I'll give it a try, 2v2 would be easier than 3v3 for logic statements I had an idea for, but 3v3 would probably be possible as well haha
---------- Post added at 08:00 AM ---------- Previous post was at 07:57 AM ----------
i've been slowly leveling a rogue from 1-12 so far and everything i've written has worked so far, including my ambush code haha
*edit*
Xelper is there anyway you could change it so I can have both the Ability Editor window open and Rotation Editor?
Any news on that arms PVE rotation buba?
lol honestly hadn't thought of it, but still a hasslei shall do that until i hear back from xelper
(gah holy pally rotations are a pain in my ass!!!!!!!!!)
*edit*
almost finished fixing holy paladin pve in order ot start converting it into pvp
idk if anyone else experienced it, but the pve holy paladin never got past casting divine light, and even then it felt like some of the moves were locking it up, going move by move changing things here and there and it's getting smooth![]()
If you don't mind posting the holy rotation's before you modify it into PVP that would be great. I have been working on mine and it was coming along great until I ran into a road block! would love to compare.
I love how I get more DPS on my frostdk (366ilvl) than my main warrior (arms 372) with this ^^
Im using diesall's. And I got a question to him, since Im so happy with his frostdk-profile I wonder if anyone with the skills would be able to create a similar profile like his (one rotation for trash/aoe that is used when not facing bosses, and one for singletarget bosses) the thing is that the aoe/trash-rotation in diesalls profile is so great that you can use it on a boss and sometimes do as good as you would with the singletarget-rotation. Then again retripalas and frostdks have quite different rotation/prioritie-lists so I can understand if its not as simple as it sounds.
I read through my post and I see its just confusing. What I mean is to try give the retpally an aoe-rotation that isnt only meant for 5+ targets, as it feels it is now, but for 2+ and to work good on even 1 mob too.
Last edited by Ninjaderp; 09-24-2011 at 03:48 PM.
It shouldnt be too much work for me to allow them both to be open at the same time, the reason for it originally was that everything was in a single XML and I used to handle loading/saving in a way that wold have caused conflicts.
Ill be releasing a new version in a couple days with a few minor bug fixes and the cancel channel functionality requested.. If anyone has any requests that wouldnt require a large rewrite please let me know.
If you're looking for PQR to watch if Stampede buff is up (free ravage), then cast Ravage!, here's what I did to get it to work:
Name: Ravage!
Spellid: 81170
Actions:
/startattack
/cast Ravage
LUA:
If you're using Adam's rotation for kitty, you can put this after Faerie Fire. The optimal thing to do would be to check if Tiger's Fury buff is on as long as Stampede isn't going to fall off. I might make a tweak soon to cover that case.Code:local _,_,_,freeravage = UnitBuffID("player", 78893) if freeravage ~= nil then return true end
BTW, thank you AdamZZ for your feral rotation. You have done great work with it. I have taken it and made slight modifications based on my gear, spec, and playstyle, and with that I've been parsing top 25 on WoL pre-nerf.
Last edited by chric; 09-24-2011 at 04:57 PM.
looking forward to the holy pvp
it's coming along awesomely, found a couple bugs in the original pve holy that i'm also going to fix, and then reship it out
currently working on Hand of Freedom. have Divine Protection and Divine Shield working, gonna test Hand of Protection
going to add a hand of Salvation to PvE, and a couple focus things are currently working for PvP.
Alright xelper can you build in auto attacking? especially on the melee oriented ones. so thats its always attacking. even while waiting for a cd.