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  1. #211
    CodeMyLife's Avatar Contributor
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    DebugLib is an addon bundled with your Auctioneer Addon. It modifies what the lua display and it's not bad just that I'm not used to see it that way. The lua error is usually displayed another way. The error says to me that probably an addon is interfering with my profile as we both use the same var name. You could try with only PQI Addon and all other addons diabled and see if it works. Also, what version were you trying?

    Good luck!
    Last edited by CodeMyLife; 09-12-2013 at 01:39 AM.
    Soapbox Rotations Developer

    [PQR] CodeMyLife PokeRotation - Automated Pet Battles.
  2. #212
    MyLifeIsBrilliant's Avatar Member
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    Dear CML - just such a great tool ...

    Unfortunately I have the same issue with the LUA error ...

    Made a clean PQR folder and used your PQ addon from your SVN, disabled all other addons .. still the same problem...
    using Buggrabber I get these errors ...

    61x <string>:"if PQR_InterruptStarted == true then ...":393: Index out of range
    <in C code>
    <string>:"if PQR_InterruptStarted == true then ...":393: in function "?"
    <string>:"if PQR_Addon_Loaded == nil then...":573: in function "PQR_ExecuteInterrupt"
    <string>:"if PQR_Addon_Loaded == nil then...":334: in function <string>:"if PQR_Addon_Loaded == nil then...":214

    Locals:



    Out of battle swap and heal works fine .. when I enter a battle it creates the errors.
    Ability log starts with Initialisation (Revive Battle Pets) then stops.
    Any hint what I could try is highly appreciated.

    The problem exist since patch 5.4 only... before it worked fine also with my other addons activated ;-)

    Kind regards MLiB

  3. #213
    CodeMyLife's Avatar Contributor
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    Oh! I didnt try poke since 5.4 tbh lol might be related to it!?

    I do not raid tonight, do not work tomorrow so I'll check that out tonight!

    Edit: Tried it, same error, looking into it right now.

    Edit #2: If you want a quick fix, in the -- Initialisation there is a Modifier check thats is broken, juste anotate it like this

    -- Modifier Check
    mypetType = C_PetBattles.GetPetType(1, activePetSlot)
    nmepetType = C_PetBattles.GetPetType(2, nmePetSlot)
    -- modifier = C_PetBattles.GetAttackModifier(mypetType, nmepetType)

    It works with this simple fix. At least my version does and the error I had was the same you posted.

    Working on it right now will probly post fix later tonight along the pet leveling swap method and the Fable Nuker Strategy for Beasts of Fables

    --------------------------------------------------------------------------

    New Update avaible on my SVN and via Rotation Editor Update.

    PokeRotation v1.17
    - Fixed some 5.4 lua error.
    - New Pet Swap Table is Working now. Enjoy more options to Pet Swapping. This should fix the Pet Leveling 1 round.
    - Implemented FableNuke Beast of Fable Rotation.

    How To Beast of Fables:
    - Set Objective to "Beasts of Fables". This will disactivate the Pet Swapper, the infight Pet Swapper and the Auto-Clicker.
    - Select 3 pets you want to use for the Fable.
    - Engage Fight.

    N.B. As of now, Moths/Beetles(and scarabs and such that have Apocalypse)/Striders works togheter to put the emphasis on Fable Nuke Strategy. Best way to clean Fables with PokeRotation is by having a Beetle in slot 1 and 2 Striders/Moths combinations in slot 2 and 3. This is intended to cast Apocalypse on start, hide the beetle, survive 15 rounds and win. Some Beasts are strong against this because of pet swap prevention of stuff like this.
    Last edited by CodeMyLife; 09-12-2013 at 10:47 PM.
    Soapbox Rotations Developer

  4. #214
    MyLifeIsBrilliant's Avatar Member
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    Dear CML, Just great and thanks a lot for the quick update....

    MLiB

    Some small suggestions:
    *) some movement between battles to avoid "To be Away" (logs out after some battles)
    *) Darkmoon Zeppelin is using right away Explode which would only make sense when on low health or can kill last opponent

    *) 258, -- Starfall is under HighDMGList where I think it should be rather on the AoEPunchList
    Deals 78 Dragonkin damage to all enemy pets, restores 78 health to all allies and turns the weather into Moonlight for 9 rounds.


    *) 655 Creepy Chomp is missing
    Result is that Twilight Fiendling is only casting a buff until dead ;-)

    *) I just can't get the prioritisation of pets I want to level right..
    I understood that Favourites should be Prio 1?
    sometimes the pet I put in slot 1 will get changed right away - sometimes it will stay until levelled and when the next pet is selected you can be sure it is not on the Favourite list :P ....
    Have switched Levelling Prio on and off ... couldn't find any pattern...
    have let the selection be printed but I got no glue out of it ;-) ...
    I think it would be awesome to have a selector to choose only Favourites to level

    Thanks for your consideration
    Last edited by MyLifeIsBrilliant; 09-14-2013 at 04:44 PM.

  5. #215
    chiloe's Avatar Private
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    Rotation not workin

    [QUOTE=MyLifeIsBrilliant;2843830]Dear CML, Just great and thanks a lot for the quick update....


    I started getting the error messages from PQ Interface last night, and the update seems to have fixed that. However, the rotation for pet battles has not worked for me for about 1 1/2 weeks. The toons just stand there...no attacks are chosen. This occurs with both pvp and pet leveling, and with fighting the Masters, too. any suggestions?

  6. #216
    sharkyx1x's Avatar Active Member
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    thanks for the update going to test it out

  7. #217
    kuukuu's Avatar Contributor
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    Your new update broke my movement again No more afk pet leveling for me until I figure out why I guess.
    Former PQR Developer

  8. #218
    fossilburner's Avatar Member
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    Profile is working fine for me. Took my druid from 87 to 90 today.

    Thanks so much CML

  9. #219
    bu_ba_911's Avatar Elite User
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    Originally Posted by kuukuu View Post
    Your new update broke my movement again No more afk pet leveling for me until I figure out why I guess.
    It was being sporadic for me, so I just added a check for if auto click, and not in battle to target auto click value. Worked fine for me

    Sent from my SCH-I535 using Tapatalk 4
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  10. #220
    Vogel81's Avatar Master Sergeant
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    Originally Posted by bu_ba_911 View Post
    It was being sporadic for me, so I just added a check for if auto click, and not in battle to target auto click value. Worked fine for me

    Sent from my SCH-I535 using Tapatalk 4
    I'm having the same problem with movement. Can you let us know how to do that ?:P

  11. #221
    sharkyx1x's Avatar Active Member
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    I was having the same issue with movement, i happen to keep a second wow install that has zero addons other than PQI and tried it on this one and movement works. PQI must be conflicting with some addon , just not sure which.

    One thing i have noticed though is that even if you have "non-wild" selected it still swaps to wild pets, i had Non-Wild/low level selected and it ignored it, after it leveled the non-wild that it was currently working on it went straight to a wild and continued to do so.

  12. #222
    wowd00d's Avatar Member
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    Could someone please point me in the direction of a setup guide? I got the PQInterface addon, I have the profiles and it seems to be working OK when I manually engage with wild pets. What I'd like it to do is run around the area and engage in pet battles, which settings do I change to make that happen? I don't have any addons apart from PQInterface active as I heard some of them interfere with this.

    Thanks!

  13. #223
    MyLifeIsBrilliant's Avatar Member
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    For the levelling pet Selection issue I have removed the sorting in the Swap Table and now it just levels the Favorites from High to Low exactly as I want it

    table.sort(CML_PetTable, function(x,y) return x.Favorite < y.Favorite end)

    -- Level Sorts
    -- if LevelingPriorityValue == 1 or 3 then
    -- table.sort(CML_PetTable, function(x,y) return x.Level < y.Level end)
    -- end
    -- if LevelingPriorityValue == 2 or 4 then
    -- table.sort(CML_PetTable, function(x,y) return x.Level > y.Level end)
    -- end

    -- Wild Sorts
    -- if LevelingPriorityValue == 3 or 4 then
    -- table.sort(CML_PetTable, function(x,y) return x.Wild < y.Wild end)
    -- end


    C_PetJournal.SetPetLoadOutInfo(1, CML_PetTable[1].ID)

  14. #224
    bu_ba_911's Avatar Elite User
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    Originally Posted by wowd00d View Post
    Could someone please point me in the direction of a setup guide? I got the PQInterface addon, I have the profiles and it seems to be working OK when I manually engage with wild pets. What I'd like it to do is run around the area and engage in pet battles, which settings do I change to make that happen? I don't have any addons apart from PQInterface active as I heard some of them interfere with this.

    Thanks!
    haha if you are one of the people on Area 52 trying to steal my farming people i wont try and help you....

    one thing to try tho is set everything up on PQI, reload UI and renegage the rotation again.... worth a shot
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  15. #225
    CodeMyLife's Avatar Contributor
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    I tried to make a way to stop toon from running in walls forever. Preventing bottish Behaviors is one of my top priority., I do not want me or anyone to get caught because the toon act like a bot.

    I've tried PokeRotation before launching update and all was right on my end, I wonder what could be wrong. Could you try with the old Nav Kuukuu? Like just taking the old nav from an earlier version?

    About the Non-wild swapping, was this pet in your favorites? priority should sort this way

    -- Favorites Sorts
    table.sort(CML_PetTable, function(x,y) return x.Favorite < y.Favorite end)

    -- Level Sorts
    if LevelingPriorityValue == 1 or 3 then
    table.sort(CML_PetTable, function(x,y) return x.Level < y.Level end)
    end
    if LevelingPriorityValue == 2 or 4 then
    table.sort(CML_PetTable, function(x,y) return x.Level > y.Level end)
    end

    -- Wild Sorts
    if LevelingPriorityValue == 3 or 4 then
    table.sort(CML_PetTable, function(x,y) return x.Wild < y.Wild end)
    end

    C_PetJournal.SetPetLoadOutInfo(1, CML_PetTable[1].ID)



    After doing the sorts, the Pet atop the table is Selected. There should not be any issues with it tbh. Anyone else had problems with Pet Swapper out of combat not taking the selected pets?
    Soapbox Rotations Developer

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