LOL , Lore
lulz
+rep to you alkhara, kept me entertained whilst waiting for a GM to port my char (which he just did mysteriously!, didnt whisper me at all).
Alkhara, Since the gnomes were not part of warcraft 1-3 how were they found?
No one knows much about the gnomes' history before dwarves discovered them; not even the gnomes know much of their own history prior to the Second War. Historically, there are some records of gnomes having contact with other races. There is the occasional historical documentation of individual gnomes having contact with humans and high elves in the northern continent of Lordaeron in Tirisfal Glades as early as 848 years before the Burning Crusade.
The first widely recorded interaction between gnomes and dwarves occurred 200 years prior to the Burning Crusade. As the story goes, a dwarven explorer came across a small gnomish village. He was shocked to discover that while dwarves had just discovered gunpowder, the gnomes already had a fully automated village with such novelties as mechanical chickens. Contact between the two races grew, and soon, they became quick allies, and the dwarves allowed the gnomes to build their capital city, Gnomeregan, in the foothills of Dun Morogh, near the dwarvish capital, Ironforge. Shortly after this alliance was formed, the War of the Three Hammers occurred.
Thriving within the wondrous techno-city of Gnomeregan, the gnomes shared the resources of the forested Dun Morogh peaks with their dwarven cousins. Though dwarves also have a propensity for technology and engineering, it is gnomes who provide the critical, visionary designs for most of dwarven weapons and steam vehicles.
The gnomes served the Alliance well during the Second War. Strangely, they refused to send any personnel to aid their allies during the Burning Legion's recent invasion during the Third War. Though their designs helped turn the tide against the Legion, humans and Ironforge and Wildhammer dwarves were shocked by Gnomeregan's decision to withhold their courageous troops and pilots.
When the Third War ended, the Alliance discovered the reason for the gnomes' sudden withdrawal. Apparently, a barbaric menace - troggs - had risen from the bowels of the earth and invaded Gnomeregan. Knowing that their allies' priority was defeating the Burning Legion, the gnomes decided to make their stand alone against the troggs.
Though they fought valiantly to save their beloved city, Gnomeregan was lost and nearly half of the gnomish race was wiped out during its fall. The ragged survivors fled to the safety of Ironforge.
Committed once again to the cause of the Alliance, gnomes spend their time devising strategies and weapons that will help them retake their ravaged city and build a brighter future for their people. Currently, gnomes can be seen living in numerous Alliance and Neutral cities such as Darkshire, Gadgetzan and Auberdine. One can also spot the occasional gnome hovel in places like Tanaris, the Hinterlands and Azshara. The ruling council of the gnomes has reunited at Tinker Town in Ironforge. Their only notable settlement is in Blade's Edge Mountains in Outland - the only all-gnomish town known, Toshley's Station.
Many gnomes can also be found at Mirage Raceway in the Thousand Needles, competing with their goblin rivals.
Last edited by Alkhara Majere; 10-30-2007 at 12:21 PM.
Sry this may have been asked, but what exactly is the Emerald Dream, and is it evr going to be "playable". Btw Your the best lore-bot i've ever seen!!!!![]()
The Emerald Dream, also known as the Dream and the Dream of Creation, is the verdant realm of the Dragon Aspect Ysera. It appears to those who travel within it as Azeroth would have appeared without the development of the sapient races, which means that it is what Azeroth would have been if not for humans, elves and other intelligent creatures. In essence, this plane shows travelers what their world would be if intelligent races had not cut forests, farmed prairies, diverted rivers and built cities (and had Kalimdor not been shattered by the Sundering). It is a vision of the world as a verdant natural paradise. Tranquil forests stretch away in every direction, and rolling hills and majestic mountains mimic Azeroth's landscape.
Due to rumors dating back to the early development phase of World of Warcraft in 2003, the Emerald Dream may be added in a future patch or expansion pack as an endgame zone or even as an entire new continent. New speculation seems to suggest that the Emerald Dream was originally intended to be an endgame instance, but got scrapped because Blizzard wants it to become the main theme of an expansion. Tigole stated in late May 2007 that Blizzard has "actually done a lot of work on the Emerald Dream but we scrapped what we had for bigger, grander plans."
Thnx Man awesome job. Another question This may have been asked too, but do you know anything about the trolls. Where they came from, and their religion.
Alkahara ily, Awesome job. +rep once again.
why is Lady Sylvana (Undead) a Nightelf when she was Really a Highelf?
what is Barrow Deeps
Well, How did every race evolve to what is is now? I mean, where'd they come from? The Big Bang? O_O
Alk, i need some basic info for a new world building.
Im planning on building the bloodsail buccaneers a capital city. My inspiration is shipwreck cove, from pirates of the carribean 3 Shipwreck cove
I need some basic info:
Who are the bloodsail buccaneers?
Why do they hate Steamwheel Cartel?
Where are their origins?
Where should i build there capital?
Are they well known for anything else besides just being pirates?
Do they have any recognizable leaders/important figures?
What would maybe be some quests they would have?
This is intended to be used in an EMU, so NPCs will be added. I was thinking about adding it near BB, where all the bloodsail buccaneers are, or something. Let me know what u think
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