[BETA] PQRotation - an automated ability priority queue. menu

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  1. #1321
    lostinthewoodslol's Avatar Active Member The Coinmaster CoreCoins Purchaser
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    Originally Posted by bu_ba_911 View Post
    Name: Slow
    Spell ID: 31589
    Target: Target
    Delay: 500

    Lua Code:
    Code:
    local Slow = UnitDebuffID("target", 31589)
    
    if Slow == nil then
    return true
    end
    didn't test, but it should work

    just throw this in your rotation in the proper place, and whenever it runs this check it'll check if it's up, if it is it moves on, if not it casts slow.... Didn't Sheuron already have a slow though?
    it works beautiful mate, thanks alot

    1 more small thing how could i get missile barrage to activate everytime it procs? just for pvp purposes.

    [BETA] PQRotation - an automated ability priority queue.
  2. #1322
    bu_ba_911's Avatar Elite User
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    I'm sorry to anyone who tried to use the ability i posted here lol im a complete and utter idiot when it comes to mages XD however look below for the proper code
    Last edited by bu_ba_911; 09-10-2011 at 11:28 PM.

  3. #1323
    lostinthewoodslol's Avatar Active Member The Coinmaster CoreCoins Purchaser
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    Originally Posted by bu_ba_911 View Post
    Name: Arcane Missile (Proc)
    Spell ID: 5143
    Delay: 500
    Target: Target
    Lua Code:
    Code:
    local MB = UnitBuffID("player", 54486)
    
    if MB ~= nil then
    return true
    end
    Should check if you have Missile Barrage, then cast Arcane Missiles if you do have the buff. Let me know if it works or not
    nah for some reason it wont cast it weird.

    and yea i had a typo in that post, *arcane missiles* not missile barrage lol, sry. but i think you knew what i meant anyway haha
    Last edited by lostinthewoodslol; 09-10-2011 at 08:50 PM.

  4. #1324
    DSentinus's Avatar Member
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    What kind of DPS are you guys seeing using the Shadow Priest profile? and what ilvl? thanks.

  5. #1325
    snippetsr's Avatar Member
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    Looking for a PVP profile for affliction warlock and feral druid. pvp being the keywords.

    if anyone has made or would like to make im more the willing to get the info that you need

  6. #1326
    trulygangster's Avatar Sergeant
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    I must still be doing something wrong as i cannot get my hunter to cast hunters mark correctly. hell cast it on like 2 out of every 10 mobs i target any suggestions?

  7. #1327
    bu_ba_911's Avatar Elite User
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    Originally Posted by lostinthewoodslol View Post
    nah for some reason it wont cast it weird.

    and yea i had a typo in that post, *arcane missiles* not missile barrage lol, sry. but i think you knew what i meant anyway haha
    done watching the michigan game so ima jump on my mage now and give it a first hand test, soz about giving you faulty coding..... will see if i can fix and make an adjustment to it


    GO BLUE!!!!!!!!!!!


    *edit* Oh Schnaps! Since when did arcane barrage/arcane missiles change? haha it's been to long since i've been on my mage

    i gave you a code that would have worked with the old style of missile barrage XD i had no idea mages had changed

    Is there any stack of Arcane blast you would want to cast arcane missiles? or would you just want it to cast whenever it can?


    @lost here you go, updated and tested. Will only cast at 3 or 4 AB stacks

    Name: Arcane Missile (3 Stack)
    Spell ID: 5143
    Delay: 500
    Target: Target
    LUA Code:
    Code:
    local _,_,_,ABcount = UnitDebuffID("player", 30451)
    
    if ABcount >= 3 then
    return true
    end
    Last edited by bu_ba_911; 09-10-2011 at 11:26 PM. Reason: Got the proper code working for Lost

  8. #1328
    Xelper's Avatar ★ Elder ★
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    Updated the main post with Kur's profiles list. Thanks again KuR.

    To any profile creators: I put a note in there, but just to reiterate, please PM me the link directly to your profile post so that I can link to your post and you can receive rep from anyone who thinks you did well. Please also be honest with how well you think it works, any issues, etc. The post is color coded to give people a good idea of how well things are working... if you feel you deserve a different color please PM me and explain why.

  9. #1329
    lostinthewoodslol's Avatar Active Member The Coinmaster CoreCoins Purchaser
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    Originally Posted by bu_ba_911 View Post
    done watching the michigan game so ima jump on my mage now and give it a first hand test, soz about giving you faulty coding..... will see if i can fix and make an adjustment to it


    GO BLUE!!!!!!!!!!!


    *edit* Oh Schnaps! Since when did arcane barrage/arcane missiles change? haha it's been to long since i've been on my mage

    i gave you a code that would have worked with the old style of missile barrage XD i had no idea mages had changed

    Is there any stack of Arcane blast you would want to cast arcane missiles? or would you just want it to cast whenever it can?

    hmm. 2 stack would be sweet. ut could you show me how i could knock it back to 1 if need be?

    u rock dude!

  10. #1330
    bu_ba_911's Avatar Elite User
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    Originally Posted by lostinthewoodslol View Post
    hmm. 2 stack would be sweet. ut could you show me how i could knock it back to 1 if need be?

    u rock dude!
    the >= 3 is the stack number you would want to cast arcane missiles on, so change that to whatever you want

  11. #1331
    lostinthewoodslol's Avatar Active Member The Coinmaster CoreCoins Purchaser
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    Originally Posted by bu_ba_911 View Post
    the >= 3 is the stack number you would want to cast arcane missiles on, so change that to whatever you want
    ty so much

    ---------- Post added at 03:34 PM ---------- Previous post was at 03:01 PM ----------

    Originally Posted by bu_ba_911 View Post
    the >= 3 is the stack number you would want to cast arcane missiles on, so change that to whatever you want
    damnit lol. now the rotation wont go unless i arc blast manually first. if i put arc blast on top priority he just spams arc blast this is my stupid luck right here, guarantee that ive stuffed something up.

    edit: nvm, fixed it kinda. just set it to 0. only way i can get it to work! it will do fine
    Last edited by lostinthewoodslol; 09-11-2011 at 12:40 AM.

  12. #1332
    Ninjaderp's Avatar Banned
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    Can anyone help me do a "safe in neutral AH" profile for my frostmage? Im sniping auctions, and im getting constantly attacked by a butthurt rogue so I think it would be perfect if the profile somehow could make me use every defensive armor & use trinket when needed as well as iceblock, its important it doesnt attack back since bruisers will attack you then. Cheers

  13. #1333
    R0w4n's Avatar Retired Model Editor :3
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    Originally Posted by sheuron View Post
    Updated profiles

    WARRIOR, PRIEST, HUNTER, MAGE

    xeron110911PQRProfiles.zip

    - Holy priest profile should work now also on non english clients
    Since it seems like n1bl3r isnt comming here anymore I see you have taken the task of keeping the arcane mage profile updated.
    The single target profil is okay for dungeons but when it comes to really maximising the dps theres a few things that needs change:
    1. You NEVER want to pop arcane power + cooldowns before you have 4 stacks of arcane blast!
    2. You wanna use Flame Orb EVERY TIME its off cooldown!
    3. You want to use Arcane Missiles BEFORE casting evocation! Its a waste to let 4 stacks of arcane blast run because you are evocating and then arcane missiles.
    4. Arcane Power should ONLY be used every 2. minute TOGETHER with Mana Gem!

    Looking forward to testing your new version.


  14. #1334
    Ninjaderp's Avatar Banned
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    Yeah Rowan has some valid points there.

  15. #1335
    sheuron's Avatar Knight-Champion
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    A piece of code useful for all ranged dps class. Make a new ability called "extreme laziness" and place on top your abilities list:

    OBJETIVE: If you dont have any target, this will choose the tank target.

    Code:
    if GetNumPartyMembers() > 0 and UnitInRaid("player") == nil then
    
    local heisthetank = nil
    
    for i = 1, GetNumPartyMembers(), 1 do
      if UnitGroupRolesAssigned("party"..tostring(i)) == "TANK" then heisthetank = "party"..tostring(i) end
    end
    
    if heisthetank and UnitExists("target") == nil 
    and UnitAffectingCombat(heisthetank) 
    and UnitAffectingCombat(heisthetank.."target") 
    and UnitIsDead(heisthetank.."target") == nil
    and UnitCanAttack("player",heisthetank.."target")
    then TargetUnit(heisthetank.."target") end
    
    end
    Last edited by sheuron; 09-11-2011 at 05:49 AM.

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