MobBot 2.0 - Dynamic realistic pathing & more. menu

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  1. #106
    Jmart's Avatar Corporal
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    Those errors should be fixed in the new v2.0.1, which is available now

    MobBot 2.0 - Dynamic realistic pathing & more.
  2. #107
    Distiny's Avatar Site Donator Cheat or Die!
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    I am using 2.0.1

  3. #108
    Sylencer90's Avatar Member
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    I'd give it a try but sadly i got banned and completely lost interest in this "Game".

  4. #109
    funkyou's Avatar Member
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    What about the altitude of the terrain? Will you do something about it?

  5. #110
    Distiny's Avatar Site Donator Cheat or Die!
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    my error is related to a "ban" since I get the error retrieving data when logging in with that account on a client

  6. #111
    combat82's Avatar Member
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    Has anyone been able to figure out what the safest maximum walking speed is? I have mine currently set to 3 and after an hour I am only averaging 5700 XP/h

  7. #112
    Zakjoe's Avatar Sergeant
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    Currently running 34 km/h.

    New bot doesn't seem to work for me, it hangs. The old one seems very slow and doesn't snipe. It was doing it earlier but not much now.

  8. #113
    Luckiesonfire's Avatar Sergeant
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    Is there anyway we can do "safe" multi-botting without catch-flee / IP banned? Thanks

  9. #114
    ziggrrauglurr's Avatar Member
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    Hi, I'm getting errors, apparently with the navigation server. Perhaps it's an unexpected/null response?
    What should be disabled in this case? Human pathing won't work without this, right?

    Thanks for all the work you are doing!

    [22:44:15] Arriving to Pokestop: Escultura A La Simplicidad in (2m)
    [22:44:15] Requesting routing info to www.yournavigation.org
    [22:44:36] Routing error: Unable to connect to the remote server
    [22:44:37] Name: Escultura A La Simplicidad XP: 50, Gems: 0, Items: 1 x ItemRevive, 2 x ItemPokeBall
    [22:44:40] System.NullReferenceException: Object reference not set to an instance of an object.
    at PoGo.PokeMobBot.Logic.Tasks.CatchPokemonTask.<Execute>d__1.MoveNext() in C:\Users\Junior\Source\Repos\MobBotTemp\PoGo.PokeMobBot.Logic\Tasks\CatchPokemon Task.cs:line 131
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at PoGo.PokeMobBot.Logic.Tasks.CatchLurePokemonsTask.<Execute>d__0.MoveNext() in C:\Users\Junior\Source\Repos\MobBotTemp\PoGo.PokeMobBot.Logic\Tasks\CatchLurePok emonsTask.cs:line 51
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
    at PoGo.PokeMobBot.Logic.Tasks.FarmPokestopsTask.<NoTeleport>d__3.MoveNext() in C:\Users\Junior\Source\Repos\MobBotTemp\PoGo.PokeMobBot.Logic\Tasks\FarmPokestop sTask.cs:line 455
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at PoGo.PokeMobBot.Logic.Tasks.FarmPokestopsTask.<Execute>d__1.MoveNext() in C:\Users\Junior\Source\Repos\MobBotTemp\PoGo.PokeMobBot.Logic\Tasks\FarmPokestop sTask.cs:line 34
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.ValidateEnd(Task task)
    at PoGo.PokeMobBot.Logic.State.FarmState.<Execute>d__0.MoveNext() in C:\Users\Junior\Source\Repos\MobBotTemp\PoGo.PokeMobBot.Logic\State\FarmState.cs :line 53
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at PoGo.PokeMobBot.Logic.State.StateMachine.<Start>d__3.MoveNext() in C:\Users\Junior\Source\Repos\MobBotTemp\PoGo.PokeMobBot.Logic\State\StateMachine .cs:line 37

  10. #115
    Jmart's Avatar Corporal
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    Since the 2.0.1 update, this bot has been rock solid for me. I ran it for 8 hours straight without any issue. Good job on the stability! I created a fresh account to only use with this bot. I'm running it for 8 hours a day at a slow speed of less than 10 kmh. I'm also running it locally, so no location jumps. I'll see if this account gets banned or not.

    Thanks again!

  11. #116
    LEXLUNG's Avatar Member
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    i tried the new MobBot 2.0.1 yesterday with all the autopathing and shit, really slow walking speed etc....
    Today Failed to get game data from server. It was a lvl 39 Acc just wanted to be 40.

    Im not really sad because i still have some lvl 38 accs.
    My advice for you guys. STOP BOTING if you dont wanna lose your high lvl accs.
    Btw this human pathing thingy sucks ass anyway and will never save you from being banan.

  12. #117
    pidgeyking's Avatar Sergeant
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    Anyone else gotten banned without making a stupid mistake ? I ran this bot over the weekend but it's so slow. If it's not 100% safe then there's no point in running anymore, it's just too slow, i'd be better off grinding 6stop myself. But still, thanks for the effort, it did work very well and avoided soft bans.

  13. #118
    LEXLUNG's Avatar Member
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    Originally Posted by pokemongoplayer View Post
    "UsePokeStopLuckyNumber": true,
    "PokestopSkipLuckyNumberMinUse": 3,
    "PokestopSkipLuckyNumber": 1,
    "PokestopSkipLuckyMin": 0,
    "PokestopSkipLuckyMax": 4

    Also I would like to know how big the sniping scan area is.

    -removed scam link-
    Can someone ban this guy (signature)?
    Last edited by Smitten; 08-16-2016 at 02:34 AM.

  14. #119
    cl3537's Avatar Member
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    Originally Posted by pidgeyking View Post
    Anyone else gotten banned without making a stupid mistake ? I ran this bot over the weekend but it's so slow. If it's not 100% safe then there's no point in running anymore, it's just too slow, i'd be better off grinding 6stop myself. But still, thanks for the effort, it did work very well and avoided soft bans.
    Good so don't use it then, get your 1000 pokemon and 2000 stops in 30 minutes and quit for the day you aren't going to get more than 200k - 250k (depending on toss bonus) per session anyway. Same result but I bet you get banned quicker.

  15. #120
    Dogcom's Avatar Member
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    i had this bot running for 13hour in my Lv32. Earn around 14K xp per hour, Transfered over 594pokemon. Probably need atleast 50-60hour from Lv32 to 33.

    not the fastest bot i ever use.. but it is safe. Hopefully i can get this bot to Lv35 and call it a day.

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