I'm sorry to anyone who tried to use the ability i posted here lol im a complete and utter idiot when it comes to mages XD however look below for the proper code
Last edited by bu_ba_911; 09-10-2011 at 11:28 PM.
What kind of DPS are you guys seeing using the Shadow Priest profile? and what ilvl? thanks.
Looking for a PVP profile for affliction warlock and feral druid. pvp being the keywords.
if anyone has made or would like to make im more the willing to get the info that you need
I must still be doing something wrong as i cannot get my hunter to cast hunters mark correctly. hell cast it on like 2 out of every 10 mobs i target any suggestions?
done watching the michigan game so ima jump on my mage now and give it a first hand test, soz about giving you faulty coding..... will see if i can fix and make an adjustment to it
GO BLUE!!!!!!!!!!!
*edit* Oh Schnaps! Since when did arcane barrage/arcane missiles change? haha it's been to long since i've been on my mage
i gave you a code that would have worked with the old style of missile barrage XD i had no idea mages had changed
Is there any stack of Arcane blast you would want to cast arcane missiles? or would you just want it to cast whenever it can?
@lost here you go, updated and tested. Will only cast at 3 or 4 AB stacks
Name: Arcane Missile (3 Stack)
Spell ID: 5143
Delay: 500
Target: Target
LUA Code:
Code:local _,_,_,ABcount = UnitDebuffID("player", 30451) if ABcount >= 3 then return true end
Last edited by bu_ba_911; 09-10-2011 at 11:26 PM. Reason: Got the proper code working for Lost
Updated the main post with Kur's profiles list. Thanks again KuR.
To any profile creators: I put a note in there, but just to reiterate, please PM me the link directly to your profile post so that I can link to your post and you can receive rep from anyone who thinks you did well. Please also be honest with how well you think it works, any issues, etc. The post is color coded to give people a good idea of how well things are working... if you feel you deserve a different color please PM me and explain why.
ty so much
---------- Post added at 03:34 PM ---------- Previous post was at 03:01 PM ----------
damnit lol. now the rotation wont go unless i arc blast manually first. if i put arc blast on top priority he just spams arc blastthis is my stupid luck right here, guarantee that ive stuffed something up.
edit: nvm, fixed itkinda. just set it to 0. only way i can get it to work! it will do fine
Last edited by lostinthewoodslol; 09-11-2011 at 12:40 AM.
Can anyone help me do a "safe in neutral AH" profile for my frostmage? Im sniping auctions, and im getting constantly attacked by a butthurt rogue so I think it would be perfect if the profile somehow could make me use every defensive armor & use trinket when needed as well as iceblock, its important it doesnt attack back since bruisers will attack you then. Cheers![]()
Since it seems like n1bl3r isnt comming here anymore I see you have taken the task of keeping the arcane mage profile updated.
The single target profil is okay for dungeons but when it comes to really maximising the dps theres a few things that needs change:
1. You NEVER want to pop arcane power + cooldowns before you have 4 stacks of arcane blast!
2. You wanna use Flame Orb EVERY TIME its off cooldown!
3. You want to use Arcane Missiles BEFORE casting evocation! Its a waste to let 4 stacks of arcane blast run because you are evocating and then arcane missiles.
4. Arcane Power should ONLY be used every 2. minute TOGETHER with Mana Gem!
Looking forward to testing your new version.
Yeah Rowan has some valid points there.
A piece of code useful for all ranged dps class. Make a new ability called "extreme laziness" and place on top your abilities list:
OBJETIVE: If you dont have any target, this will choose the tank target.
Code:if GetNumPartyMembers() > 0 and UnitInRaid("player") == nil then local heisthetank = nil for i = 1, GetNumPartyMembers(), 1 do if UnitGroupRolesAssigned("party"..tostring(i)) == "TANK" then heisthetank = "party"..tostring(i) end end if heisthetank and UnitExists("target") == nil and UnitAffectingCombat(heisthetank) and UnitAffectingCombat(heisthetank.."target") and UnitIsDead(heisthetank.."target") == nil and UnitCanAttack("player",heisthetank.."target") then TargetUnit(heisthetank.."target") end end
Last edited by sheuron; 09-11-2011 at 05:49 AM.