How do you add a pet to "Favorites" ?
How do you add a pet to "Favorites" ?
What is the "Eternal Rigner" you refer to sir?
Eternal Rigner is just any kind of pet that can survive long and kill ennemies slowly while surviving. However with the new Pet Swapper it doesnt matter anymore. If your pets gets low they will be swapped.
Soapbox Rotations Developer
Currently using version 1.17 and have a problem with pet switching while leveling pets. I used this version in 5.3 and i didnt have any issues. I didnt change anything but my problem is that he doesnt choose a new pet when one dies. For example, low level in slot1, lvl 25 in slot2, lvl 25 in slot 3. low level pet does 1 spell as he should and then switch to slot 2 pet. He doesnt switch to another pet is pet in slot 2 dies. the gui for choosing pets is up but he isnt doing anything. if i choose slot 3 pet then he continues to fight. I havent made any change to ui or addons since 5.4 hit.
Hey CML, found a issue with your follow distance thing. After i had beat all pets in my area it literally found one about 300 yards across the map and started trying to get ot it, even though im set at 40
Can anyone suggest some good pvp pet teams to use with this rotation?
Make sure to Clear All Filters, also Check Display Lua errors.
Thanks for reporting, I know Nav is a bit inneficient lately and finally found why tonight. It's an internal function of PQR that gives positions that is broken since 5.4.
You can test my CheckDistance in your client in chat. /run print(CML_GetDistance("player","target")) usually it was giving the yards you were away from the target but now it gives hilarious numbers.
Now that I found theres an issue I will make something that will rely on Click To Move. It will works great for the Best Spots.
PokeRotation v1.19
- Changed follower from nav to click-to-move because PQR_UnitInfo wich is used for Nav is actually broken. From now on you need Click-To-Move to be Enabled for this to work.
Last edited by CodeMyLife; 09-21-2013 at 02:14 AM.
Soapbox Rotations Developer
I've had click to move on anyway and it resolved the problems for me. Thanks for the update though!
EDIT: It's removed the ability to put in specific pet names and targets non-combat pets now
Last edited by Aegeus; 09-21-2013 at 05:14 AM.
āIf you donāt know who I am, then maybe your best course would be to tread lightly.ā - Walter White
Well I had it set to look for Minfernal, but it randomly targetted Tainted Rats that weren't even flagged for Pet Battles
āIf you donāt know who I am, then maybe your best course would be to tread lightly.ā - Walter White
So it seems I was right. My offset version for some reason was not accurate. I personally Updated via PQR when last update released and Cuteone did too. However my offset version was not the same as hers and she was having good results with PQR_UnitInfo so I gave her offset a shot and it worked.
Her offsets : <Obj_X>0x7F8</Obj_X>
My offsets : <Obj_X>0x830</Obj_X>
So if you have
BROKEN
BROKENCode:<?xml version="1.0" encoding="UTF-8"?> -<Offsets> <CurrentWoWVersion>17371</CurrentWoWVersion> <WoWVersionOffset>0xC6652F</WoWVersionOffset> <PlayerName>0xEABE58</PlayerName> <PlayerClass>0xEABFD5</PlayerClass> <GetCurrentKeyBoardFocus>0xB9DC5C</GetCurrentKeyBoardFocus> <GameState>0xD4D3FE</GameState> <Lua_DoStringAddress>0x4FEDA</Lua_DoStringAddress> <Lua_GetLocalizedTextAddress>0x40C65B</Lua_GetLocalizedTextAddress> <CVarBaseMgr>0xB91188</CVarBaseMgr> <CVarArraySize>0x400</CVarArraySize> <ObjMgr>0xEABE18</ObjMgr> <CurMgr>0x462C</CurMgr> <ClntObjMgrGetActivePlayerObjAddress>0x4ED4</ClntObjMgrGetActivePlayerObjAddress> <LocalGUID>0xE0</LocalGUID> <FirstObject>0xCC</FirstObject> <NextObject>0x34</NextObject> <Descriptors>0x4</Descriptors> <Obj_TypeOffset>0xC</Obj_TypeOffset> <Obj_X>0x7F8</Obj_X> <Obj_TargetGUID>0x28</Obj_TargetGUID> <ClickTerrain>0</ClickTerrain> </Offsets>
you should get rid of it and use
VALID
VALIDCode:<?xml version="1.0" encoding="UTF-8"?> -<Offsets> <CurrentWoWVersion>17371</CurrentWoWVersion> <WoWVersionOffset>0xC6652F</WoWVersionOffset> <PlayerName>0xEABE58</PlayerName> <PlayerClass>0xEABFD5</PlayerClass> <GetCurrentKeyBoardFocus>0xB9DC5C</GetCurrentKeyBoardFocus> <GameState>0xD4D3FE</GameState> <Lua_DoStringAddress>0x4FEDA</Lua_DoStringAddress> <Lua_GetLocalizedTextAddress>0x40C65B</Lua_GetLocalizedTextAddress> <CVarBaseMgr>0xB91188</CVarBaseMgr> <CVarArraySize>0x400</CVarArraySize> <ObjMgr>0xEABE18</ObjMgr> <CurMgr>0x462C</CurMgr> <ClntObjMgrGetActivePlayerObjAddress>0x4ED4</ClntObjMgrGetActivePlayerObjAddress> <LocalGUID>0xE0</LocalGUID> <FirstObject>0xCC</FirstObject> <NextObject>0x34</NextObject> <Descriptors>0x4</Descriptors> <Obj_TypeOffset>0xC</Obj_TypeOffset> <Obj_X>0x830</Obj_X> <Obj_TargetGUID>0x28</Obj_TargetGUID> <ClickTerrain>0</ClickTerrain> </Offsets>
If you experience issues with PQR_UnitFacing or PQR_UnitInfo, get the second offset.
Soapbox Rotations Developer
I will reupdate with 1.17 nav now that i got the offset problem fixed. If you guyz experiment issues with Nav, your offsets are wrong.
Soapbox Rotations Developer