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  1. #1
    qzt's Avatar Member
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    For what is this used?

    SIN_InterruptFrame = SIN_InterruptFrame or CreateFrame("FRAME", nil, UIParent)

    function SIN_Interrupt_OnEvent(self, event, ...)
    local type, hidecaster, srcGUID, srcName, _, _, destGUID = select(2, ...)
    if event == "COMBAT_LOG_EVENT_UNFILTERED" then
    if type == "SPELL_CAST_SUCCESS" then
    if destGUID == UnitGUID("player") then
    local spellId = select(13, ...)

    local deathId = {
    "Streuschuss", "Blenden","Paralyse", "Solarplexus"
    }
    for d = 1, #deathId do
    if spellId == deathId[d] then
    SpellStopCasting()
    TargetUnit(srcName)
    CastSpellByName("Schattenwort: Tod")
    TargetLastTarget()
    print ("Trying to Death")
    end
    end

    local interruptId = {
    "Tritt", "Zurechtweisung", "Windsto\195\188", "Zuschlagen", "Gedankenfrost", "Sch\195\164delsto\195\188"
    }
    for i = 1, #interruptId do
    if spellId == interruptId[i] then
    SpellStopCasting()
    print ("Trying to Stopcast")
    end
    end

    local innerfocusId = {
    "Stille", "Gegenzauber", "Unterdr\195\188ckender Schuss", "Strangulieren", "Erdrosseln", "Sonnenstrahl", "Zaubersperre"
    }
    for f = 1, #innerfocusId do
    if spellId == innerfocusId[f] then
    SpellStopCasting()
    CastSpellByID(89485)
    print ("Trying to Innerfocus")
    end
    end

    end
    end
    end
    end

    SIN_InterruptFrame:SetScript("OnEvent", SIN_Interrupt_OnEvent)
    SIN_InterruptFrame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")

    For what is this used?
  2. #2
    CreativeXtent's Avatar Moderator Authenticator enabled
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    a mod for some bot for howling fjord ?
    "the true wow experience is Maclone"

  3. #3
    kuukuu's Avatar Contributor
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    Originally Posted by qzt View Post
    SIN_InterruptFrame = SIN_InterruptFrame or CreateFrame("FRAME", nil, UIParent)

    function SIN_Interrupt_OnEvent(self, event, ...)
    local type, hidecaster, srcGUID, srcName, _, _, destGUID = select(2, ...)
    if event == "COMBAT_LOG_EVENT_UNFILTERED" then
    if type == "SPELL_CAST_SUCCESS" then
    if destGUID == UnitGUID("player") then
    local spellId = select(13, ...)

    local deathId = {
    "Streuschuss", "Blenden","Paralyse", "Solarplexus"
    }
    for d = 1, #deathId do
    if spellId == deathId[d] then
    SpellStopCasting()
    TargetUnit(srcName)
    CastSpellByName("Schattenwort: Tod")
    TargetLastTarget()
    print ("Trying to Death")
    end
    end

    local interruptId = {
    "Tritt", "Zurechtweisung", "Windsto\195\188", "Zuschlagen", "Gedankenfrost", "Sch\195\164delsto\195\188"
    }
    for i = 1, #interruptId do
    if spellId == interruptId[i] then
    SpellStopCasting()
    print ("Trying to Stopcast")
    end
    end

    local innerfocusId = {
    "Stille", "Gegenzauber", "Unterdr\195\188ckender Schuss", "Strangulieren", "Erdrosseln", "Sonnenstrahl", "Zaubersperre"
    }
    for f = 1, #innerfocusId do
    if spellId == innerfocusId[f] then
    SpellStopCasting()
    CastSpellByID(89485)
    print ("Trying to Innerfocus")
    end
    end

    end
    end
    end
    end

    SIN_InterruptFrame:SetScript("OnEvent", SIN_Interrupt_OnEvent)
    SIN_InterruptFrame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
    Looks like dead's interrupt profile to me.
    Former PQR Developer

  4. #4
    MrHeroe's Avatar Member
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    It
    • Shadow Wordeath(s) 4 CCs that break on damage
    • It stops casting on 4 interrupts
    • It tries to Inner Focus Silences



    The abilities only works on a german client though. Its realy dirty and works only on few CCs/Interrupts.

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