[BETA] PQRotation - an automated ability priority queue. menu

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  1. #1261
    bu_ba_911's Avatar Elite User
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    Originally Posted by onya View Post
    uploaded to mediafire and edited post.
    ty, gonna look at it now

    [BETA] PQRotation - an automated ability priority queue.
  2. #1262
    Amiyumi's Avatar Member
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    Originally Posted by sheuron View Post
    Protection Warrior:

    - Hold the aggro! logic changed. Rotation will pause if target of target is a TANK and is not you

    Fury Warrior:

    - Sunder armor: fixed 5 seconds delay, was not working as should

    Hunter MM:

    - Tranquilizing Shot now have a blacklisted spell list (only one at this moment)
    - Rapid Fire is casted if Aimed Shot cast time is > 1.8 sec
    - Raptor strike will not attack again if steady shot is in range
    - Hold down LEFT CONTROL to cast Scatter Shot at mouseover

    Holy Priest:

    Noticed main problem healing raids is the rotation is too fast. Because human reaction is slower we heal everyone till mana is gone and other healers in raid waste their mana overhealing. No idea how to fix that but is fun being top healing meters always

    xeron080911PQRProfiles.zip
    MM hunter That that except a Misdirection doesn't work for me
    Like all the name of spells would alter for Ru-ru

  3. #1263
    googlebee's Avatar Contributor PQR Profile Developer CoreCoins Purchaser
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    Originally Posted by Xelper View Post
    For those that are say it doesn't, it does work on a Target Dummy. You can either start it then cast the first attack yourself or just turn off the Require Combat option.
    Uhh sometimes this is true Xelper, but try it with Sheurons profiles, they simply don't work on target dummies without or without combat option. And if they do , then perhaps it has something to do with something else, cause they dont work for me ><

    Thanks for getting back to me btw =p

  4. #1264
    kickmydog's Avatar Contributor
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    Originally Posted by Xelper View Post
    I do all of my testing on target dummys

    Unless the profile implements some other sort of UnitAffectingCombat check... maybe on the Dummy? I'm not sure. The internal check is simply if the player or the player's pet is in combat.
    It was working on dummies before, but then I switched to the new version and it didn't, once it started doing a lot of checking for combat and stuff like that.

  5. #1265
    bu_ba_911's Avatar Elite User
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    googlebee.... sheuron has the UnitAffectingCombat crap on all his things haha. It might be to avoid hitting CC'ed targets, only thing I could think of as to why it's there, or to not pull random mobs after you just have killed one..... hmm now that i think about it.... maybe i should start adding it to my own skills lol


  6. #1266
    sheuron's Avatar Knight-Champion
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    This code may be useful for all class, need testing. The objetive is to make rotations functional out of combat for buffs and avoid auto attack atrgets out of combat or with any immunity buff.

    - Disable "Require Combat for Auto Mode" on settings
    - Make a ability named "--- offensive spells ---", spell id 0, delay 0

    Code:
    local buff = { 642, 45438, 31224, 23920, 33786, 19263, 97417, 97977 }
    local mob = { "Training Dummy", "Raider's Training Dummy", "Twisted Spirit", "Amani´shi Hatcher", "Hakkar's Chains" }
    local noaggromobs = nil
    local immunity = nil
    
    for i,v in ipairs(buff) do
      if UnitBuffID("target",v) then immunity = 1 end
    end
    
    for i,v in ipairs(mob) do
      if UnitName("target") == v then noaggromobs = 1 end
    end
    
    if UnitIsDead("target")
    or SpellIsTargeting()
    or immunity
    or UnitCanAttack("player","target") == nil
    or (UnitAffectingCombat("target") == nil and noaggromobs == nil)
    then return true end
    This is an example how your ability list should look like:

    Arcane Brilliance
    Mage Armor
    --- offensive spells ---
    Arcane Missiles
    Arcane Barrage
    Arcane Blast
    ....

  7. #1267
    wuzbob's Avatar Member
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    Anyone doing a disc priest profile?

  8. #1268
    bu_ba_911's Avatar Elite User
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    -----DOWNLOAD-------

    UPDATED DK Rotations:
    DKUnholyBloodFix.zip

    NEW PQR1013+ ONLY
    Download for DK:
    http://www.mediafire.com/file/ovkd5v...t_PQR_1013.zip

    ---------Change log---------
    NEW:
    Added Info into each Profile so you can see what the keybinds are

    Blood:
    *Added a check against all ranks of Will of the Necropolis for leveling DK's to be able to use my Ru-ne Tap (Proc) ability
    *Added Crimson Surge into the Abilities list (Both ranks)
    ---> This will cast before anything else (it's free) only if you are within range of your target (so you don't look like an idiot running after some1 casting it )

    Blood AOE:
    **NOTE* AOE Rotation is only recommended when facing 4+ Mobs. Heart Strike hits a total of 3 Mobs. Keep that in mind while tanking. Blood Boil is better for AOE Threat when facing 4+ Mobs. Change rotations when needed
    *Changed Pestilence to only cast when holding RIGHT Alt key

    Frost and Unholy:
    *Added the abilities for DG and Chains using Mouseover, but did not change the rotations. So if you are used to them only casting on target leave as is. If you want to be able to cast DG and Chains on Mouseover, swap them out (FYI.... freaking awesome in PVP)

    Can't think of any more changes. Please report any bugs either on here or through PM, I will fix them asap. Tested Blood the most since that's what I changed the most, but doesn't mean my changes haven't broken something I wasn't testing


    List of Modifiers:
    Blood Single:
    Left Shift- Pause
    Left Control- Death Grip
    Left Alt- Dark Command
    Right Alt- Rune Strike Spam

    Blood AOE:
    Left Shift- Pause
    Left Control- Death Grip
    Left Alt- Dark Command
    Right Alt- Pestilence

    *Will update the rest later when not busy, you can easily just check the rotations, i leave modifier abilities at the top*
    Last edited by bu_ba_911; 10-12-2011 at 05:39 PM. Reason: Updated Download Link

  9. #1269
    lostinthewoodslol's Avatar Active Member The Coinmaster CoreCoins Purchaser
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    currently doing an a affliction lock pvp rotation. at the moment it is bullsh*t good and im liking ALOT. posting soon.

  10. #1270
    snippetsr's Avatar Member
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    Originally Posted by lostinthewoodslol View Post
    currently doing an a affliction lock pvp rotation. at the moment it is bullsh*t good and im liking ALOT. posting soon.

    Cant wait mate

  11. #1271
    sheuron's Avatar Knight-Champion
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    Updated profiles:

    WARRIOR, PREIST, HUNTER, MAGE

    - All profiles work on training dummy again
    - Rotation will not dismount you or interrupt drinking
    - Some keybinds may change. See included text file

    xeron090911PQRProfiles.zip

  12. #1272
    Sivers's Avatar Member
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    Originally Posted by bu_ba_911 View Post
    Coming up with a revised version of my Blood DK rotation..... Found a not so fatal but entirely annoying flaw that hung it up sometimes....... Gonna be adding a couple other things as well.... Soon as I have them tested I will release...


    Does anyone want me to add the UnitAffectingCombat thing to all my tanking stuff? So you don't accidentally pull another group right after u killed one?

    *edit*

    also fixed Horn of Winter........ <3
    Was always curious why it never worked, finally looked at it haha



    -----------------download---------------
    DKBloodFixFrostUnholy.zip

    Fixed a bug in Blood Tanking

    Added an Opt-Out change to Rune Strike. I have it set to only cast when above 80 Runic Power unless you Hold RIGHT Alt..... You can Opt out by replacing B - Rune Strike (RP Save) with normal B - Rune Strike
    this is amazing! does what it needs to do. I will try it for soloing older content and see how it works, should be even better.

  13. #1273
    bu_ba_911's Avatar Elite User
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    Originally Posted by Sivers View Post
    this is amazing! does what it needs to do. I will try it for soloing older content and see how it works, should be even better.
    thank you lol, been waiting on pins and needles for some1 to finally critique it haha. it's been running so much smoother for me than the first one, but i don't know how other people tank haha. I'm so happy it works for you at least


    @sheuron..... lovin it man, keep up the good work and keep giving me ideas to steal

  14. #1274
    Zemnexx's Avatar Active Member CoreCoins Purchaser
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    I have been getting this weird bug that occurs only on my Enhancement Shaman, I try and set a focus and have set up an ability for Focus Wind Shear, but it bugs out my UI saying ElvUI has been blocked from an action only available to the Blizzard UI, and then PQR stops working all together till I reload the UI. Yet if I remove that focus ability, it doesn't do it, does anyone have any clue what this is?

    Update: Never mind, turns out it was a coding problem, even though it didn't present itself as such since there was no LUA errors, I thought it was a conflict with my UI and PQR that just came up. So yeah, just a heads up that this can happen.
    Last edited by Zemnexx; 09-09-2011 at 07:20 AM.

  15. #1275
    Kezzin86's Avatar Member
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    Hey sheuron,

    I took a look at your newest update for your hunter/mage/warrior/priest rotations and was very impressed. I was wondering if you could try to streamline the shaman profiles to work as they do. Mounting, drinking, etc is an issue for me. If not i can try to copy what you did to make it work XD.

    Anyways, + rep man! Looks great.

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