[discussion thread] An'she's Legacy (previous WIP thread) menu

User Tag List

Page 3 of 7 FirstFirst 1234567 LastLast
Results 31 to 45 of 97
  1. #31
    Distanced's Avatar Member
    Reputation
    24
    Join Date
    May 2008
    Posts
    66
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Love it so much. Beautiful. Going to post a shield I've designed soon; would love to see how you could make a 3D version of it.
    Oh; and a name, Bulwark Of A Thousand Words

    [discussion thread] An'she's Legacy (previous WIP thread)
  2. #32
    Goshujinsama's Avatar Member
    Reputation
    410
    Join Date
    Jan 2008
    Posts
    204
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Podpalak View Post
    lol nice look like diablo
    hhaha lol xD

    Originally Posted by ^Xayo View Post
    Omg Well i WOULD LOVE TO MAKE PARTICLES FO THAT MAN °!
    hheheh well the particles i want on are the same as on those pala shoulders .. forgot the name .. but instead of you doing it isn't there any change of you teaching me how to do it myself ?? :3

    Originally Posted by zaphry View Post
    What program you use when you model edit?
    Alot... back to topic.... Apollo has already been suggested
    But it would require better name than that
    read first post ;D .. i used maya for the 3d and photoshop for the texture .. but to do the actual converting i use loads of programs (check the guides section for more details on that)

    Originally Posted by Fracshun View Post
    It's fricking amazing :O looks better than any shield in WoW!!
    I would have loved it extremly if it had a Dragon theme instead of a "lol face" tho :P

    But anyway, it looks amazing and deserve +Rep!
    well ill do something in a dragon theme next time xD

    Originally Posted by J-A-K-E View Post
    your are truelly skilled at model editing +Rep and keep the models coming

    btw itd be sweet if u made a sword to match this
    well i have a design that matches this sword in an other thread and ill be probably making that one aswell

    @bubble: that name isn't even so bad .... but an'she and apollo are kinda catchy so i think ill go with one of those or "mighty face of mightiness" ;D



    btw i god its alpha map to work .. now i only need to make it shiny :O .. hmm does it matter if i used a lambart material or a speciular material in max ... does he that that in account when converting ?

    and maby its still to big xD

    DA: http:thedarkhell.deviantart.com

  3. #33
    R0w4n's Avatar Retired Model Editor :3
    Reputation
    349
    Join Date
    Apr 2007
    Posts
    1,084
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Goshujinsama View Post

    Wow.. Thats a really nice sheild! You should apply for Model Editing Specialt? I don't know, I think your really good!
    I wanna give you some rep, so 3x+Rep to you!

  4. #34
    omgrapedlol's Avatar Member
    Reputation
    6
    Join Date
    Jul 2008
    Posts
    35
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    For some reason, when i look at this, Akama comes to mind lol..maybe...um...Reflector of Akama?


    btw, you gonna release this?

  5. #35
    ^Xayo's Avatar Contributor
    Reputation
    214
    Join Date
    Sep 2007
    Posts
    434
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    amazingly secksy

  6. #36
    kevinhunter's Avatar Member
    Reputation
    1
    Join Date
    May 2008
    Posts
    9
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    i think "Helios, Aegis of the Sun" is a good name for that

  7. #37
    Goshujinsama's Avatar Member
    Reputation
    410
    Join Date
    Jan 2008
    Posts
    204
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    oke i ran into a problem .. it doesnt work that well in game .. well the alpha mapping does but my texture turns out black .. i have been working on it with soul by indexing the texture and stuff like that but nothing seems to work :/

    sooo if anyone knows something that can help plz let me know

    picy of the dmg

    edit: check front page for more info if your interesting in helping of might know the problem :<
    Last edited by Goshujinsama; 07-19-2008 at 10:50 PM.

    DA: http:thedarkhell.deviantart.com

  8. #38
    synthblade's Avatar Contributor
    Reputation
    149
    Join Date
    Sep 2006
    Posts
    377
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I think I know what to do goshu!

    Detatch all the parts that require "transparency" and group them up as one mesh.

    Texture the shield like normal, and the the transparency texturing on the other parts. When you export it and convert it, open M2 modder and make sure it requires the 2 textures seperately. Try that
    AI is no match for Natural Stupidity.

  9. #39
    ^Xayo's Avatar Contributor
    Reputation
    214
    Join Date
    Sep 2007
    Posts
    434
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    umm what res is ur texture ?

  10. #40
    R0w4n's Avatar Retired Model Editor :3
    Reputation
    349
    Join Date
    Apr 2007
    Posts
    1,084
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yea what res is your texture?
    I think you have to make it like 512x512 ore 256x256 and nothing higher then that?

  11. #41
    Gawdlaw's Avatar Legendary
    Reputation
    624
    Join Date
    Feb 2007
    Posts
    1,760
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Realy nice shield. hope you get it to work, good luck!

    -------------------------------------------
    Retired Model Editor - Graphic Designer - Cameraman - Video Editor
    Flamewalker.deviantart.com / youtube.com/redmammothproduction


  12. #42
    Drunne's Avatar Member
    Reputation
    44
    Join Date
    Nov 2007
    Posts
    190
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I would pay for this amazing edit ! Looks so much more better than the Blizz Models

    +Rep fap fap fap fap
    shadorx.deviantart.com


  13. #43
    [Soul Eater]'s Avatar The God King of Tails
    Reputation
    619
    Join Date
    Jan 2007
    Posts
    1,918
    Thanks G/R
    3/22
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    If your still on, I know your problem

    Your model is the problem, I imported your 3DS file of the shield, and guess what it contains:



    as you see on the screenie, the faces are all black. You got the same problem as me every time when I make a moel ^^ I always get black faces and the only solution is that I need to flip normals then, but see it as a pancake, above you see the texture, but under it not. If you flip normals, then above you would see black, and under you see the texture of it.

    Only there's one problem with your model. I can't seem to flip normals on the black model :S I dunnow how you modeled it, but unless you know a way to fix yer black model there isn't anything basically what you could do to fix it.

    Do the impossible, see the invisible
    Row row, Fight the power.

  14. #44
    Goshujinsama's Avatar Member
    Reputation
    410
    Join Date
    Jan 2008
    Posts
    204
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by synthblade View Post
    I think I know what to do goshu!

    Detatch all the parts that require "transparency" and group them up as one mesh.

    Texture the shield like normal, and the the transparency texturing on the other parts. When you export it and convert it, open M2 modder and make sure it requires the 2 textures seperately. Try that
    i did that ... and it does have 2 textures so i really have no idea whats going on .. and its so stupid it works perfectly in modelviewer.

    Originally Posted by ^Xayo View Post
    umm what res is ur texture ?
    Originally Posted by Jenack View Post
    Yea what res is your texture?
    I think you have to make it like 512x512 ore 256x256 and nothing higher then that?
    it is 512x512 72dpi so there shouldn't be any problems

    Originally Posted by [Soul Eater] View Post
    If your still on, I know your problem

    Your model is the problem, I imported your 3DS file of the shield, and guess what it contains:



    as you see on the screenie, the faces are all black. You got the same problem as me every time when I make a moel ^^ I always get black faces and the only solution is that I need to flip normals then, but see it as a pancake, above you see the texture, but under it not. If you flip normals, then above you would see black, and under you see the texture of it.

    Only there's one problem with your model. I can't seem to flip normals on the black model :S I dunnow how you modeled it, but unless you know a way to fix yer black model there isn't anything basically what you could do to fix it.
    hehe well jah its not the normals .. i tryed flipping then but it didn't budge .. now it was black .... but inverted xD

    DA: http:thedarkhell.deviantart.com

  15. #45
    eids's Avatar Contributor
    Reputation
    101
    Join Date
    Mar 2007
    Posts
    107
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    re

    wow. +Rep (filler)
    https://www.youtube.com/user/SnikurTV

Page 3 of 7 FirstFirst 1234567 LastLast

Similar Threads

  1. The "Decent Server Library" - Discussion thread
    By bone91 in forum World of Warcraft Emulator Servers
    Replies: 10
    Last Post: 08-08-2012, 03:21 AM
  2. Serious [Realm First!] Discussion Thread
    By Purge in forum World of Warcraft General
    Replies: 11
    Last Post: 12-05-2010, 09:31 PM
  3. Glider Lawsuit Discussion Thread
    By Apoc in forum World of Warcraft Bots and Programs
    Replies: 358
    Last Post: 02-02-2010, 08:11 AM
  4. MODEL EDITING, DEMONKUNGA discussion thread
    By KuRIoS in forum Gaming Chat
    Replies: 85
    Last Post: 09-10-2007, 11:16 AM
All times are GMT -5. The time now is 09:51 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search