tMorph — 64-bit Morpher (updated for Legion) menu

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  1. #1471
    idpsutank's Avatar Member
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    anyone know the id to transform into a Nightborne? like the one you do when you put on the disguise in suramar?

    tMorph — 64-bit Morpher (updated for Legion)
  2. #1472
    ziggytwist's Avatar Member
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    so how do I change the animation for ice lance on the normal male undead model to be that of the old skeleton from the hip badass cast animation?

  3. #1473
    Enuma's Avatar Member
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    The thing is.. Its not the issue ARE old models and skeletal rigs in the game or not, rather than what needs to be done to use them.
    As i explained several times, no matter if those files are in game files and inactive, or not there at all, in any case they need to be "forced" over new models and that includes memory writes or WoW.exe mods that go far deeper than simple animation swapping.
    Putting on side all extended work that needs to be done to make this even work, a lot of trial and error, avoiding Warden system and maintaining it every patch, checking Warden updates, etc etc,, this kind of mod is something that is BLACKLISTED and people using it will be punished in one way or another by blizzard.

    I said few times, answering questions about old models Journey stated several times before even pre-patch launched that he will look into it but hes not making any promises as he will not add any features that will make TMorph bannable.

    Xaroc, mate, i wrote a longish reply but.. i deleted it since.. meh. No point explaining it something that youll just brush off again..
    I highly suggest you to check these forums for what youre looking for and ask questions there as those are far more professional, more WoW modding focused forums with far more experienced people there who are into WoW modding matter.

    Modcraft - The community dedicated to quality WoW modding! - Index page
    Portal - Model Changing Network - WoW Modding Community

  4. #1474
    Shunatan's Avatar Member
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    Isn't blizzcon now? I fear he might be at blizzcon, so might take a week for an update? Not sure

  5. #1475
    mykki's Avatar Active Member
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    Originally Posted by Shunatan View Post
    Isn't blizzcon now? I fear he might be at blizzcon, so might take a week for an update? Not sure
    Isn't it next week?

    Yeah blizzcon is next week but group stages of games has already started
    Last edited by mykki; 10-26-2016 at 04:55 PM.

  6. #1476
    Shunatan's Avatar Member
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    I've heard he's like an admin at these wow tournaments or heartstone tournaments and its currently going on til monday, so dont expect anything til tuesd or wedn but i could be wrong tbh

  7. #1477
    ziggytwist's Avatar Member
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    Originally Posted by Enuma View Post
    The thing is.. Its not the issue ARE old models and skeletal rigs in the game or not, rather than what needs to be done to use them.
    As i explained several times, no matter if those files are in game files and inactive, or not there at all, in any case they need to be "forced" over new models and that includes memory writes or WoW.exe mods that go far deeper than simple animation swapping.
    Putting on side all extended work that needs to be done to make this even work, a lot of trial and error, avoiding Warden system and maintaining it every patch, checking Warden updates, etc etc,, this kind of mod is something that is BLACKLISTED and people using it will be punished in one way or another by blizzard.

    I said few times, answering questions about old models Journey stated several times before even pre-patch launched that he will look into it but hes not making any promises as he will not add any features that will make TMorph bannable.

    Xaroc, mate, i wrote a longish reply but.. i deleted it since.. meh. No point explaining it something that youll just brush off again..
    I highly suggest you to check these forums for what youre looking for and ask questions there as those are far more professional, more WoW modding focused forums with far more experienced people there who are into WoW modding matter.

    Modcraft - The community dedicated to quality WoW modding! - Index page
    Portal - Model Changing Network - WoW Modding Community
    Awesome, now, Idgaf if I get banned for that, it would be the biggest bullshit reason to ban someone lol.. but hey thanks for the advice. I was just hoping there was some type of old Undead male model in the game I could morph too with the old model like the old skele models.. guess not .. I was never ken on the skeleton model its almost not even worth morphing to it cuz it jiust plain looks bad compared to the UD model (old).. welp.. guess that solves that matter. Thx tho bro

    But are there any old UD male models in the game that u can morph to? find one someone! in the depths of of some cave in azxeroth

  8. #1478
    mykki's Avatar Active Member
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    Man i wish i had tmorph now ( Anyhow keep up good work and update it as soon as you can

  9. #1479
    remedios's Avatar Member
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    from 7.1 you cant even use noggen fogger elixir in BG anymore ID SAY MAKE IT BANNABLE AND GTFO BLIZZARD WE WANT OLD MODELS!!!!!!!!!!!!!! <3

  10. #1480
    lululalaland's Avatar Member
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    So. I gues many of us are still wondering how to get the old models and animations back ... well as someone said a few pages ago ... i think it was jh... we need to forward port the old models into legion. So we gotta take them out of WOD for example and make them compatible with Legion. As far as i am concerned that should be possible to some extent.. since ive even replaced some legion spell textures with those from WOD. But i have no real experience with changing the models ... forward porting is harder than backwards. But if someone could get us the files it would be really nice to try it out. Now why am i asking if someone could find the files pls... the thing with wod and legion is that the files changed to casc and that WMO (wow model viewer) no longer works... So we need to use CascExplorer a tool that can show you the legion and wod files, but then you need to search for them. And that is the difficult part. Because they arent simply called "move animation 1" or whatever ... they look somewhat like Character\BloodElf\Male\BloodElfMale0104-00.anim The problem for me is that i cant indentify what exact animation this is ... im too big of a noob in modding.

  11. #1481
    Narse67's Avatar Member
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    Originally Posted by lululalaland View Post
    So. I gues many of us are still wondering how to get the old models and animations back ... well as someone said a few pages ago ... i think it was jh... we need to forward port the old models into legion. So we gotta take them out of WOD for example and make them compatible with Legion. As far as i am concerned that should be possible to some extent.. since ive even replaced some legion spell textures with those from WOD. But i have no real experience with changing the models ... forward porting is harder than backwards. But if someone could get us the files it would be really nice to try it out. Now why am i asking if someone could find the files pls... the thing with wod and legion is that the files changed to casc and that WMO (wow model viewer) no longer works... So we need to use CascExplorer a tool that can show you the legion and wod files, but then you need to search for them. And that is the difficult part. Because they arent simply called "move animation 1" or whatever ... they look somewhat like Character\BloodElf\Male\BloodElfMale0104-00.anim The problem for me is that i cant indentify what exact animation this is ... im too big of a noob in modding.
    If you're using model edits, you just need to put these animation files into your wow folder with the patched exe.

    MEGA

    You're welcome.

  12. #1482
    lululalaland's Avatar Member
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    wait ... gotta check this out... it cant be that simple

    .... ok well ... everything seems kinda broken ... cause im getting broke models when typing /laugh for example ... the screen goes even completetly black for a sec. So i guess im missing something.

    PS: That is what i want to get back: Horde by Burak Arda | Photobucket
    Last edited by lululalaland; 10-28-2016 at 01:01 PM.

  13. #1483
    jh16's Avatar Contributor
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    It isn't that simple. Just because you give the animation files from WoD doesn't mean it will work with the Legion models.
    As I said, you must forward port the models with the supporting files to work properly.

    Personally I don't have any experience with dealing with models. About all I have experience with is texture edits.

  14. #1484
    lululalaland's Avatar Member
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    ...well... at least we tried.

  15. #1485
    Narse67's Avatar Member
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    Originally Posted by lululalaland View Post
    ...well... at least we tried.
    Actually i thought you were trying to fix exploding models after 7.1 patch. I thought that's what you were talking about, sorry...

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