Anyone managed to get a custom model to work in 3.0.3 ? Like edit an .m2 in 3ds after some conversion and then convert back to .m2 working in Wow ?
Anyone managed to get a custom model to work in 3.0.3 ? Like edit an .m2 in 3ds after some conversion and then convert back to .m2 working in Wow ?
There are no converters for 3.*. You may do it by hand but it will be hard. Actually, getting Glitchy's "injector" to work again would not be hard.
hello , atm im using cyphermorphs program (3.0.2 version)
and i also have the wowme for 3.0.3.
in either cases i can use item swaps change or even injections to weapons or armor type MPQs.
but, when it comes to char injections (i.e giving a tauren a 3rd horn)
my screen is black in the char select screen and when i log all i can c is the
sky (basicly nothing loads)
id like to ask is there a solution to that, or do i need to wait for an update regarding char based model injection?
(i have noticed the .m2 files r now in common2.mpq instead of common.mpq, pre wotlk)
maybe... filestructures changed? oO
dunno, all i know is i cant use any char model injection what so ever,
(black screen etc...)
and i've seen other ppl complain about it in patch 3.0.3 .
i want to know if theres a solution / program that would
allow me to use those type of injections again.
10x in advance on any help in this matter
Yes, they did. That has not been a question.
Yes, no. On yes: change the header so it will point to the vertices at the right place where it has been pointing in 2.*. Use the old app. Reverse the change.
sry to bother u 1 last time her schlumpf,
but cud u explain it to me in a more , to the beginner, kind of way what i need to
do with my model injection so i can c it.
again im using a premade injection that works on 2.X.X it was based on the m2 file from 2.X.X and i want to use it on
3.0.3
danke
p.s beginers r not something to laugh at
Last edited by 1qazse432; 11-19-2008 at 10:06 AM.
uhm .. it wont work. unless you convert it, what you cant and noone will do for you.