Azerothcore WoTLK Repack (Playerbots + Individual Progression + 32 other modules) menu

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  1. #466
    Aldebaraan's Avatar Contributor
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    Bad news: latest playerbot merge from official core was 2 weeks ago so i tried to merge myself, which led to some errors that i couldn't find a solution, which is probably the reason the playerbot branch didn't get updated for 2 weeks in the first place. So i will wait until the dev merges it himself.
    Last edited by Aldebaraan; 03-15-2025 at 01:12 AM.

    Azerothcore WoTLK Repack (Playerbots + Individual Progression + 32 other modules)
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  3. #467
    MyNamesNeverFi's Avatar Member Authenticator enabled
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    Hey! Thanks a lot for this repack, it is great!
    I was wondering if you could add another module into the mix? The low-level-rbg module. GitHub - azerothcore/mod-low-level-rbg
    It would allow us to queue rbg as low level. If not, is it possible for me to add it myself without messing up too much?
    Thanks in advance!

  4. #468
    dismeng's Avatar Member
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    Originally Posted by Aldebaraan View Post
    Bad news: latest playerbot merge from official core was 2 weeks ago so i tried to merge myself, which led to some errors that i couldn't find a solution, which is probably the reason the playerbot branch didn't get updated for 2 weeks in the first place. So i will wait until the dev merges it himself.
    All good, thanks for the update.

  5. #469
    Aldebaraan's Avatar Contributor
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    Originally Posted by MyNamesNeverFi View Post
    Hey! Thanks a lot for this repack, it is great!
    I was wondering if you could add another module into the mix? The low-level-rbg module. GitHub - azerothcore/mod-low-level-rbg
    It would allow us to queue rbg as low level. If not, is it possible for me to add it myself without messing up too much?
    Thanks in advance!
    Added to the script and it will be in the next update

    Speaking of which, today i managed to clone the repos and compile but encountered several errors in the modules. Some i was able to fix by merging pull requests, other like Challenge modes and BG queue checker i will need to remove. Tomorrow i will compile again and upload the update.

  6. Thanks Sylencer90, stuxnetix, MyNamesNeverFi, markusmars, Wyllder (5 members gave Thanks to Aldebaraan for this useful post)
  7. #470
    markusmars's Avatar Member Authenticator enabled
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    Is it possible to add the mod-junk-to-gold with the mod-junk-to-gold.conf to disable it?
    I see that there is a new one which has been updated a month ago:
    AzerothCore

  8. Thanks Sylencer90 (1 members gave Thanks to markusmars for this useful post)
  9. #471
    MyNamesNeverFi's Avatar Member Authenticator enabled
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    Originally Posted by Aldebaraan View Post
    Added to the script and it will be in the next update

    Speaking of which, today i managed to clone the repos and compile but encountered several errors in the modules. Some i was able to fix by merging pull requests, other like Challenge modes and BG queue checker i will need to remove. Tomorrow i will compile again and upload the update.
    Thanks a lot! I hope it works out well. Looking forward to the update!

  10. Thanks Aldebaraan (1 members gave Thanks to MyNamesNeverFi for this useful post)
  11. #472
    Skylez's Avatar Member
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    take your time dude, you re the best

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  13. #473
    Aldebaraan's Avatar Contributor
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    Originally Posted by markusmars View Post
    Is it possible to add the mod-junk-to-gold with the mod-junk-to-gold.conf to disable it?
    I see that there is a new one which has been updated a month ago:
    AzerothCore
    I tried but unfortunately a update to azerothcore from 3 weeks ago broke most modules and this one was not updated in over a month.

  14. Thanks markusmars, justin38 (2 members gave Thanks to Aldebaraan for this useful post)
  15. #474
    Aldebaraan's Avatar Contributor
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    Ah f***. Another day trying to compile for visual studio compiling everything again for 40 minutes even though i switched just one module. I ran out of free time and have to go to sleep. Tomorrow i try again.

    Btw i made a poll here to see which people want first.

  16. Thanks justin38, Wyllder (2 members gave Thanks to Aldebaraan for this useful post)
  17. #475
    marco_06's Avatar Member
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    I think you've already done an amazing job. My question is what is in your power/interest vs what is outside of your hands? Do you have goals you can share?
    *I* personally wish I was capable of something similar for Legion or a MOP.

  18. #476
    Aldebaraan's Avatar Contributor
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    Ok people update for the non individual progression repack was posted.

    This has some good improvements:
    1. Server starts faster with bots compared to a previous version with bots disabled (17s vs 19s)!
    2. AHBot not posting issue fixed. It also now notifies in the worldserver window whenever it posts more auctions.
    3. PVP Zones got fixed, but it now spams things in the log whenever it triggers once a hour or so :X
    4. Lots of new modules!

    Some bad stuff:
    1. Detailed Logging crashes the server when a hunter pet kills something. So i disabled the kill logging.

  19. Thanks Sylencer90, MyNamesNeverFi, markusmars, Fartguy, smilingbob, Wyllder (6 members gave Thanks to Aldebaraan for this useful post)
  20. #477
    Aldebaraan's Avatar Contributor
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    Originally Posted by marco_06 View Post
    I think you've already done an amazing job. My question is what is in your power/interest vs what is outside of your hands? Do you have goals you can share?
    *I* personally wish I was capable of something similar for Legion or a MOP.
    The goals/objective for this repack were posted in my first post. What i can do? Compile and test things. What i can't? Alter the source code itself.

    There's probably tutorials on how to make your own MOP and Legion repack in the net. Although none of these have the same modules and stability as Azerothcore (and none of them have playerbots unfortunately).
    Last edited by Aldebaraan; 03-19-2025 at 03:25 PM.

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  22. #478
    Aldebaraan's Avatar Contributor
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    Update for individual progression posted.

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  24. #479
    justin38's Avatar Member
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    Hey, I love the repack, awesome work! One question for you though....

    I also downloaded a the TrinityCore AC web repack (can provide link if it helps).

    When I make a server using the AC web repack, my friends can connect.

    When I use the AzerothCore, they get stuck eternally at logging in to game server.

    I edited the database and realmlist the same way for both.

    I really like the player bots, but is there something in your SQL or AUTH SERVER that is preventing outside connections?? Please help because I am just an avid wow player and not a dev at all.

    TLDR:
    If I open SQL/AUTH/WORLDSERVER with AC WEB REPACK = My friends instantly join and can log in

    When I start SQL/AUTH/WORLDSERVER on AZEROTHCORE no outside connections are accepted.

    Because its working as soon as I use a different SQL, I dont believe its anything to do with port forwarding. I tried to compare both of your AUTHSERVER.CONF side by side for differences, but its tedious and I dont know what Im doing. PLS HELP player bots are awesome I just need to get outsidr parties connected to this server!!

  25. #480
    Aldebaraan's Avatar Contributor
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    Originally Posted by justin38 View Post
    Hey, I love the repack, awesome work! One question for you though....

    I also downloaded a the TrinityCore AC web repack (can provide link if it helps).

    When I make a server using the AC web repack, my friends can connect.

    When I use the AzerothCore, they get stuck eternally at logging in to game server.

    I edited the database and realmlist the same way for both.

    I really like the player bots, but is there something in your SQL or AUTH SERVER that is preventing outside connections?? Please help because I am just an avid wow player and not a dev at all.

    TLDR:
    If I open SQL/AUTH/WORLDSERVER with AC WEB REPACK = My friends instantly join and can log in

    When I start SQL/AUTH/WORLDSERVER on AZEROTHCORE no outside connections are accepted.

    Because its working as soon as I use a different SQL, I dont believe its anything to do with port forwarding. I tried to compare both of your AUTHSERVER.CONF side by side for differences, but its tedious and I dont know what Im doing. PLS HELP player bots are awesome I just need to get outsidr parties connected to this server!!
    I don't do any modifications to source code to introduce such bugs. Did you try another azerothcore repack (one that has playerbots preferably) to see if the same issue occurs? Did your friends alter their wtf files inside their client folder to match the server IP?

  26. Thanks justin38 (1 members gave Thanks to Aldebaraan for this useful post)

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