tMorph — 64-bit Morpher (updated for Legion) menu

Shout-Out

User Tag List

Page 97 of 134 FirstFirst ... 4793949596979899100101 ... LastLast
Results 1,441 to 1,455 of 2005
  1. #1441
    Fretzel's Avatar Member
    Reputation
    1
    Join Date
    Aug 2016
    Posts
    7
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    If you use Ring of Broken Promises (turns you into Erinys) you can also get both old animations & models of Blood Elf Female aswell. Some of the newer animations they've made in Legion gets reverted to old animations. Just like new vs old shield slam, animation just converts.

    Exactly same scenario with Noggenfogger elixir and so on. I don't understand why blizzard doesn't just let us play with old models & animations instead of forcing us into using the new ones.

    tMorph — 64-bit Morpher (updated for Legion)
  2. #1442
    xaroc's Avatar Banned
    Reputation
    5
    Join Date
    Jul 2013
    Posts
    41
    Thanks G/R
    3/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I'm having trouble finding NPCs using the old animations for female characters, I think the Human female old animations can be found in the Mount Hyjal raid, Jaina uses it I think. But I'll have to check.

    They won't let us play with the old models and animations because they have a really big ego and to give in now would shatter it. It has absolutely nothing to do with gameplay, they have other things to be worried about like RNG, Legendaries and current PvP state which is atrocious.

    I can't comprehend what was going through the developer's minds when they said "Okay guys, we need to add new animations in the game and make everybody use the new models". What could they have been thinking at that point? What was the urgency? Was it life threatening? I will never know because it appears they've put so much effort into the animations that they forgot the rest of the game.

    And then there's the issue where Blizzard had to hire new developers since they moved all the old ones to that Call of Duty carbon copy game they call "Overwatch". The new developers may have felt the extreme urgency to "leave their mark" in a nearly 12 year old game and thus the reason why the game has turned into this coin slot arcade game.

    The old WOD option was a perfect balance that allowed players to choose how they wanted their characters to look. This whole "You think you want it but you don't" thing is getting out of hand with Blizzard.

    Anyway, like always, if you have any information that could potentially support this then I ask that you post it in here or at least direct me to forum that may have better support and more people working on this issue.

    Thank you ^^

  3. #1443
    Timmpah's Avatar Sergeant
    Reputation
    5
    Join Date
    Apr 2011
    Posts
    35
    Thanks G/R
    1/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hey I'm curious if it's possible to make it with tmorph so me as a rogue, to morph my two 1H into One 2H and have 2H animations?

  4. #1444
    Enuma's Avatar Member
    Reputation
    9
    Join Date
    Sep 2008
    Posts
    137
    Thanks G/R
    4/5
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by crunk001 View Post
    I have a question regarding artifact skins: How do you morph them? For example I want to morph my prot paladin artifact in the divine protector skin, 3rd row. What code do I have to enter?
    Copying back one of my old posts:

    Artifacts are listed as a different skin per row, different model per column.
    So, you use usual command for morphing weapon with artifact ID then just add skin number that you want.

    For instance, Ashbringer with first hidden appearance:
    .item 16 120978 25

    1st appearance: 9 10 11 12
    2nd appearance: 13 14 15 16
    3rd appearance :17 18 19 20
    4th appearance: 21 22 23 24
    5th appearance: 25 26 27 28 (hidden)

    http://us.battle.net/forums/en/wow/topic/20745575925

    Originally Posted by Timmpah View Post
    Hey I'm curious if it's possible to make it with tmorph so me as a rogue, to morph my two 1H into One 2H and have 2H animations?

    Of course its possible, thats the main goal of TMorph.

    My Draenei 2H Retribution paladin is morphed to Panda DW with combination of Warrior/rogue animations.
    All the codes needed are in the first post.

  5. #1445
    MZ64's Avatar Member
    Reputation
    1
    Join Date
    Sep 2016
    Posts
    9
    Thanks G/R
    4/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I believe when you do some of the quest in shadowmoon valley (draenor) you get an ability called call to arms in which your garrison forces are assisting you and they still have their old model features (human male and female).

  6. #1446
    MZ64's Avatar Member
    Reputation
    1
    Join Date
    Sep 2016
    Posts
    9
    Thanks G/R
    4/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I just tested on the horde side using call to arms and i got the old troll male model and the old orc female model.

  7. #1447
    Timmpah's Avatar Sergeant
    Reputation
    5
    Join Date
    Apr 2011
    Posts
    35
    Thanks G/R
    1/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Enuma View Post
    Copying back one of my old posts:

    Of course its possible, thats the main goal of TMorph.

    My Draenei 2H Retribution paladin is morphed to Panda DW with combination of Warrior/rogue animations.
    All the codes needed are in the first post.
    Thanks for the response but how would I go on about it, I assume it's spell animations I need to change, but whats the ID for auto attack (2H) and autoattack (1H) because when I tried to remove the OH and only use one 2H it still was doing DW animations.

  8. #1448
    Enuma's Avatar Member
    Reputation
    9
    Join Date
    Sep 2008
    Posts
    137
    Thanks G/R
    4/5
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Timmpah View Post
    Thanks for the response but how would I go on about it, I assume it's spell animations I need to change, but whats the ID for auto attack (2H) and autoattack (1H) because when I tried to remove the OH and only use one 2H it still was doing DW animations.
    Auto attack animation is changed automatically depending on which weapons are you using, so theres no spell ID there.
    However, if you are using DW class, for instance outlaw rogue, and want to change it to 2H you need to do following steps:

    .item 16 2H_weaponID
    .item 17 0 --- (0 is for hiding specific item in that slot)

    At this point your DW auto attacks will be shown as 2H auto attacks.

    Now comes the hard part.
    Since, for instance, Outlaw Rogue is DW spec and most of its spell animations, aka special attacks, are based on using both weapons they will be still shown as DW animations.
    If youre using 2H weapon they look silly, in its best case scenario.
    What you need to do now is to morph them to spell IDs that other 2H specs have.
    For instance, you can go trough Unholy DKs, Ret Paladins, Survival Hunters and Arms Warriors, pick ones that you like and start exchanging them.
    I personally always aim for brutality of a warrior so, for instance I would morph Saber Slash into Slam, Run Trough into Colossus Smash.. and so on..

    But you get the idea, if youre morphing weapons to be of a different proficiency you also should use spells that are matching weapons proficiency.
    Last edited by Enuma; 10-18-2016 at 06:01 PM.

  9. #1449
    Timmpah's Avatar Sergeant
    Reputation
    5
    Join Date
    Apr 2011
    Posts
    35
    Thanks G/R
    1/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Enuma View Post
    Auto attack animation is changed automatically depending on which weapons are you using, so theres no spell ID there.
    However, if you are using DW class, for instance outlaw rogue, and want to change it to 2H you need to do following steps:

    .item 16 2H_weaponID
    .item 17 0 --- (0 is for hiding specific item in that slot)

    At this point your DW auto attacks will be shown as 2H auto attacks.
    That's what I did but the auto attack is treating the 2H as a 1H
    And the off-hand was doing DW animation but fist-animation since there was no weapon there.

  10. #1450
    cHR1337's Avatar Member
    Reputation
    1
    Join Date
    Aug 2016
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Could someone please post all Fel Warock Destruction Spells please?

  11. #1451
    knaswow's Avatar Member
    Reputation
    1
    Join Date
    Oct 2016
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Any1 knows why it tells me Multiple WoW instances all the time?

  12. #1452
    donnybeast's Avatar Member
    Reputation
    1
    Join Date
    Apr 2015
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    For some reason when i use tMorph on my hunter to go from draenei to any other race i get a blue skin and the face screws up alot, but it only happens on my hunter.

    I've tested it a bit more and it seems to be an issue with bows, crossbow and guns. since it only happens in beast mastery and marksman not in survival.
    Last edited by donnybeast; 10-21-2016 at 04:16 PM.

  13. #1453
    Quelfury's Avatar Member
    Reputation
    1
    Join Date
    Oct 2016
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by donnybeast View Post
    For some reason when i use tMorph on my hunter to go from draenei to any other race i get a blue skin and the face screws up alot, but it only happens on my hunter.

    I've tested it a bit more and it seems to be an issue with bows, crossbow and guns. since it only happens in beast mastery and marksman not in survival.
    Same happens on my enhancement shaman, never happened on my warlock nor death knight regardless of spec

    Edit: Basically I turn back into my original race and gender, but with a horrifying face, and the skin of whatever race i tmorphed into. Ended up running around as a female dwarf with tauren skin or orc skin, and a truly freaky face. Seems to trigger 100% on going in/out of ghost wolf, but also sometimes while dismounting/entering some place that dismounts me. Oh and I'm naked, like no armor what so ever, just weapons.

    Pic: Imgur: The most awesome images on the Internet
    Last edited by Quelfury; 10-21-2016 at 09:11 PM. Reason: Extra info

  14. #1454
    foxtrot08's Avatar Member
    Reputation
    1
    Join Date
    Sep 2008
    Posts
    36
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Anyway to make Scale permanent?

  15. #1455
    DRLAN's Avatar Member
    Reputation
    1
    Join Date
    Sep 2016
    Posts
    2
    Thanks G/R
    0/0
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Anyone got the Model id for the Nightborne -> CoS NPCs

Similar Threads

  1. [Selling] Vitalic Elite Rogue Combat Routine | Classic
    By vitalic in forum World of Warcraft Buy Sell Trade
    Replies: 13077
    Last Post: 04-08-2024, 04:30 AM
  2. [Release] Black Market Visualizer (updated for Legion)
    By iispyderii in forum World of Warcraft Bots and Programs
    Replies: 97
    Last Post: 05-17-2019, 07:55 PM
  3. [Selling] Vitalic Elite Rogue Combat Routine | Classic
    By vitalic in forum WoW Private Server Buy Sell Trade
    Replies: 10072
    Last Post: 09-15-2015, 10:54 AM
  4. [Release] tMorph — 64-bit Morpher (with Panda support) Extra updates!
    By Denka123 in forum World of Warcraft Bots and Programs
    Replies: 4
    Last Post: 08-01-2013, 08:32 PM
  5. tMorph 64-bit Morpher program
    By Worgen84 in forum World of Warcraft General
    Replies: 4
    Last Post: 01-02-2013, 03:29 PM
All times are GMT -5. The time now is 01:38 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search