Hey, I was wondering if there was any way I could make my custom mobs/bosses weild a weapon? any help would be appreciated cheers.
Hey, I was wondering if there was any way I could make my custom mobs/bosses weild a weapon? any help would be appreciated cheers.
From the guide "NPC's And How To Control Them"
By Mitron
May the Force be with you
Cheers manThanks a bunch!
I've tried that mate and it won't work :S any other ideas lol
Last edited by 2dgreengiant; 02-25-2009 at 12:21 PM.
What emulator are you using?
arcemu mate
I think I know how to add them in the database, gimme a few mins and I will add it here
EDIT: OK, I got it. Go to your database > creature_spawns table > then you look all the way to the right, and there should it be 3 rows named "slot1item", "slot2item" and "slot3item". My guess will be that 1 = main-hand 2= off-hand 3= Bow/gun etc.
Last edited by 3xploit; 02-25-2009 at 08:30 AM.
May the Force be with you
1. It's not worth adding everything to creature_spawns manually.
2. .npc equip should work fine then, .npc equip1 <weapon id> and if it doesn't show up try to do .mod npce 45 on the NPC else there shouldn't be any problems
You can go to Creature_Spawns table like 3xploit says, then instert the Model. But the only way to get the mob to actually wield the weapon is to modify Bytes2 to "1"