Azerothcore WoTLK Repack (Playerbots + Individual Progression + 32 other modules) menu

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  1. #496
    Aldebaraan's Avatar Contributor
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    Originally Posted by justin38 View Post
    Thanks for thought and reply, I am definitetly editing the data field in the SQL database. Connectivity works for every other server I make, and even this server works fine for ME but on THIS ONE ONLY I cant get anyone remote to connect
    I posted more detailed instructions some pages back (I'm on my phone and there's no way to search the thread from here).

    Azerothcore WoTLK Repack (Playerbots + Individual Progression + 32 other modules)
  2. Thanks Wyllder (1 members gave Thanks to Aldebaraan for this useful post)
  3. #497
    BlackPhantom90's Avatar Member
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    Hello!
    What is new with this new update (i playing with progression module) ?
    What is better in this version vs the old one (last one from february) ?
    Do i get to keep all the accounts and the characters that i've been playing lately ?
    Are the player bots updated (i mean for raids and bosses scrips etc.) ?

    Some problems that i've encountered:
    - Black Temple , after i kill Illidan , the server crashes
    - Hyjal , after i killed Archimonde , the same , server crashed , but only the first time... the 2nd time i've killed Archimonde it was fine , no crash

    Sorry for my possible dumb questions , but i don't know things very well , and some things are new to me and i'm trying to understand them better.
    As usual, thanks a lot for this work that you've been doing for us!
    Last edited by BlackPhantom90; 03-21-2025 at 07:15 PM.

  4. #498
    Aldebaraan's Avatar Contributor
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    Originally Posted by BlackPhantom90 View Post
    Hello!
    1. What is new with this new update (i playing with progression module) ?
    2. What is better in this version vs the old one (last one from february) ?
    3. Do i get to keep all the accounts and the characters that i've been playing lately ?
    4. Are the player bots updated (i mean for raids and bosses scrips etc.) ?

    5. Some problems that i've encountered:
    - Black Temple , after i kill Illidan , the server crashes
    - Hyjal , after i killed Archimonde , the same , server crashed , but only the first time... the 2nd time i've killed Archimonde it was fine , no crash

    6. Sorry for my possible dumb questions , but i don't know things very well , and some things are new to me and i'm trying to understand them better.
    As usual, thanks a lot for this work that you've been doing for us!
    1. Read changelog.txt inside the repack's folder.
    2. Fixes for both core and modules
    3. Yes. This is a update not a full release.
    4. Yes. See 1.
    5. Are those with bots? Can you try disabling the pvp zones module to see if the crashes continue?
    6. No problem.

  5. #499
    chanter100's Avatar Member
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    I have my instance reset set to default (4am) in the world config, but for some reason they are resetting at 9pm. Any suggestions or ideas? Realm time and local time are the same.

  6. #500
    Aldebaraan's Avatar Contributor
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    Originally Posted by chanter100 View Post
    I have my instance reset set to default (4am) in the world config, but for some reason they are resetting at 9pm. Any suggestions or ideas? Realm time and local time are the same.
    See if changing TimeIsTime.SpeedRate to 1.0 in mod-time_is_time.conf fixes this.

  7. #501
    BlackPhantom90's Avatar Member
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    Originally Posted by Aldebaraan View Post
    1. Read changelog.txt inside the repack's folder.
    2. Fixes for both core and modules
    3. Yes. This is a update not a full release.
    4. Yes. See 1.
    5. Are those with bots? Can you try disabling the pvp zones module to see if the crashes continue?
    6. No problem.

    Answering point #5 - Server Crashes
    Yes, i only play with bots... usually i do 5-man dungeons (me + 4 other bots) and raids i do them with +9 other bots (10 player total)
    I had other server crashes in dungeons or raids but they were rare and i couldn't tell why exactly because there was no pattern... the only thing that i could pinpoint, so to speak, was when i use the NPC buffer... at the end of a boss or a final boss in a dungeon or raid, the server crashes.. (so when i get all the buffs from the spawn NPC buffer)
    Other than this, i've had trouble entering Onyxia with my raid... it was like i was in another raid ID and the bots were in other... but i found a fix, kinda, on reddit.. someone suggested that 1st you need to change raid difficulty on 25HC and then back to 10HC and enter, and most of the time it worked, but not 100%... in addion to this fix, i try to use a GM command to teleport inside Onyxia and then summon the bots and it was ok. (i mention that the bots had all the attunment as myself for onyxia, grinded with me, or added throughout GM commands)

    And last night a tried to do Black Temple twice, with the same result... when Illidan dies and he said those things to Maiev, he doesnt go down dead so we can loot him, he just kinda spawn back up on his feet like he is alive, and the server crashes soon after this (it has a delay before the server window closes, and i don't get disconnected right away, but i can tell i will disconnect because i can't write in game chat or do certain actions)

    Anyway i will try to disable pvp zone module as you suggested but i don't know how to do that. (how could this pvp module affect raiding and bosses?)
    PS. The problems i've encountered are in the from the last repack you posted, the one from february and i never updated anything, thats why i asked you about new update or whatever
    So i am a bit confused about this PVP module if it was implemented in the february posted repack or in this new update you posted a few days ago.

    Thank you!
    Last edited by BlackPhantom90; 03-22-2025 at 03:35 AM.

  8. #502
    chanter100's Avatar Member
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    Originally Posted by Aldebaraan View Post
    See if changing TimeIsTime.SpeedRate to 1.0 in mod-time_is_time.conf fixes this.
    Thanks for the tip, we have that mod disabled. Changed to 1 just in case and restarted this morning..

  9. #503
    Aldebaraan's Avatar Contributor
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    Originally Posted by BlackPhantom90 View Post
    Answering point #5 - Server Crashes
    Yes, i only play with bots... usually i do 5-man dungeons (me + 4 other bots) and raids i do them with +9 other bots (10 player total)
    I had other server crashes in dungeons or raids but they were rare and i couldn't tell why exactly because there was no pattern... the only thing that i could pinpoint, so to speak, was when i use the NPC buffer... at the end of a boss or a final boss in a dungeon or raid, the server crashes.. (so when i get all the buffs from the spawn NPC buffer)
    Other than this, i've had trouble entering Onyxia with my raid... it was like i was in another raid ID and the bots were in other... but i found a fix, kinda, on reddit.. someone suggested that 1st you need to change raid difficulty on 25HC and then back to 10HC and enter, and most of the time it worked, but not 100%... in addion to this fix, i try to use a GM command to teleport inside Onyxia and then summon the bots and it was ok. (i mention that the bots had all the attunment as myself for onyxia, grinded with me, or added throughout GM commands)

    And last night a tried to do Black Temple twice, with the same result... when Illidan dies and he said those things to Maiev, he doesnt go down dead so we can loot him, he just kinda spawn back up on his feet like he is alive, and the server crashes soon after this (it has a delay before the server window closes, and i don't get disconnected right away, but i can tell i will disconnect because i can't write in game chat or do certain actions)

    Anyway i will try to disable pvp zone module as you suggested but i don't know how to do that. (how could this pvp module affect raiding and bosses?)
    PS. The problems i've encountered are in the from the last repack you posted, the one from february and i never updated anything, thats why i asked you about new update or whatever
    So i am a bit confused about this PVP module if it was implemented in the february posted repack or in this new update you posted a few days ago.

    Thank you!
    The pvp module is from the new update. If you're using a old version, update it. There has been lot of fixes to outland dungeons in the last 30 days.

  10. #504
    stuxnetix's Avatar Member
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    crash

    I disabled the PvP Zones module by setting the parameter pvp_zones.Enable = 0, which reduced the crashes. However, a bit later, when I went to a raid in Orgrimmar, the crashes increased sharply. The server log only shows these errors: WorldSession::Update ByteBufferException occurred while parsing a packet (opcode: 149) from client 127.0.0.1, accountid=202. Skipped packet. Moreover, this error can be easily triggered, for example, by using GM commands like .tele orgri or .learn, levelup 1. Additionally, the AHBot log frequently repeats: AHBot [1]: Begin Performing Update Cycle.

    I have crashlog from folder Crashes :
    Crashes.7z - Google Drive
    Last edited by stuxnetix; 03-22-2025 at 02:06 PM. Reason: new check

  11. Thanks Vouger (1 members gave Thanks to stuxnetix for this useful post)
  12. #505
    Vouger's Avatar Member
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    Also... I didn't want to write, but even in the case that the server is running on the computer, and I don't go to it from my laptop and then over time it crashes, I disabled modules CFBG, reward_system, mod_pvp_zones, but it doesn't help. For unknown reasons, the server crashes even if no one has not visited it.

  13. #506
    smilingbob's Avatar Active Member
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    Originally Posted by chanter100 View Post
    We are getting a weird announcement about some oceanic FXZZZZ area when entering certain zones but ignorable.
    We are getting this as well, wondering what it is TBH as it didn't happen before this update. Isn't crashing the server or anything, we run ours 24/7/365 on our LAN game server and connect via various family computers on our LAN and it's been stable as ever.

  14. Thanks Aldebaraan (1 members gave Thanks to smilingbob for this useful post)
  15. #507
    Aldebaraan's Avatar Contributor
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    Originally Posted by smilingbob View Post
    We are getting this as well, wondering what it is TBH as it didn't happen before this update. Isn't crashing the server or anything, we run ours 24/7/365 on our LAN game server and connect via various family computers on our LAN and it's been stable as ever.
    Must be pvp zones. Try disabling it to see if those messages continue to occur.

  16. #508
    Aldebaraan's Avatar Contributor
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    Originally Posted by stuxnetix View Post
    I disabled the PvP Zones module by setting the parameter pvp_zones.Enable = 0, which reduced the crashes. However, a bit later, when I went to a raid in Orgrimmar, the crashes increased sharply. The server log only shows these errors: WorldSession::Update ByteBufferException occurred while parsing a packet (opcode: 149) from client 127.0.0.1, accountid=202. Skipped packet. Moreover, this error can be easily triggered, for example, by using GM commands like .tele orgri or .learn, levelup 1. Additionally, the AHBot log frequently repeats: AHBot [1]: Begin Performing Update Cycle.

    I have crashlog from folder Crashes :
    Crashes.7z - Google Drive
    According to your log this is being caused by the module detailed logging. Go to its configuration and set all options to false.

  17. #509
    HolliValentine's Avatar Member
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    Firstly, just wanna say, thank you for this. I've been looking for a repack since SPP's Wrath is a little broken. I did have some trouble earlier with the World Server closing, but I ended up figuring out the issue. Microsoft Defender was closing it. So It's working now. I did have one question. Could I add All Races, all classes to this? or will that break everything? I am new to AC and still trying to figure the dos and don'ts.

  18. #510
    Aldebaraan's Avatar Contributor
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    Originally Posted by HolliValentine View Post
    Firstly, just wanna say, thank you for this. I've been looking for a repack since SPP's Wrath is a little broken. I did have some trouble earlier with the World Server closing, but I ended up figuring out the issue. Microsoft Defender was closing it. So It's working now. I did have one question. Could I add All Races, all classes to this? or will that break everything? I am new to AC and still trying to figure the dos and don'ts.
    You cannot add any new modules to this repack since you would need to recompile the core with the new modules you want. Here's a tutorial video on how to make your own server with modules. Btw, the video states that you need Boost 1.81. I compile this repack with 1.86 and it works fine.
    Last edited by Aldebaraan; 03-23-2025 at 12:58 AM.

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