Does your profile automatically use Healthstones? I looked through the profile and couldn't find anything and I didn't think it used any during the last time I raided with it.
Does your profile automatically use Healthstones? I looked through the profile and couldn't find anything and I didn't think it used any during the last time I raided with it.
No it doesn't, I'm not sure it would make sense to use them automatically, unless it was something very situational like you are cheating death and below 20% health, but Healthstones are often used at specific phases or points in a fight and sometimes called by raid leaders etc. so it's best left to the player I suspect.
Edit: I saw Nerder has auto-healthstone in his profile, the problem is without a way for the user to easily enable/disable it and set the health threshold like on his profile then it's not something I can really add.
Last edited by vitalic; 06-09-2013 at 06:00 PM.
No joke this profile is amazing now. doing like 350k+ burst now.
And if you are going to do a PQI like thing do the nova frame like in nerder's profile. That was great for us to check what we weanted and did not want to do. auto health stone at below 35% was pretty sweet as that is when you would normally use it like 99% of the time,
Hmm could have sworn I saw some code in the 'notvalid' file, ah well! Either way though, seems good. I didn't hit ranking threshold on any fight which is odd considering how tuned this is and the gear I'm walking around in though honestly I think it's more that the time for ranking and cheesing as assass is long gone due to how quickly things are now dying.
But yeah, will use cd's manually, just wanted to see if it could / would use them properly.
Couple of notes: The auto target switching can be pretty dangerous on Durumu with the wandering eyes. If you don't instantly switch back to Durumu after the fogs die you start gibbing wandering eyes.
I've had to switch tricks out of the rotation because it seems to jam when / if my focus target dies (sure I generally switch in combat but it's a bit irritating).
Otherwise, solid. I'm performing just behind Methods rogues atm. Which is easy as combat but still!![]()
If you are playing combat you realize Vitalic's profile is assassination only, right? that combat rotation & abilities in there are unchanged from Blinded's original in Aug '12. there is another download here with better tweaked combat and sub. it also has tricks without your issue
change
if UnitExists("focus") and UnitInParty("focus") and not PQR_IsOutOfSight("focus", 1)
to
if UnitExists("focus") and UnitInParty("focus") and not UnitIsDead("focus") and not PQR_IsOutOfSight("focus", 1)
No, I'm on about his profile as assassination.
I suppose the end of my last message was unclear. I just meant in general I'm already up there in the ranks as combat.
Both the reported 'issues' happened on and off throughout the night - just thought I'd report my findings.
yep, you need to change the that line in the tricks ability. probably vitalic will do it as an update eventually
as for targeting you can make a copy of Init with
-- Target enemy
if UnitAffectingCombat("player") and not UnitCanAttack("player","target") then
TargetNearestEnemy()
end
commented out, and use that for the heroics where it's an issue
Heya guys, this is just small suggestion, i didnt had chance to test both profiles deeply, but i did noticed that CP's are left unused after combat ends.
Is there a possible chance to add to profiles usage CPs after combat?
For instance: if HP% < 85 cast Recuperate else cast Slice and Dice or something like that.
It would be a good CP usage addition, as they are wasted outside combat and from what i saw, and im maybe wrong, you need to spend them manually.
I can make auto-targeting only work outside of boss encounters. I'm not sure how much people value it, personally I only added it because I'm too lazy to target things in dungeons or during trash clearing etc. During a boss encounter it can be risky I suppose, especially if there was a situation where you suddenly had to de-target a mob to stop dpsing or avoid aggro. Will upload that tomorrow unless there are any objections, along with the Tricks of the Trade fix.
I can yes, it should be trivial to do in fact
Last edited by vitalic; 06-10-2013 at 05:56 PM.
Two huge issues.
1) The bot is spamming dispatch during execute phase when at 5 combo points. not all the time but sometimes.
2) Durring the dark animus encounter the bot will not stop targeting a hostile enemy. There are lots of adds in this fight that you do NOT want to kill, but the bot will not stop targeting whatever is around. You cannot just not have a target.
Just got 4pc last night, hope it makes the bot more fun. ;-)
Also, any plans to make a toggle to introduce expose armor every 30 seconds to the rotation? I'm the guy in my guild who has to keep the debuff on the boss so it would be very nice.
Sounds like auto-targeting should definitely get the chop during boss encounters then.
If you are already at 5cps it should only use Dispatch if Envenom is up and you have less than 4 anticipation charges (3 during Shadow Blades), are you sure it was actually wasting combo points and not just utilising anticipation? I will run a couple more execute phases just to double check though.
Edit: Come to think of it the profile does kind of assume Anticipation, I will probably have to look at fixing this at some point considering Marked for Death can be better on some fights.
Last edited by vitalic; 06-10-2013 at 06:30 PM.
So don't use the bot on Dark Animus? I don't see even a slight hint of reason to use it before dark animus is even activated. You're just sitting there waiting for your add to get picked up. =/
New release: Blinded_Rogue_5.3_4pc.rar
It's on the radar along with the auto-feint stuff. I'm trying to wind down on adding new features now though to avoid bloating the profile. I guess I could check if the EA glyph is in use and incorporate EA based on that which would avoid adding any more toggles/keybinds.Code:- Fixed Tricks of the Trade bug when focus target is dead - Fixed issue with Dispatch being used during Vanish - Disabled auto-targeting during boss encounters - Uses spare combo points when leaving combat as well as switching targets
Last edited by vitalic; 06-10-2013 at 07:46 PM.