I am sorry but I did not read all the previous posts and I only want to give my 2 cents about this.
Personally I'd think it would be great to step away from the "offering offsets" part (which this forums actually plays whether it was intented or not) to a place where general things about reversing can be discussed. Don't get me wrong the current state of this section is still better than most of the stuff out there(internet) but since you guys are complaining about people asking to be spoonfed the obvious solution to me seems to explain how to generally go about reversing WoW (or any other similar game).
Ofc there are things that you require at a minimum to understand such explanations (i.e. assembler and so on). I guess my point is that if some people went ahead and explained basic concepts of how to approach reversing a game like how to recognize what a function does whether or not it is better to work online or offline (in terms of code flow analysis vs. disassembling) there'd be alot less people asking for stuff.
Btw I am sorry if my lingo is a bit off I am not used to express stuff like this in english.