Hi there,
I'm having trouble creating a custom openable chest with custom loot. When I click on it, it doesn't open.
I've actually cloned its properties (sans name) from a food crate in gameobject_template. The food crate works, but my custom one doesn't. Is there another table that could influence its behavior?
It's type 3 - which is for a chest. I've tried various data combinations including leaving them at 0. Currently it's cloned from a functioning food crate (57, 13646, 0, 1, 0, 0 etc.)
Is there another table that could be causing this issue? I'm on Mangos Zero by the way not that it should make a difference.