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  1. #16
    Robske's Avatar Contributor
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    The POS_X, POS_Y, POS_Z descriptors from both GameObjects and Corpses are taking a break this patch?
    "Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live." - Martin Golding
    "I cried a little earlier when I had to poop" - Sku

    [Wow] [3.1.0] General Info
  2. #17
    boomingranny's Avatar Member
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    im wondering if they have shifted them into the same place as the creature x,y,z s
    don't know further until i get home and download the patch

  3. #18
    luciferc's Avatar Contributor
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    So for PlayerObject that is not Player Base correct?

    Since my 3.0.9 is

    0x127F13C as baseptr and yours is 0x012EB404

  4. #19
    mordok's Avatar Member
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    In case someone need em here are the g_clienConnection & the s_curMgr
    Code:
    [DUMP_INFO]
    
    WOW_VERSION=Version: 3.1.0  Build number: 9767  Build date: Apr  3 2009
    G_CLIENTCONNECTION=0x01132F60
    S_CURMGR=0x2C24
    Here I leave a moded version by me of bobbysing & kynox IDA script descriptor dumper, that will also pattern spot g_clientConnection & s_curMgr in 3.0.9, 3.1.0 and hopefully in future versions ^^ NoMorePasting.com
    Last edited by mordok; 04-14-2009 at 09:07 PM.
    "I'm not going to expose my methods for time bending, as i don't want to do get nerfed!"-Kynox

  5. #20
    jjaa's Avatar Contributor
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    Code:
    0x004010E0 -> CDataStore__Reset
    0x00401500 -> MovementInit
    0x00401820 -> PrintFilterMask
    0x004019F0 -> ErrorDisplayFilterCallback
    0x004028C0 -> ClientIdle
    0x007BF240 -> EventPostClose
    0x004029F0 -> SendErrorLog
    0x00402DC0 -> CDataStore___scalar_deleting_destructor_
    0x00403080 -> LoadNewWorld
    0x00403230 -> NewWorldHandler
    0x004034B0 -> ClientRegisterConsoleCommands
    0x00401E90 -> WowClientInit
    0x00402820 -> timingInfo
    0x004052B0 -> AdditionalCheck1
    0x00406350 -> ClientDestroyGame
    0x00406630 -> InitializeGlobal
    0x00406B20 -> WinMain
    0x00406E30 -> port
    0x00407060 -> worldport
    0x00407370 -> setrawpos
    0x0045DE00 -> ClientConnection__HandleCharacterCreate
    0x0045DE30 -> ClientConnection__HandleCharacterDelete
    0x0045DB60 -> ClientConnection__HandleCharacterLoginFailed
    0x0045E4F0 -> ClientServices_MessageHandler
    0x0045E680 -> ClientConnection__ClientConnection
    0x0045E8A0 -> ClientConnection___ClientConnection
    0x00831410 -> CDataStore__GetBufferParams
    0x00831440 -> CDataStore__DetachBuffer
    0x00831480 -> CDataStore__InternalDestroy
    0x008314D0 -> CDataStore__InternalFetchWrite
    0x00831610 -> CDataStore__Put_9
    0x00831610 -> CDataStore__Put_6
    0x00831610 -> CDataStore__Put_1
    0x00831970 -> CDataStore__Get_9
    0x008319F0 -> CDataStore__Get_5
    0x00831AB0 -> CDataStore__GetString
    0x00831D20 -> CmdLineGetBool
    0x00832F40 -> PropGet
    0x0082D6A0 -> EventIsKeyDown
    0x0082D6A0 -> EventSetTimer_1
    0x0082DA40 -> EventSetMouseMode
    0x0082DB20 -> EventRegister
    0x0082DB40 -> EventUnregister
    0x008312B0 -> CSRWLock__Leave
    0x007F4610 -> CRenderBatch__QueueCallback
    0x0049BCA0 -> CRenderBatch__Clear
    0x00804A10 -> CSimpleFrame__LoadXML
    0x00817470 -> CBackdropGenerator__LoadXML
    0x007E4640 -> OnPaint
    0x007E4A90 -> ScrnLayerCreate
    0x007E4C00 -> ScrnInitialize
    0x007E4CE0 -> IStockInitialize
    0x007D15F0 -> SysMsgAdd
    0x007D6770 -> AsyncFileReadWaitAll
    0x007D8470 -> TextBlockCreate
    0x007D9420 -> TextBlockGenerateFont
    0x007E4120 -> CameraDuplicate
    0x007D0CC0 -> NTempest__CMath__log2_
    0x007D0D70 -> NTempest__CMath__exp2_
    0x007C59B0 -> DNameNode__DNameNode
    0x007BBAC0 -> HeapUsage
    0x007B7A40 -> NetClient__PushObjMgr
    0x004C77C0 -> GetObjectPtr
    0x007BA030 -> ClntObjMgrUnsetObjMirrorHandler
    0x0058A940 -> CGObject_C_virt5C
    0x005854E0 -> CGObject_C_virtA4
    0x0058C0B0 -> CGObject_C__GetPosition
    0x0045ECA0 -> CGObject_C_virt00
    0x007BB140 -> PartialUpdateFromFullUpdate
    0x007BB390 -> ObjectUpdateHandler
    0x007BB820 -> ObjectCompressedUpdateHandler
    0x007BB9D0 -> ClntObjMgrCreate
    0x007ABF80 -> CGlueMgr__UpdateCurrentScreen
    0x007AC310 -> CGlueMgr__DefaultServerLogin
    0x007AC470 -> CGlueMgr__ChangeRealm
    0x007AC4F0 -> CGlueMgr__CreateCharacter
    0x007AC540 -> CGlueMgr__DeleteCharacter
    0x007ACDC0 -> CGlueMgr__EnterWorld
    0x007AD150 -> CGlueMgr__StatusDialogClick
    0x007AD9D0 -> CGlueMgr__NetDisconnectHandler
    0x007AE8F0 -> CGlueMgr__Initialize
    0x004B5DE0 -> CharCreateRegisterScriptFunctions
    0x007B2640 -> CCharCreateInfo__CycleCharCustomization
    0x007B2740 -> CCharCreateInfo__CreateCharacter
    0x007B32A0 -> CCharCreateInfo__SetSelectedSex
    0x007B33C0 -> CCharCreateInfo__SetSelectedClass
    0x007B3B30 -> CCharCreateInfo__ResetCharCustomizeInfo
    0x007B3BF0 -> CCharCreateInfo__SetSelectedRace
    0x00663580 -> GetRow_ClientDB
    0x0094B800 -> CopyAndExpandDescriptors
    0x0094B860 -> MirrorInitialize
    0x006C8930 -> ChannelCommand
    0x006D3CC0 -> CGChat__AddChatMessage
    0x006DB2D0 -> LoadScriptFunctions_
    0x006DB2D0 -> UnloadScriptFunctions_0
    0x006DB730 -> CGGameUI__OpenGuildInvite
    0x006DBAE0 -> CGPartyInfo__IsMember_0
    0x006DBD80 -> CGGameUI__CloseInteraction
    0x006DC1C0 -> CGGameUI__ShowCombatFeedback_0
    0x006DC1F0 -> CGGameUI__ShowCombatFeedback
    0x006DC350 -> CGGameUI__Reload
    0x006E10C0 -> CGGameUI__ClearInteractTarget
    0x006E5F50 -> CGGameUI__StopCinematicInternal
    0x006E7CD0 -> CGGameUI__SetInteractTarget
    0x006E8590 -> CGGameUI__SetCursorMoney
    0x006E93B0 -> OnMirrorTimerEvent
    0x006EC960 -> CGGameUI__Target
    0x006EF190 -> ClickTerrain
    0x004F5E64 -> CGGameUI__ShutdownGame
    0x006F2270 -> CGGameUI__Initialize
    0x006C1D90 -> CWorld__UnloadMap
    0x006C4A00 -> CGWorldFrame__OnLayerUpdate
    0x006B02B0 -> CGWorldFrame___scalar_deleting_destructor_
    0x006C5B10 -> CGWorldFrame__OnFrameRender
    0x006F32C0 -> CGTutorial__ResetTutorials
    0x006F37F0 -> CGTutorial__ClearTutorials
    0x006F6FE0 -> CGWorldMap__ProcessClick
    0x007178B0 -> CGPartyInfo__IsMember
    0x0076B2C0 -> CGBankInfo__OnCloseBank
    0x006F8DF0 -> CGSpellBook__PickupSpell
    0x006F8F40 -> CGSpellBook__CastSpell
    0x006FC5C0 -> GetSpellIdByName
    0x006FC9E0 -> IsValidSpell
    0x007000A0 -> CGTradeInfo__HandleTradeMessage
    0x0071D550 -> CGUIBindings__GetCommand
    0x0071D5A0 -> CGUIBindings__GetCommandKey
    0x0072C2B0 -> CGItemText__SetItem
    0x0072A0D0 -> CGQuestInfo__ConfirmAcceptQuest
    0x0072AC80 -> CGQuestInfo__QuestGiverFinished
    0x0072AE30 -> CGQuestInfo__QueryQuest
    0x0072AEC0 -> CGQuestInfo__CompleteQuest
    0x0072AF20 -> CGQuestInfo__AcceptQuest
    0x0072B010 -> CGQuestInfo__DeclineQuest
    0x0075FE80 -> CGTaxiMap__TaxiNodeType
    0x0075ECE0 -> CGTaxiMap__TakeTaxiNode
    0x0070CC40 -> CGClassTrainer__SetTrainer
    0x00701550 -> CGClassTrainer__GetSkillLineIndexFromService
    0x0056FB80 -> CModelComplex__CModelComplex_0
    0x00764890 -> CGActionBar__GetCooldown
    0x00765C60 -> CGActionBar__IsCurrentAction
    0x00765C60 -> CGActionBar__PickupAction
    0x00736850 -> CGPetitionInfo__SetPetition
    0x00774E40 -> CGDuelInfo__OnDuelWinner
    0x00774EE0 -> CGDuelInfo__AcceptDuel__
    0x00774F60 -> CGDuelInfo__CancelDuel
    0x00774FE0 -> CGDuelInfo__OnDuelRequested
    0x00711200 -> CGPetInfo__PetDismiss
    0x00711410 -> CGPetInfo__PetAbandon
    0x00716F10 -> CGContainerInfo__LeaveWorld
    0x00701550 -> CGTradeSkillInfo__GetSubClassIndexFromSkill
    0x007039D0 -> CGTradeSkillInfo__SetInvTypeFilter
    0x00703C70 -> CGTradeSkillInfo__SetSubClassFilter
    0x00753BD0 -> CGQuestLog__SetSelectedQuest
    0x00754320 -> CGQuestLog__CollapseHeader
    0x004B5DE0 -> InputControlRegisterScriptFunctions
    0x0068C7E0 -> InputControlUnregisterScriptFunctions
    0x0068EE80 -> CGInputControl__SetControlBit_0
    0x00463A30 -> CGInputControl__CGInputControl
    0x006903D0 -> InputControlDestroy
    0x00691430 -> pitchLimit
    0x00693940 -> CGCamera_virt04
    0x006939E0 -> CGCamera_virt08
    0x00693A80 -> CGCamera_virt0C
    0x00695EB0 -> CGCamera__SetView
    0x006972C0 -> CGCamera__ResetView
    0x0069E4C0 -> GetUnitFromName
    0x006A7350 -> SmartScreenRectClearAllGrids
    0x006855E0 -> NetClient__Initialize
    0x006857D0 -> CNetClient__Process
    0x00685CD0 -> NetClient__WCMessageReady
    0x0045E820 -> NetClient___NetClient
    0x00686160 -> NetClient___NetClient_0
    0x0045ECA0 -> NetClient___scalar_deleting_destructor_
    0x006863F0 -> NETEVENTQUEUE__AddEvent
    0x0067DF00 -> DBCache__CancelCallback
    0x0067E580 -> DBCache__CancelCallback_0
    0x0067F8B0 -> DBCache_GetInfoBlockByID
    0x00681970 -> DBCache_NameCache_unsigned___int64_CHashKeyGUID___GetRecord
    0x004E0BF0 -> GxAdapterMonitorModes
    0x0061D930 -> CGxDevice__DeviceOverride
    0x006226C0 -> CGxDevice__DeviceAdapterID
    0x00622860 -> CGxDevice__DeviceAdapterInfer
    0x00622F70 -> CGxDevice__AdapterMonitorModes
    0x00627A80 -> CGxDeviceD3d__ILoadD3dLib
    0x005F81C0 -> ClientServices_Send
    0x00478F10 -> ClientServices_SetMessageHandler
    0x004806B0 -> ClientServices_ClearMessageHandler
    0x005F8540 -> ClientServices_GetErrorToken
    0x005F8560 -> ClientServices_ValidDisconnect
    0x0045ECA0 -> ClientConnection___scalar_deleting_destructor_
    0x005F8980 -> ClientServices_Connect
    0x005FA790 -> FriendList__FriendList
    0x005FB580 -> whois
    0x005FC980 -> FriendList__RemoveFriend_0
    0x005FCAF0 -> FriendList__SendWho
    0x005FD290 -> FriendList__AddOrDelIgnore
    0x005FD420 -> FriendList__AddIgnore
    0x005FE2E0 -> FriendList__RemoveFriend
    0x005FE420 -> FriendList__DelIgnore
    0x00575160 -> CGUnit_C__OnPitchStop
    0x00576E30 -> MovementDestroy
    0x00576EF0 -> CGUnit_C__OnMoveStart
    0x00575080 -> CGUnit_C__OnStrafeStart
    0x00576FD0 -> CGUnit_C__OnJump
    0x00577280 -> CGUnit_C__OnTurnStop
    0x00575080 -> CGUnit_C__OnSetRunMode
    0x00577320 -> CGUnit_C__OnTeleport
    0x005535E0 -> RandomRollNameQueryCallback
    0x00553890 -> OnQuestConfirm
    0x00553910 -> OnGroupInvite
    0x00553980 -> OnGroupCancel
    0x005539B0 -> OnGroupDecline
    0x005539E0 -> OnGroupNewLeader
    0x00553D50 -> OnRealmGroupUpdate
    0x00553E00 -> OnGuildInvite
    0x005539B0 -> OnGuildDecline
    0x00553E90 -> OnGuildInfo
    0x00553FA0 -> OnTabardVendorActivate
    0x00553FD0 -> OnGuildCommandResult
    0x00553E00 -> OnArenaTeamInvite
    0x005543C0 -> OnArenaTeamEvent
    0x00554540 -> OnArenaTeamCommandResult
    0x005548B0 -> OnArenaError
    0x00554920 -> OnVoiceSessionRosterUpdate
    0x00554AF0 -> OnAvailableVoiceChannel
    0x00554BC0 -> OnVoiceSessionLeave
    0x00554C10 -> OnVoiceSetTalkerMuted
    0x00554C70 -> OnPlayTimeWarning
    0x00554D80 -> OnCalendarCommandResult
    0x005551C0 -> CGPlayer_C__OnQuestGiverInvalidQuest
    0x00555470 -> CGPlayer_C__OnQuestGiverQuestFailed
    0x005555A0 -> CGPlayer_C__OnBuyFailed
    0x00555710 -> CGPlayer_C__OnBuySucceeded
    0x005559B0 -> OnProficiency
    0x00555A00 -> OnPlayerSkinned
    0x00555B50 -> OnSpellInstaKillLog
    0x00555BA0 -> OnSpellOrDamageInmune
    0x005563E0 -> CGPlayer_C__OnLootMoneyNotify
    0x005566D0 -> CGPlayer_C__OnPetitionDecline
    0x00556730 -> CGPlayer_C__OnTurnInPetitionResults
    0x00557430 -> OnSummonRequest
    0x005574B0 -> OnPlayEmote
    0x00557530 -> OnVoiceParentalControls
    0x005577F0 -> OnCrossedInebriationThresold
    0x00557880 -> CGPlayer_C__OnQuestGiverListQuests
    0x00557E10 -> CGPlayer_C__OnQuestGiverRequestItems
    0x00557FC0 -> CGPlayer_C__OnQuestGiverChooseReward
    0x005585C0 -> CGPlayer_C__OnQuestGiverStatus
    0x005586C0 -> CGPlayer_C__OnTrainerList
    0x00558940 -> CGPlayer_C__OnSellResponse
    0x005590B0 -> CGPlayer_C__AcceptResurrectRequest
    0x005592A0 -> CGPlayer_C__TalkToTrainer
    0x0055A0B0 -> SellItem
    0x0055A5D0 -> OnSpellDamageShield
    0x0055A6C0 -> OnSpellDispelStealOrBreakLog
    0x0055A900 -> CGPlayer_C__AcceptGroup__
    0x0055A970 -> CGPlayer_C__DeclineGroup
    0x0055A9E0 -> CGPlayer_C__LeaveGroup
    0x0055AC00 -> CGPlayer_C__AcceptGuild
    0x0055AC70 -> CGPlayer_C__DeclineGuild
    0x0055B120 -> CGPlayer_C__CompleteQuest
    0x0055B1B0 -> CGPlayer_C__GiveQuestItems
    0x0055C0D0 -> CGPlayer_C__ReadItemResult
    0x0055C740 -> CGPlayer_C_virt114
    0x0055CA20 -> CGPlayer_C_virt124
    0x0055CB40 -> CGPlayer_C__OnPetitionShowList
    0x0055CE00 -> CGPlayer_C__OnPetitionShowSignatures
    0x0055CF70 -> CGPlayer_C__OnSignedResults
    0x0055ECC0 -> OnGroupList
    0x0055F4B0 -> OnSaveGuildEmblem
    0x0055F550 -> OnGuildEvent
    0x0055FB40 -> OnGMTicketStatusUpdate
    0x00561EF0 -> OnResurrectRequest
    0x00562F90 -> OnTimeSyncRequest
    0x005637C0 -> CGPlayer_C__GetAFKText
    0x005642D0 -> CGPlayer_C__OnPetitionRename
    0x00565960 -> CGPlayer_C__SetCombatMode
    0x005659D0 -> CGPlayer_C_virt11C
    0x00566350 -> OnInitialSpells
    0x00566530 -> CGPlayer_C__SetPlayerMirrorHandlers
    0x00566990 -> CGPlayer_C__AutoEquipCursorItem
    0x00566EE0 -> CGPlayer_C__ClearPendingEquip
    0x00567330 -> CGPlayer_C_virt108
    0x00567430 -> CGPlayer_C_virt110
    0x00567CC0 -> CGPlayer_C_virt120
    0x00569770 -> OnSendUnlearnSpells
    0x00569CA0 -> CGPlayer_C__SetActiveMirrorHandlers
    0x0056A430 -> CGPlayer_C__UnsetActiveMirrorHandlers
    0x0056AAA0 -> CGPlayer_C__Initialize
    0x0056AC00 -> CGPlayer_C__Shutdown
    0x0056B5F0 -> OnItemTimerEvent
    0x0056C220 -> CGUnit_C_virtB4
    0x0056CAB0 -> OnPlayerEvent
    0x0045ECA0 -> CGPlayer_C__destructor
    0x00600480 -> OnLearnedSpell
    0x0056E690 -> OnSupercededSpell
    0x00589290 -> Trade_C_BeginTrade
    0x005894D0 -> Trade_C_CancelTrade
    0x005896B0 -> Trade_C_AddMoney
    0x00589930 -> TradeStatusHandler
    0x00589D60 -> Trade_C_Initialize
    0x0058A630 -> CGDynamicObject_C__PostInit
    0x0045ECA0 -> CGItem_C_virt00
    0x0058C770 -> CGItem_C_virt5C
    0x0058C7A0 -> CGItem_C_virtC0
    0x0058C7F0 -> CGItem_C__GetObjectName
    0x0058C7F0 -> CGItem_C__GetClassID
    0x0058ED00 -> CGContainer_C__CGContainer_C
    0x0058F400 -> GetItemIDByName
    0x00590580 -> CGItem_C__PostInit
    0x0047F8D0 -> CGItem_C_virt0C
    0x005905C0 -> CGItem_C_virt04
    0x0045ECA0 -> CGContainer_C_virt00
    0x0045ECA0 -> CGGameObject_C_virt00
    0x0059E190 -> CGUnit_C_virt110
    0x005A0510 -> CGUnit_C_virt124
    0x005A4490 -> LoadMovePacket
    0x005A4A40 -> CGUnit_C_virt10C
    0x005A58F0 -> CGUnit_C__QueryModelStats
    0x005A62E0 -> CGUnit_C_virt9C
    0x005A7740 -> GetErrorMsg
    0x005A9A30 -> CGUnit_C__UnitReaction
    0x005AB0C0 -> SetCTMFlags
    0x005AC6A0 -> PossessNPC
    0x005AD660 -> CGUnit_C_virt50
    0x005AEA10 -> CTM_FriendUnit
    0x0045ECA0 -> CGUnit_C_virt00
    0x005C06C0 -> CGUnit_C__PlayEmoteAnimation
    0x005C2236 -> CGUnit_C_virt0C
    0x005B6360 -> OnUnitMoveEventNoActive
    0x005C5290 -> CGUnit_C__Initialize
    0x005C6170 -> CGObject_C_virt98
    0x005C6200 -> CGObject_C_virt9C
    0x005C6420 -> CGObject_C_virtB8
    0x005C7910 -> CGObject_C__Shutdown
    0x005C8010 -> CGObject_C__Initialize
    0x005E40F0 -> CGUnit_C_virtF8
    0x005E4160 -> CGUnit_C__SetImpactKitEffect
    0x005D3060 -> BroadcastCombatLogEvent
    0x005D0DC0 -> CGBag_C__FindItem
    0x005E2FF0 -> CGPlayer_C_virtF8
    0x0054B510 -> OnMouseMove
    0x0054B7B0 -> repeat
    0x0054FA00 -> ValidateFormatMonitor
    0x0054C510 -> OnMouseDown
    0x0054C9A0 -> proportionaltext
    0x0054C9E0 -> spacing
    0x0054CA30 -> default
    0x0054CBA0 -> fontsize
    0x0054CC70 -> font
    0x0054CD70 -> ConsoleWrite
    0x0054CF00 -> settings
    0x0054CFA0 -> fontcolor
    0x0054D170 -> consolelines
    0x0054D200 -> bgcolor
    0x0054D200 -> highlightcolor
    0x0054FE80 -> CVGxResolutionCallback
    0x0054ECE0 -> CVGxColorBitsCallback
    0x0054ED70 -> CVGxDepthBitsCallback
    0x005501E0 -> CVGxRefreshCallback
    0x0054FBE0 -> gxRestart
    0x0054D3A0 -> ConsoleCommandExecute
    0x0054D4C0 -> OnIdle_0
    0x004078D0 -> RegisterHandlers_1
    0x0054DC40 -> ConsoleScreenInitialize
    0x0054E100 -> help
    0x0054E480 -> ConsoleCommandUnregister
    0x0054E580 -> ConsoleCommandWriteHelp
    0x0054EBA0 -> ConsoleCommandRegister
    0x00551320 -> CVar__Set
    0x005517E0 -> cvarlist
    0x00551A20 -> CVar__Lookup
    0x00551DE0 -> cvar_reset
    0x00551DE0 -> cvar_default
    0x00552560 -> CVar__Register
    0x00552790 -> set
    0x005528E0 -> CVar__Initialize
    0x00552D30 -> SaveHardware
    0x005531B0 -> DetectHardware
    0x005529B0 -> AddLineToExecFile
    0x00549960 -> WowTime__WowGetTimeString_0
    0x0054A2B0 -> UpdateGameTime2
    0x0054A3A0 -> UpdateGameTime
    0x005398F0 -> SMemAlloc
    0x00539950 -> SMemFree
    0x00539F60 -> SStrCopy
    0x00539FE0 -> SStrLen
    0x0053A190 -> SStrPrintf
    0x0053A1F0 -> SStrToInt
    0x0053A260 -> SStrToUnsigned
    0x0053B050 -> StartAddress
    0x0053B840 -> SRegLoadValue
    0x0053B9A0 -> SRegSaveValue
    0x0053C2E0 -> SErrSetLogTitleString
    0x0053C2E0 -> SErrSetLogCallback
    0x0053C440 -> SErrRegisterHandler
    0x0053C770 -> SErrDestroy
    0x004052B0 -> ExceptionFilterWin32
    0x0053E3B0 -> SCmdGetNum
    0x0053E4E0 -> SCmdRegisterArgList
    0x0053E7C0 -> SCmdGetBool
    0x0053E7E0 -> SCmdProcess
    0x0053E8E0 -> SCmdProcessCommandLine
    0x0053F570 -> SCritSect__SCritSect
    0x0053F850 -> SEvent__SEvent
    0x0053F730 -> SMutex__Create
    0x0053F8C0 -> SMutex__Create_0
    0x0053FB10 -> CDebugSCritSect__DumpAllEntries
    0x0053FB60 -> CDebugSRWLock__DumpAllEntries
    0x005401B0 -> OutputTime
    0x005406F0 -> SLogCreate
    0x005407F0 -> SLogDestroy
    0x00432770 -> TimerFunc
    0x004E0FF0 -> maxLOD
    0x004E1080 -> waterRipples
    0x004E0FF0 -> detailDoodadAlpha
    0x004E1140 -> characterAmbient
    0x004E27A0 -> setShadow
    0x004E28D0 -> CWorld__LoadMap
    0x004E3F10 -> CWorld__ObjectCreate
    0x00504C50 -> TraceLine
    0x005116B0 -> CMapObj__Create
    0x0051EC60 -> CMap__SafeOpen
    0x0051ECB0 -> CMap__SafeRead
    0x00521300 -> CMap__CreateMapObjDef_0
    0x00521740 -> CMap__LoadWdt
    0x005218F0 -> CMap__Load
    0x0052C940 -> CMapChunk__CreateIndices
    0x0052CC80 -> CMapChunk__CreateVerticesWorld
    0x0052D730 -> CMapChunk__CreateVerticesLocal
    0x00539020 -> CMap__LoadTexture
    0x004D1570 -> ValidateNameDestroy
    0x004D1B10 -> UpdateTime
    0x004D1E00 -> ReceiveServerTime
    0x004D1F60 -> ClientInitializeGameTime
    0x004D6270 -> PlayerNameInitialize
    0x004D7A40 -> WorldTextInitialize
    0x004D8030 -> SkySunGlare
    0x004B9430 -> GetSpellManaCostByID
    0x004C0860 -> Spell_C__GetSpellCooldown
    0x004C0890 -> Spell_C__GetItemCooldown
    0x0049DC60 -> TSHashTable_ITEMCOOLDOWNHASHNODE_HASHKEY_NONE___InternalNew
    0x00468950 -> TSHashTable_ITEMCOOLDOWNHASHNODE_HASHKEY_NONE___InternalDelete
    0x00463BF0 -> TSHashTable_ITEMCOOLDOWNHASHNODE_HASHKEY_NONE___Destroy
    0x0045ECA0 -> TSHashTable_ITEMCOOLDOWNHASHNODE_HASHKEY_NONE____scalar_deleting_destructor_
    0x00499C60 -> FrameScript_RegisterFunction
    0x00499CA0 -> FrameScript_UnregisterFunction
    0x00499CE0 -> FrameScript_GetVariable
    0x0049AE30 -> FrameScript_Execute
    0x0049CDC0 -> RegisterInterfaceEvents
    0x0046C880 -> InputEvent
    0x004052B0 -> AdditionalCheck2
    0x00914CB0 -> OsTlsGetValue
    0x00428000 -> fnInternetCallback
    0x004052B0 -> LoadWardenModule
    0x008DF31E -> D3DPERF_SetMarker
    0x008DF31E -> VerQueryValueA
    0x008DF31E -> GetFileVersionInfoA
    0x008DF31E -> GetFileVersionInfoSizeA
    0x008DF31E -> ImmReleaseContext
    0x008DF31E -> ImmGetConversionStatus
    0x008DF31E -> ImmGetContext
    0x008DF31E -> ImmGetCompositionStringA
    0x008DF31E -> ImmAssociateContext
    0x008DF31E -> ImmSetConversionStatus
    0x008DF31E -> ntohs
    0x008DF31E -> htons
    0x008DF31E -> closesocket
    0x008DF31E -> recv
    0x008DF31E -> send
    0x008DF31E -> socket
    0x008DF31E -> ioctlsocket
    0x008DF31E -> accept
    0x008DF31E -> connect
    0x008DF31E -> inet_addr
    0x008DF31E -> listen
    0x008DF31E -> bind
    0x008DF31E -> htonl
    0x008DF31E -> WSAStartup
    0x008DF9F4 -> Thread32Next
    0x008E5C20 -> nullsub_150
    0x008A48E0 -> fptc
    0x0094A770 -> CGSimpleHealthBar__RemoveMirrorHandlers
    0x00685360 -> PtFuncCompare
    0x009617E8 -> start_8
    0x00961918 -> start_9
    0x00961A38 -> start_10
    0x00961B0E -> start_13
    0x00961DCE -> start_14
    0x00961F7E -> start_15
    0x0096226E -> start_16
    0x00961DCE -> start_17
    0x0096226E -> start_18
    0x008DF31E -> acmStreamSize
    0x008DF31E -> acmStreamOpen
    0x008DF31E -> acmFormatSuggest
    0x008DF31E -> acmStreamUnprepareHeader
    0x008DF31E -> acmStreamConvert
    0x007E4640 -> RenderScreen
    0x004701F5 -> GlueXML_AdditionalScan
    0x0054A2B0 -> UpdateGameTime2
    0x011CCEE8 -> CursorItemInfo
    0x00566990 -> EquipCursorItem
    0x0046FD10 -> AdditionalCheck2
    0x00499A80 -> GetLuaState
    0x004052B0 -> AdditionalCheck1
    0x01139ADC -> RepairMode
    0x00709D80 -> RepairItem
    0x006D32E0 -> DefaultServerLogin
    0x005D3060 -> BroadcastCombatLogEvent
    0x00504C50 -> TraceLine
    0x00911E00 -> LoadWardenModule
    0x006EB080 -> CloseLoot
    0x00685970 -> GetNetStats
    0x01132F74 -> NetClass
    0x007BB9D0 -> CreateCurMgr
    0x011D1410 -> ContainerGUIDBase
    0x0055A0B0 -> SellItem
    0x004B9430 -> GetSpellManaCostByID
    0x006FC9E0 -> IsValidSpell
    0x0072D5A0 -> LootSlot
    0x0072C620 -> GetNumLootItems
    0x006EC960 -> SelectUnit
    0x011CCF0C -> RealZoneText
    0x011388C4 -> CInputControl
    0x0068EE80 -> CInputControl::SetFlags
    0x0053C83B -> ModelEdit
    0x005AE8E6 -> NameplatePatch
    0x005A9A30 -> GetUnitRelation
    0x0054A3A0 -> UpdateGameTime
    0x0054A4E9 -> TimeSetPatch
    0x005490E7 -> TimeSetPatch2
    0x00798FB0 -> SetFacing
    0x005A4800 -> GetUnitType
    0x006F24A4 -> GlueXML_SignaturePatch
    0x007AD83D -> FrameXML_SignaturePatch
    0x006FC5C0 -> GetSpellIdByName
    0x007B93A0 -> GetObjectByGUID
    0x0069CF80 -> GetGUIDByKeyword
    0x00000008 -> TranslatePatch
    0x00687E8F -> GlueXML_RenamePatch
    0x0058F400 -> GetItemIDByName
    0x0058E150 -> UseItem
    0x00944360 -> Checksum
    0x004C0860 -> GetSpellCooldown
    0x01137A38 -> Base_DBCache
    0x00680C30 -> DBCache::GetInfoBlockByID
    0x004C0890 -> GetItemCooldown
    Dumped from IDA Database after update, some names/addresses may be strange or just wrong....
    Credits: http://www.mmowned.com/forums/wow-me...olic-info.html
    Thank You
    Last edited by jjaa; 04-14-2009 at 11:04 PM.

  6. #21
    jjaa's Avatar Contributor
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    VMT:

    Code:
    class CGObject_C
    {
    public:
        virtual void Function0() = 0;
        virtual void Function1() = 0;
        virtual void Function2() = 0;
        virtual void Function3() = 0;
        virtual void Function4() = 0;
        virtual void Function5() = 0;
        virtual void Function6() = 0;
        virtual void Function7() = 0;
        virtual void Function8() = 0;
    public:
        virtual void GetPosition( WOWPOS & wowPos ) const;  //Function 9
        virtual float GetFacing() = 0;                        //Function 10
        virtual float GetScale() = 0;                        // Function 11
    private:
        virtual void Function12() = 0;
        virtual void Function13() = 0;
        virtual void Function14() = 0;
        virtual void Function15() = 0;
        virtual void Function16() = 0;
        virtual void Function17() = 0;        
        virtual void Function18() = 0;
        virtual void Function19() = 0;
        virtual void Function20() = 0;
        virtual void Function21() = 0;
        virtual void Function22() = 0;
        virtual void Function23() = 0;
        virtual void Function24() = 0;
        virtual void Function25() = 0;               
        virtual void Function26() = 0;
        virtual void Function27() = 0;
        virtual void Function28() = 0;
        virtual void Function29() = 0;
        virtual void Function30() = 0;
        virtual void Function31() = 0;
        virtual void Function32() = 0;
        virtual void Function33() = 0;
        virtual void Function34() = 0;
        virtual void Function35() = 0;
        virtual void Function36() = 0;
        virtual void Function37() = 0;
    public:
        virtual void Interact() = 0;
    private:
        virtual void Function39() = 0;
        virtual void Function40() = 0;
        virtual void Function41() = 0;
        virtual void Function42() = 0;
        virtual void Function43() = 0;
        virtual void Function44() = 0;
        virtual void Function45() = 0;
        virtual void Function46() = 0;
        virtual void Function47() = 0;
    public:
        virtual const char * GetObjectName() = 0; //Function 48
    };
    Last edited by jjaa; 04-15-2009 at 07:16 PM.

  7. #22
    Cypher's Avatar Kynox's Sister's Pimp
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    Not gonna bother posting anything till after the 2h maintenance that's coming up. It reeks of a mini-patch.

  8. #23
    Nesox's Avatar ★ Elder ★
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    Here's some i got from my signatures

    Code:
    uint CastSpellById = 0x004C5090;
    uint ClickToMove = 0x005AEC40;
    uint g_ClientConnection = 0x01132F60;
    uint Offset = 0x00002C24;
    uint GetSpellIdByName = 0x006FC5C0;
    uint GetTimeStamp = 0x0046E820;
    uint Lua_DoString = 0x0049AE30;
    uint ProtectionCheck = 0x006E1760;
    uint Lua_ToIntegrer = 0x0091604C;
    uint SetFacing = 0x005AEBD0;
    LoginState = 0x012A0AF8; //Makes a good oog manager ;D
    uint InputControl_SetFlags = 0x0068EE80;
    uint InputControl_ClassPointer = 0x011388C4;
    //Hacks and funny function calls
    uint Waterwalk = 0x005DE3C4;
    uint WmoCollision = 0x0050F1AA;
    uint M2Collision = 0x00505DDE;
    uint Fallspeed = 0x00030090;
    uint JumpVelocity = 0x00797AD4;
    EDIT: Added some more
    Last edited by Nesox; 04-16-2009 at 04:08 AM.

  9. #24
    YetiHunter's Avatar Member
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    First of all i want to thank you all for the quick updates!
    But i have a question about the following pointer:

    Originally Posted by Nesox View Post
    LoginState = 0x012A0AF8; //Makes a good oog manager ;D
    I'm allways reading "0" out of it, no matter what screen i'm at. Has anyone else tried that yet?

  10. #25
    Nesox's Avatar ★ Elder ★
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    Originally Posted by YetiHunter View Post
    First of all i want to thank you all for the quick updates!
    But i have a question about the following pointer:



    I'm allways reading "0" out of it, no matter what screen i'm at. Has anyone else tried that yet?
    It's for that little mean messagebox. Great way to detect if ure stuck in a que or was unable to connect etc...

  11. #26
    YetiHunter's Avatar Member
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    Ah ok.. Thanks. I thought it was like
    Code:
    0x00FC1944
    in 3.0.9, that had different values when you're ingame or at the login screen.

  12. #27
    Henkke's Avatar Member
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    Anyone managed to get around the RC4 encryption to get sessionkey, so no need to do any dirty hacks?
    or has crc hash for newest 3.1 client release..

  13. #28
    JuJuBoSc's Avatar Banned for scamming CoreCoins Purchaser
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    I have found this with CE :

    0x011CCF28 -> mouseover guid
    0x011CCF38 -> target guid

  14. #29
    g3gg0's Avatar Active Member
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    for the fishbotters of you:

    Code:
        protected const int animationIdOffset = 0xBC;
        protected const int displayIdOffset = 0x20;
        public int DisplayId
        {
            get { return WoW.ReadInteger(DescriptorFields + displayIdOffset); }
        }
        public int AnimationId
        {
            get { return WoW.ReadShort(baseAddress + animationIdOffset); }
        }

  15. #30
    ShoniShilent's Avatar Member
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    Originally Posted by g3gg0 View Post
    to save you time consuming pointer searching:
    (not checked yet!)

    Code:
    int nameStorePtr = 0x01137CE0 + 8; // 3.0.9: 0x011AF470 + 8; //0x011AE470 + 0x8;  // Player name database
    int clientConnectionOffset = 0x01132F60; // 3.0.9: 0x11CB310; // 0x011CA310; // 0x011CA260;
    int objectManagerOffset = 0x2C24; // 3.0.9: 0x28A4;//0x28A4;   //0x2864;
    int cameraPointer = 0x0117108C; // 3.0.9: 0x010A6DAC; // 3.0.8: 0x10A5DAC; // camera info base
    int cameraOffset = 0x00007834; // 3.0.9: 0x000782C;  // offset to cameradata
    
    int langBase = 0x011D0510; // 3.0.9: 0x010AB0A0;// 3.0.8: 0x10AA0A0;// 3.0.3: 0x010AA078; // 3.0.0: 0x010A8068; // 2.4.3: 0x00C71B34; // 2.4.2: 0x00DE17C4;
    int playerObject = 0x01357CE4; // 3.0.9: 0x012EB404; // 3.0.8: 0x12EA404;//3.0.3: 0x012EA2F4; // 3.0.0: 0x012E813C; // 2.4.3: 0x00E29D28; // 2.4.2: 0x00E8AA38; // 2.4.1:  0x00E849E0;
    
    
    creature class based minimap tracking:
    [[playerObject + address_offset_1] + address_offset_2] (64 bit bitmask)
    
    where:
    int address_offset_1 = 0x0FD0;    // 3.0.9: 0x1038;// 3.0.8: 0x1068;// 3.0.3: 0x1070; // 2.4.3: 0x1190; // 2.4.2: 0x1198;
    int address_offset_2 = 0x0D44 - 4;// 3.0.9: 0x138C - 4; // 2.4.3: 0x10E0; // 2.4.2: 0x10E0;


    Regarding the PlayerBase:

    for 3.0.9 I was using 127F13C

    which was used in the following fashion:

    [[[127f13c]+0x30]+0x28]== PlayerBase

    you post:

    playerObject = 0x01357CE4

    you also post:

    [[playerObject + address_offset_1] + address_offset_2]

    doing a memread of [0x01357CE4] gives me a 0

    also using your above posted data:

    doing a memread of [[playerObject + address_offset_1] + address_offset_2] gives me a zero;

    is anyone found the playerbase address that can be used in the above method?

    i.e. [[[0xXXXXXXXX]+0x30]+0x28]== PlayerBase

    thanks!

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