-
Member
@Enigma32 - damn, I was hoping I wouldn't be one of the "asking" group for more features, but I have a question that can be very important for Higher GR's. Is it possible to draw a circle where the Monk's Inner Sanctuary is on the ground? Extremely helpful when in the middle of a huge mob and you can't see the ground.
I guess the best question to ask is what is possible with how Blizzard changed their coding/memory? I know that in THud we had all the damage calculated and could check how different items affected our damage, and I hear that is not possible now. But what of skills that you throw down - is there a possibility of Circles on the ground where you drop Sanctuary, or a turret is placed?
Again, thanks for all the help!! It is much appreciated!
-
Legendary
Originally Posted by
Slingshot1
@Enigma32 - damn, I was hoping I wouldn't be one of the "asking" group for more features, but I have a question that can be very important for Higher GR's. Is it possible to draw a circle where the Monk's Inner Sanctuary is on the ground? Extremely helpful when in the middle of a huge mob and you can't see the ground.
I guess the best question to ask is what is possible with how Blizzard changed their coding/memory? I know that in THud we had all the damage calculated and could check how different items affected our damage, and I hear that is not possible now. But what of skills that you throw down - is there a possibility of Circles on the ground where you drop Sanctuary, or a turret is placed?
Again, thanks for all the help!! It is much appreciated!
It's possible yes, but requires an "augmented reality" layer. If I draw 1 circle, suddenly there are 20 different circles people want me to draw or not draw. So.. this is not something I'll implement before I have a customization system in play. And hopefully TH is back up before then.
-
Post Thanks / Like - 1 Thanks
0vektor (1 members gave Thanks to enigma32 for this useful post)
-
Member
Originally Posted by
enigma32
It's possible yes, but requires an "augmented reality" layer. If I draw 1 circle, suddenly there are 20 different circles people want me to draw or not draw. So.. this is not something I'll implement before I have a customization system in play. And hopefully TH is back up before then.
Thanks for the quick response. Yes, a customization menu would be cool. I will wait. What you have provided so far is extremely helpful. R6 is working great for me.
-
Member
I wanted to use the security precaution that i used for turbohud, diablo accessing from another user and enigma files can't be accessed by that user, it was used for turbohud and it worked well, so when i started enigma like that, it stays on "Waiting for D3 Process...". I don't wanna use it directly so... if there is a chance to run it with security precautions like th please let me know. tnx.
-
Member
Originally Posted by
turunoljo
I wanted to use the security precaution that i used for turbohud, diablo accessing from another user and enigma files can't be accessed by that user, it was used for turbohud and it worked well, so when i started enigma like that, it stays on "Waiting for D3 Process...". I don't wanna use it directly so... if there is a chance to run it with security precautions like th please let me know. tnx.
Run D3 as a user locked from seeing the rest of your system them run this as Administrator and it works fine and D3 cannot see it.
-
Member
thank you for your great program @ enigma32
im on windows 7 and have 22 FPS with ur newest version. normally i have 160 < ...
with r4 I have a bit more (35 FPS).
Do you know about that problem ?
Maybe u are able to fix it without spending more than 2 min
?
Thanks anyway
-
Member
thank you so much enigma32.
sometimes the ancient item marks don't disappear after that item's gone. circles just remain on empty inventory space.
i used r6 now use r5 but same.
how can i fix this.
(i'm with win10 64 NFW 4.7)
-
Member
-
Member
a big help will be at illusionists to see who is non illusion with a colored circle.
same to see sanctum of heal will help all alot.
Another thing is u mark wreckables green, but there is a difference between these spots ,for me while farming white/grey items in Act V Battlefields of Pandemonium , it will be fine if the wreckables which drops white/greys will have other colour.
tia for ur good work
-
Contributor
-
Member
Originally Posted by
SeaDragon

The chests in this area is not marked
Maybe this is a omission
I don't know what the English name is of the area, it's in A2
BTW,Can the chests be another marker? Different from the corpse and the stone,The value of chests is much higher than other things, and can even ignore the others

What makes a chest so high value?
-
Member
Originally Posted by
larcerkev
What makes a chest so high value?
Higher than corpses and stones, especially at the beginning of a new season.
I´m sorry for my bad english

-
Contributor
Originally Posted by
larcerkev
What makes a chest so high value?
The chests is more likely to drop down the legendary items
-
Member
It's great!Thank Enigma32
-
Contributor
The best solution
Add an option "ClickableChestGizmo"
Display clickable objects except the Chest,For example, stones, corpses etc.