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  1. #2011
    Xelper's Avatar ★ Elder ★
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    Originally Posted by TiefBlau View Post
    A suggestion if I may, would it be possible to add a "Copy selected rotation" / "Copy selected ability" button to the rotation/ability editors? It would be useful for testing and making backups of rotations in case you mess something up. It's a pain to create backups for the xml files.
    This is coming next, and its really the last thing on my to-do list. I'm overhauling the entire ability and rotation system to allow for multiple XMLs per class, copying rotations and abilities will be a part of this.

    [BETA] PQRotation - an automated ability priority queue.
  2. #2012
    tatelax's Avatar Private
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    Thanks Xelpher, works great +rep

  3. #2013
    bu_ba_911's Avatar Elite User
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    Originally Posted by Xelper View Post
    This is coming next, and its really the last thing on my to-do list. I'm overhauling the entire ability and rotation system to allow for multiple XMLs per class, copying rotations and abilities will be a part of this.
    can't wait for the multiple xml's going to make coding multiple profiles MUCH easier to share haha!
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  4. #2014
    xLegendx's Avatar Member
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    Originally Posted by onya View Post
    elemental and resto shaman 20110910

    combined the 2 profiles, added in an aoe elemental rotation. cleaned up the resto code a bit and changed it to the new customtarget thingy. only auto cancels totems and stops healing once you've been out of combat for 5 seconds now instead of immediately.

    feedback encouraged!

    What I don't like to much is the casting lightning bolt when there is nothing to heal. When I'm low on mana this is the last thing I want to cast lol
    Is there anyway to remove it? Or at least change it to only cast when about a certain percent of mana?

  5. #2015
    Debordes's Avatar Member
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    Originally Posted by xLegendx View Post
    What I don't like to much is the casting lightning bolt when there is nothing to heal. When I'm low on mana this is the last thing I want to cast lol
    Is there anyway to remove it? Or at least change it to only cast when about a certain percent of mana?
    The profile cast LB because it assumes you have
    Telluric Currents
    [COLOR=#FFD100 !important]Your attunement to natural energies causes your Lightning Bolt spell to restore mana equal to 40% of damage dealt.[/COLOR]

  6. #2016
    bu_ba_911's Avatar Elite User
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    Originally Posted by Debordes View Post
    The profile cast LB because it assumes you have
    Telluric Currents
    Your attunement to natural energies causes your Lightning Bolt spell to restore mana equal to 40% of damage dealt.
    ^^ yea LB is supposed to be almost your MAIN mana management skill as a Resto Sham.... Without it there is zero way you will be able to not go oom in a long fight..... if you don't ahve that skill i recommend fullheartedly that you get it.... i haven't used the most updated version, but the previous versions were fine as far as priorities went for me when i looked at it
    ^0^Team Nova's PQR NCC ^0^

    If you think someone did something good, take the time to show your appreciation!

  7. #2017
    xLegendx's Avatar Member
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    Oooooh, Thank you guys. I did not have that talent because I followed elitist jerks 10 man build -___-

  8. #2018
    Ninjaderp's Avatar Banned
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    I would love a Ret-PVP profile, one that resembles this HB-CC which I've had a lot of success with.

  9. #2019
    Xelper's Avatar ★ Elder ★
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    So I had an idea, but I really don't have the experience with Lua GUI frames to write it from scratch (or the time to figure them out AND make them look good).

    I want to make a transparent background on screen display that displays the icon and name of the current ability being cast. If someone who wants to take this up I will give you credit.

    Just create a typical WoW addon, and make this frame work as requested. It should have a function such as PQR_DisplaySpell(AbilityName, SpellID) that displays the info in the frame... the icon lookup should be based on spell ID not ability name since that is user defined.

    I will do the work in integrating it into PQR, have it auto injected, etc.


    I was considering having it display a few spell IDs, kind of like a timeline, but I don't think that will work with how everything is currently setup. I could have it loop through the abilities and find the first few that return true, however people have been writing profiles that execute action functions in the testing code... I will have to think about the best way to implement this, maybe another code section (or 2) for "Execute Prior to Ability Cast" and "Executue After Ability Cast"... but for now one icon is good.


    EDIT: Oh yeah, multiple profile XMLs is coming along nicely:
    Last edited by Xelper; 10-09-2011 at 04:46 PM.

  10. #2020
    onya's Avatar Member
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    Originally Posted by xLegendx View Post
    Oooooh, Thank you guys. I did not have that talent because I followed elitist jerks 10 man build -___-
    you could go into the rotation editor and just take it out.

  11. #2021
    Debordes's Avatar Member
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    Still waiting for a PvE disc build preferably a non AA/A build

  12. #2022
    sheuron's Avatar Knight-Champion
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    Originally Posted by Xelper View Post
    So I had an idea, but I really don't have the experience with Lua GUI frames to write it from scratch (or the time to figure them out AND make them look good).

    I want to make a transparent background on screen display that displays the icon and name of the current ability being cast. If someone who wants to take this up I will give you credit.

    Just create a typical WoW addon, and make this frame work as requested. It should have a function such as PQR_DisplaySpell(AbilityName, SpellID) that displays the info in the frame... the icon lookup should be based on spell ID not ability name since that is user defined.

    I will do the work in integrating it into PQR, have it auto injected, etc.


    I was considering having it display a few spell IDs, kind of like a timeline, but I don't think that will work with how everything is currently setup. I could have it loop through the abilities and find the first few that return true, however people have been writing profiles that execute action functions in the testing code... I will have to think about the best way to implement this, maybe another code section (or 2) for "Execute Prior to Ability Cast" and "Executue After Ability Cast"... but for now one icon is good.


    EDIT: Oh yeah, multiple profile XMLs is coming along nicely:
    Now you working on profiles two suggestions:

    - A textbox to write short notes about profile like keybinds used or changelog
    - Individual checkbox "This profile require combat for automode"

  13. #2023
    onya's Avatar Member
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    i uses gnosis castbars to get a better idea of what's going on. the top bar (down the bottom) is the gcd bar, the one below is a standard cast bar. the gcd bar shows instants as well as spells with a cast time, as long as the instant spells invoke the gcd which most do.

    here's a video of it in action, it's my first attempt at using fraps.

  14. #2024
    diesall's Avatar Contributor
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    @ Xelper: any possibility of being able to map more then 4 rotations to the "smart hotkey macro" in a future release

    @ everyone: anyone who has extensive PVE,PVP interruption lists and wants an easier way of swapping out interruption lists, this is my is my cata heroic list, simply change out the first 2 variables for your classes interrupt spellid and name:


    Code:
    -- interupts: Mind Freeze:47528, Skull Bash: cat:80965 Bear:80964, Rebuke:96231, Kick:1766, Pummel:6552, Counterspell:2139,
    local int = 47528
    local intn = "Mind Freeze"
    local Ss,Sd = GetSpellCooldown(int)
    local Scd = Ss + Sd - GetTime()
    local pveList = { "Healing Wave","Hex","Shock Blast","Chain Lightning","Shadow Strike","Dark Command","Confounding Flames","Warped Twilight","Conjure Twisted Visage","Focused Geyser","Flame Conduit","Chained Mind","Umbral Mending","Tranquility","Pact of Darkness","Charged Shot","Anti-Magic Prison","Reverberating Hymn","Summon Sun Orb","Inferno Leap","Hex","Ritual of Bloodletting","Chain Lightning","Lightning Lash","Greater Heal","Cloudburst","Force of Earth","Magma Eruption","Demon Portal","Force Grip","Holy Fire","Motivate","Seaswell","Fear","Drain Life","Pain and Suffering","Unholy Empowerment","Cursed Bullets","Fireball Volley","Ancient Power","Heal","Holy Light","Healing Wave","Flash Heal","Ancient Power","Blood Leech","Whispers of Hethiss","Tears of Blood"}
    local sname,_,_,_,_,_,_,_,sInt = UnitCastingInfo("target")
    
    
    if IsSpellInRange(intn,"target") == 1 and Scd < 0 and sInt == false then
        for i,v in ipairs(pveList) do
            if sname == v then CastSpellByID(int,"target") return false end
        end
    end

  15. #2025
    onya's Avatar Member
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    Originally Posted by diesall View Post
    @ Xelper: any possibility of being able to map more then 4 rotations to the "smart hotkey macro" in a future release

    @ everyone: anyone who has extensive PVE,PVP interruption lists and wants an easier way of swapping out interruption lists, this is my is my cata heroic list, simply change out the first 2 variables for your classes interrupt spellid and name:


    Code:
    -- interupts: Mind Freeze:47528, Skull Bash: cat:80965 Bear:80964, Rebuke:96231, Kick:1766, Pummel:6552, Counterspell:2139,
    local int = 47528
    local intn = "Mind Freeze"
    local Ss,Sd = GetSpellCooldown(int)
    local Scd = Ss + Sd - GetTime()
    local pveList = { "Healing Wave","Hex","Shock Blast","Chain Lightning","Shadow Strike","Dark Command","Confounding Flames","Warped Twilight","Conjure Twisted Visage","Focused Geyser","Flame Conduit","Chained Mind","Umbral Mending","Tranquility","Pact of Darkness","Charged Shot","Anti-Magic Prison","Reverberating Hymn","Summon Sun Orb","Inferno Leap","Hex","Ritual of Bloodletting","Chain Lightning","Lightning Lash","Greater Heal","Cloudburst","Force of Earth","Magma Eruption","Demon Portal","Force Grip","Holy Fire","Motivate","Seaswell","Fear","Drain Life","Pain and Suffering","Unholy Empowerment","Cursed Bullets","Fireball Volley","Ancient Power","Heal","Holy Light","Healing Wave","Flash Heal","Ancient Power","Blood Leech","Whispers of Hethiss","Tears of Blood"}
    local sname,_,_,_,_,_,_,_,sInt = UnitCastingInfo("target")
    
    
    if IsSpellInRange(intn,"target") == 1 and Scd < 0 and sInt == false then
        for i,v in ipairs(pveList) do
            if sname == v then CastSpellByID(int,"target") return false end
        end
    end
    consider the list copied.

    you'll need to check unitchannelinfo as well as unitcastinginfo to interupt channelled spells eg whispers of hethiss

    the wind shear code in my shaman profiles will interupt anyone in your parties target, not just yours

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