[Release] LuaNinja - Run protected Lua code menu

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  1. #601
    Garry__'s Avatar Active Member
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    Yeah latest version works.

    Would it be possible to use Destruction For Dummies - Addons - Curse with this?

    [Release] LuaNinja - Run protected Lua code
  2. #602
    nemiz's Avatar Member
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    ok maybe im stupid, but i rly want help with this and im rly new. i want this macro to do this in this exact priority
    Bloodrage if under 80 rage every time it can
    use Battleshout whenever its not up.
    use Bloodsurge (the insta slam proc) whenever its up
    use whirlwind whenever its usable
    use bloodthirst whenever usable
    if im over 60 rage cast cleave
    if the target is under 20% and whirlwind and bloodthirst is on cooldown cast execute instead of cleave.

    this is the macro i use atm but i get the error thats its blocked blizzard ui etc etc can u please help?

    #showtooltip Whirlwind
    /run local _,d,_ = GetSpellCooldown("Bloodrage") if (d == 0) then CastSpellByName("Bloodrage") end
    /run if not UnitBuff("player", "Battle Shout") then CastSpellByName("Battle Shout") end
    /startattack
    /run if UnitBuff("player", "Slam!") then CastSpellByName("Slam") end
    /run local _,a,_ = GetSpellCooldown("Whirlwind") if (a == 0) then CastSpellByName("Whirlwind") end
    /run local _,d,_ = GetSpellCooldown("Bloodthirst") if (d == 0) then CastSpellByName("Bloodthirst") end
    /run if UnitPower("Player") > 60 then CastSpellByName("Cleave") end
    /run local _,d,_ = GetSpellCooldown("Execute") if (d == 0) then CastSpellByName("Execute") end


    btw if its not possible to do the thing i listed can u please just make the blizzard block thing go away?, it comes when im trying to use the macro on a friendly or neutral player/mob
    what i mean is that the blizzard block addon ui thing comes when i press the macro and bloodrage is on cd and battle shout is on cd. meaning theres nothing it can use my attacks on
    Last edited by nemiz; 12-25-2009 at 07:03 PM.

  3. #603
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by zys924 View Post
    Hi,Cypher,Im a beginner in memory writing and take the lua protection crack as my first research. Iv also managed to locate the protection check function address and successfully patched it as always returning 1 to unprotect.
    My question is why dll injection is needed? is it necessary? Considering warden dectection safety? If i just write addresses to do unprotection, is that OK?
    I need to inject a DLL for safety reasons. Simply writing to that address is just asking for a ban, that's why all the other tools before this one were added to Warden's blacklist within days.

    Mine uses a hooking method which Warden currently cannot detect, however because of how it has to be implemented, you need to inject a DLL.

    Also, 'memory writing' is no safer than DLL injection. It's a myth that DLL injection is any more dangerous than modifying WoW via memory writing or w/e.

  4. #604
    Tracerv0's Avatar Member
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    Originally Posted by nemiz View Post
    ok maybe im stupid, but i rly want help with this and im rly new. i want this macro to do this in this exact priority
    Bloodrage if under 80 rage every time it can
    use Battleshout whenever its not up.
    use Bloodsurge (the insta slam proc) whenever its up
    use whirlwind whenever its usable
    use bloodthirst whenever usable
    if im over 60 rage cast cleave
    if the target is under 20% and whirlwind and bloodthirst is on cooldown cast execute instead of cleave.

    this is the macro i use atm but i get the error thats its blocked blizzard ui etc etc can u please help?

    #showtooltip Whirlwind
    /run local _,d,_ = GetSpellCooldown("Bloodrage") if (d == 0) then CastSpellByName("Bloodrage") end
    /run if not UnitBuff("player", "Battle Shout") then CastSpellByName("Battle Shout") end
    /startattack
    /run if UnitBuff("player", "Slam!") then CastSpellByName("Slam") end
    /run local _,a,_ = GetSpellCooldown("Whirlwind") if (a == 0) then CastSpellByName("Whirlwind") end
    /run local _,d,_ = GetSpellCooldown("Bloodthirst") if (d == 0) then CastSpellByName("Bloodthirst") end
    /run if UnitPower("Player") > 60 then CastSpellByName("Cleave") end
    /run local _,d,_ = GetSpellCooldown("Execute") if (d == 0) then CastSpellByName("Execute") end


    btw if its not possible to do the thing i listed can u please just make the blizzard block thing go away?, it comes when im trying to use the macro on a friendly or neutral player/mob
    what i mean is that the blizzard block addon ui thing comes when i press the macro and bloodrage is on cd and battle shout is on cd. meaning theres nothing it can use my attacks on
    this is the AoE version of that macro not the single target version. just add

    Code:
    /run StaticPopup_Hide("MACRO_ACTION_FORBIDDEN");
    and it will work.

  5. #605
    zys924's Avatar Active Member
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    Originally Posted by Cypher View Post
    I need to inject a DLL for safety reasons. Simply writing to that address is just asking for a ban, that's why all the other tools before this one were added to Warden's blacklist within days.

    Mine uses a hooking method which Warden currently cannot detect, however because of how it has to be implemented, you need to inject a DLL.

    Also, 'memory writing' is no safer than DLL injection. It's a myth that DLL injection is any more dangerous than modifying WoW via memory writing or w/e.
    thx,Cypher. Will you plz teach me something about how to implement that hook~ as well as which the secure functions to be hooked... or how to find one~ Providing some other helping posts can either be OK, thank u!

  6. #606
    Cypher's Avatar Kynox's Sister's Pimp
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    Originally Posted by zys924 View Post
    thx,Cypher. Will you plz teach me something about how to implement that hook~ as well as which the secure functions to be hooked... or how to find one~ Providing some other helping posts can either be OK, thank u!
    Just start at the beginning like everyone else. There's more than enough info in the memory editing section to get you started.

  7. #607
    lanman92's Avatar Active Member
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    Look at debug registers. They're a pain in the ass to implement, and you can only have 4, and they're a bit slow, but they're not currently detected like inline hooks/patches would be. I'm pretty sure there's a good documentation on intel.

  8. #608
    Mynewt's Avatar Sergeant
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    Originally Posted by Mynewt View Post
    Hi All,

    Absolutely loving this mod, its awesome. I'm however a complete coding noob so please forgive me if the answer to this question is so retardedly obvious.

    When I use LUA NINJA, and i need to log another character or reloadui I will get a wow critical error. Is there anyway to temporary disable the mod while the re-log/reloadui takes place?

    (it gets annoying hang to retype the changes i've made to some of the luaninja codes placed n the forumns).
    Ok guess I was being a bit of a Moron as theres quite obviously an EJECT radio button, whch I'm going to assume will do what I wanted. I say assume as when I select eject and press the inject/ject button the cmd window appears, scrolls past with and then chucks up an error.

  9. #609
    Ormin's Avatar Private
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    Cypher, could you tell me the basic idea how it works? If you have no time, I'm more than ready to port your LuaNinja to 2.4.3 using Olly ( <3 ). I badly need it :P

  10. #610
    Tracerv0's Avatar Member
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    Originally Posted by nemiz View Post
    can no one help me with this?
    ok maybe im stupid, but i rly want help with this and im rly new. i want this macro to do this in this exact priority
    Bloodrage if under 80 rage every time it can
    use Battleshout whenever its not up.
    use Bloodsurge (the insta slam proc) whenever its up
    use whirlwind whenever its usable
    use bloodthirst whenever usable
    if im over 60 rage cast cleave
    if the target is under 20% and whirlwind and bloodthirst is on cooldown cast execute instead of cleave.

    this is what i want the macro to do, but its not what it does. can u please help me edit the macro or even make a new one?

    #showtooltip Whirlwind
    /run local _,d,_ = GetSpellCooldown("Bloodrage") if (d == 0) then CastSpellByName("Bloodrage") end
    /run if not UnitBuff("player", "Battle Shout") then CastSpellByName("Battle Shout") end
    /startattack
    /run if UnitBuff("player", "Slam!") then CastSpellByName("Slam") end
    /run local _,a,_ = GetSpellCooldown("Whirlwind") if (a == 0) then CastSpellByName("Whirlwind") end
    /run local _,d,_ = GetSpellCooldown("Bloodthirst") if (d == 0) then CastSpellByName("Bloodthirst") end
    /run if UnitPower("Player") > 60 then CastSpellByName("Cleave") end
    /run local _,d,_ = GetSpellCooldown("Execute") if (d == 0) then CastSpellByName("Execute") end

    and with this macro, when i have Blessing of Might it just spams battle shout cuz its supposed to hold it up, but since they dont stack it just spams battleshout thinking its not on.
    Your not checking how much rage you have in the bloodrage script and your not checking for might in the battleshout script.

  11. #611
    greenthing's Avatar Contributor
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    I have a very advanced macro for DKs right now, there is just 1 part missing:
    Scourge Strike/Blood Strike. I've been trying a lot of stuff, but i just can't get it to work how I want it.

    Basically it has to be something like this:
    If (at least) 1 unholy & 1 frost rune is up it does Scourge Strike, else it checks for a blood rune and if 1 of those is up it does Blood Strike. With that information I can easily finish it on my own (it's actually getting insanely long with all the buffs it has to check ).

    Also, to make the macro loop itself just doesn't seem to work for me :S.

  12. #612
    andy012345's Avatar Active Member
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    Originally Posted by nemiz View Post
    ok maybe im stupid, but i rly want help with this and im rly new. i want this macro to do this in this exact priority
    Bloodrage if under 80 rage every time it can
    use Battleshout whenever its not up.
    use Bloodsurge (the insta slam proc) whenever its up
    use whirlwind whenever its usable
    use bloodthirst whenever usable
    if im over 60 rage cast cleave
    if the target is under 20% and whirlwind and bloodthirst is on cooldown cast execute instead of cleave.

    this is the macro i use atm but i get the error thats its blocked blizzard ui etc etc can u please help?

    #showtooltip Whirlwind
    /run local _,d,_ = GetSpellCooldown("Bloodrage") if (d == 0) then CastSpellByName("Bloodrage") end
    /run if not UnitBuff("player", "Battle Shout") then CastSpellByName("Battle Shout") end
    /startattack
    /run if UnitBuff("player", "Slam!") then CastSpellByName("Slam") end
    /run local _,a,_ = GetSpellCooldown("Whirlwind") if (a == 0) then CastSpellByName("Whirlwind") end
    /run local _,d,_ = GetSpellCooldown("Bloodthirst") if (d == 0) then CastSpellByName("Bloodthirst") end
    /run if UnitPower("Player") > 60 then CastSpellByName("Cleave") end
    /run local _,d,_ = GetSpellCooldown("Execute") if (d == 0) then CastSpellByName("Execute") end


    btw if its not possible to do the thing i listed can u please just make the blizzard block thing go away?, it comes when im trying to use the macro on a friendly or neutral player/mob
    what i mean is that the blizzard block addon ui thing comes when i press the macro and bloodrage is on cd and battle shout is on cd. meaning theres nothing it can use my attacks on
    For things like Execute, you might want to use IsUsableSpell.

    API IsUsableSpell - WoWWiki - Your guide to the World of Warcraft

  13. #613
    Cypher's Avatar Kynox's Sister's Pimp
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    Okay, I can't reproduce these apparent injection errors on my end.

    Would anyone be willing to help me out by 'donating' their PC for about 15-30 minutes?

    Basically, I'd just need you to set up some sort of remote access software (e.g. TeamViewer) and install a few debugging tools for me so I can dump out the information I need to try and fix this elusive ******* of a bug.

    Thanks.

  14. #614
    Elitetech's Avatar Contributor
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    Originally Posted by Cypher View Post
    Okay, I can't reproduce these apparent injection errors on my end.

    Would anyone be willing to help me out by 'donating' their PC for about 15-30 minutes?

    Basically, I'd just need you to set up some sort of remote access software (e.g. TeamViewer) and install a few debugging tools for me so I can dump out the information I need to try and fix this elusive ******* of a bug.

    Thanks.
    I'll help out in the future support of this amazing tool, just drop your MSN in a PM and i'll set it up

    Edit: Wouldn't you need someone that have the bug? Because in that case I can't help ;D
    Last edited by Elitetech; 12-27-2009 at 12:58 PM.
    Knowledge is often mistaken for intelligence. This is like mistaking a cup of milk for a cow.

  15. #615
    Sikas's Avatar Active Member
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    Yea, someone who has these bugs has to be able to reproduce them. Since Cypher can't telepathically know how to reproduce it.. or even have logs of the bugs, he'll have to see it for himself via TeamViewer. Btw, TeamViewer is great at work trying to access your home PC. Not sure how it works for gaming though...

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