[Release] LuaNinja - Run protected Lua code menu

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  1. #616
    Mynewt's Avatar Sergeant
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    I only have the error when trying to "EJECT" or as i'm hoping its for to un-do the hack so i cna log characters. If it would be helpful I could do it again and record the the infomation in the cmd box?

    EDIT: Also installing Teamviewer now.

    EDIT2: When I eject the module this is the last entry on the cmd prompt.

    Injector::EnsureModule szExePath = "C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d 08a205e442db5b\MSVCR80.DLL".
    Error! Injector: Could not find module in remote process.

    Hope this helps.
    Last edited by Mynewt; 12-27-2009 at 06:00 PM.

    [Release] LuaNinja - Run protected Lua code
  2. #617
    Elitetech's Avatar Contributor
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    Originally Posted by Mynewt View Post
    I only have the error when trying to "EJECT" or as i'm hoping its for to un-do the hack so i cna log characters. If it would be helpful I could do it again and record the the infomation in the cmd box?

    EDIT: Also installing Teamviewer now.

    EDIT2: When I eject the module this is the last entry on the cmd prompt.

    Injector::EnsureModule szExePath = "C:\Windows\WinSxS\x86_microsoft.vc80.crt_1fc8b3b9a1e18e3b_8.0.50727.4927_none_d 08a205e442db5b\MSVCR80.DLL".
    Error! Injector: Could not find module in remote process.

    Hope this helps.
    I've been running the program for ages and I've never had a reason to eject. I can simply log off and login, change character or change account, and the hack will still be loaded.
    Knowledge is often mistaken for intelligence. This is like mistaking a cup of milk for a cow.

  3. #618
    Mynewt's Avatar Sergeant
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    I keep getting memory errors from wow when the hacks loaded, but only when i try and log off. Next time it happens i'll copy the message.

  4. #619
    Mynewt's Avatar Sergeant
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    ERROR #132 (Ox85100084) Fatal Exception
    Program: D:\Program Files\World of Warcraft\wow.exe
    Exception: OxC0000005 (ACCESS_VIOLATION) at 001B:77B21FFe

    The instruction at 0X77B21FFE" referenced memory at "0x27C2C70"
    The memory could not be "read".

  5. #620
    Cypher's Avatar Kynox's Sister's Pimp
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    There should be no reason to eject the hack, so I did not add support for injection to the module.

    Once I fix this apparent but that problem SHOULD go away.

    And yes, I need someone who is experiencing the bug to help me out.

  6. #621
    Mynewt's Avatar Sergeant
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    I'm around all day today. let me know how I can help.

  7. #622
    grambaM's Avatar Member
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    Having an error when i try to load it

    Running Windows XP Professional 64 bit

    Now in earlier posts I saw a few people saying ways to get it to run the error i am getting is

    Code:
    Error! Injector: Could not create thread in remote process.
    now im not sure if it has to do with me running as administrator or not, someones post said i needed to go to start>accessories> right click command promp > click run as > click administrator and put my pass in. then when cmd loads up, i navigate to a .bat file? but there is no .bat file that i see, if there is any possible way, someone running windows xp pro 64bit that has this working please help me with step by step instructions how you get it to run please.


    EDIT: tested on my laptop windows xp pro 32 bit, and it works perfectly, so why cant i get it to work on 64 bit?
    Last edited by grambaM; 12-29-2009 at 02:40 PM.

  8. #623
    Baelzebub's Avatar Member
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    64 bit used to work in version v20091027a. It Doesn't with v20091215a
    I have tried injecting using the Inject/Eject IA32 button using Inject Radio button selected and it loads fine but won't do anything, not even the runforward script. Tried loading it using the Inject/Eject AMD64 button and it crashes before it loads guessing because the dll isn't coded for x64 but don't hold me to that :P

  9. #624
    Demonshade's Avatar get in da van, i got epix

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    Originally Posted by Cypher View Post

    * You will need the .NET 4.0 Beta 2 framework. Available here.
    ** See Notes section for minor restrictions.


    Originally Posted by Baelzebub View Post
    64 bit used to work in version v20091027a. It Doesn't with v20091215a
    I have tried injecting using the Inject/Eject IA32 button using Inject Radio button selected and it loads fine but won't do anything, not even the runforward script. Tried loading it using the Inject/Eject AMD64 button and it crashes before it loads guessing because the dll isn't coded for x64 but don't hold me to that :P
    Do u have it??
    /AFK shower

  10. #625
    Viral Fly-by's Avatar Contributor
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    Originally Posted by Demonshade View Post
    Do u have it??
    He does...if he didn't the GUI wouldn't even load. It's POSSIBLE that he downloaded the 32-bit version of .Net framework and therefore the GUI will load because 64-bit windows will run it...but then injection won't work.

  11. #626
    kairis1's Avatar Member
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    i downloaded net 4.0 and got the loader to start up (did not start with net 3.5) but then wow would not load.

    im on windows xp sp3 and i downloaded the x86 version i believe

  12. #627
    Auroraen's Avatar Private
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    i get "wrong Wow Version" when i run the LuaNinja.. anyone?

  13. #628
    Baelzebub's Avatar Member
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    Originally Posted by Demonshade View Post
    Do u have it??
    Originally Posted by Viral Fly-by View Post
    It's POSSIBLE that he downloaded the 32-bit version of .Net framework and therefore the GUI will load because 64-bit windows will run it...but then injection won't work.
    Made me double check myself. Thanks, always should

    HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\.NETFramework\v4.0.21006

    Pretty sure only x64 install selected.

    I am not expert but neither am i a total nub
    No sarcasm or such intended...hate the net sometimes

    Happy new year all

    P.S. If there is a later install from the version i have i will install later...today...honest...but pretty sure there wasn't

  14. #629
    noctural's Avatar Active Member Captain Copypasta CoreCoins Purchaser
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    Warlock (destro/demo) and Paladin (holy) addon for LuaNinja

    This is an addon utilizing LuaNinja for Holy Paladin and Demo/Destro Warlock.

    Here's how it works.
    1.)unzip it to your World of Warcraft\Interface\Addons folder.
    2.)Run Warcraft
    3.)Run LuaNinja
    4.)Set up macros
    4a.) create a macro with "/lockzor enable" -- this enables the warlock auto casting
    4b.) create a macro with "/lockzor disable" -- this disables the warlock auto casting
    4c.) create a macro with "/run ToggleLockSpec()" --this specifies the lock casting rotation for your spec. By default is is Destruction. If you run this macro, it will toggle between the Demo and Destro casting rotations. Make sure you have changed to this spec

    4d.) create a macro with "/healzor enable" -- enables paladin healing rotation
    4e.) create a macro with "/healzor disable" -- disables the paladin healing rotation
    4f.) create a macro with "/run SetBeaconTarget()" -- this sets your current target to be the beacon target
    4g.) create a macro with "/run SetSacredTarget()" -- this sets your current target to be the sacred shield target
    4h.) create a macro with "/run ToggleForceHoly()" -- this forces the healing to always keep up 'Light's Grace' buff, that makes holy light casting faster. E.g. if you do not have the buff 'Light's Grace', then the next cast will be a holy light to get that buff. I normally only enable this during RAIDS..because I cast so many holy lights.. I cant afford a 2 second cast when someone needs one. It drastically increases healing output.

    That's it! Why all the macros? Well, I'm not smart enough to make a 'menu' for the addon where you could simply check all these options.. if someone would like to make one or show a simple example, that would be insanely helpful!

    If you have any recommendations to make this better, please let me know!


    Healzor/Lockzor Addon!

  15. #630
    ninjamint's Avatar Private
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    I'm interested in making a bot program for WoW, that will target, run towards target, and attack the target, then check if target has died, and repeat ( for closest target ); that would of course be a simple start, to something more complex ( hopefully ) down the road, but for now I've already ran into an important and relevant issue;

    Neither of these PROTECTED functions work:

    PROTECTED TargetNearestEnemy([reverseFlag])
    PROTECTED TargetUnit("unit")

    Both have been blocked, no lua error, and no functionality, just a neat little window saying "A macro script has been blocked from an action only available to the Blizzard UI."

    I'm using 3.3 interface...

    Future question:
    Using the WoW Api, are there any existing methods to locate a Unit's location, as well as my own? This way I could determine the angle, and rotate the player to face the target, so that he always runs towards it.

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