Necrobot - sniping | egghatch | gpx | lure | incense | & more menu

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  1. #166
    katja's Avatar Member
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    Is there a good explained tutorial for github noobs how i can edit some files and merge the new files from the server without overwriting my changes? you know what i mean? i got the github client but no clue how to do this

    Necrobot - sniping | egghatch | gpx | lure | incense | & more
  2. #167
    mpslayer's Avatar Contributor
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    I created a step by step guide to get it to run for those having issues.
    http://www.ownedcore.com/forums/poke...oxrev-bot.html (Step by Step How To run the FeroxRev Bot)
    Rebot Mod (RIP)

  3. #168
    mpslayer's Avatar Contributor
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    This is Ferox's from reddit it's the original. Not sure what changes neero has made but this one has everything you need.
    Rebot Mod (RIP)

  4. #169
    qwardon's Avatar Member
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    @inny
    this is some really awesome stuff that im gonna test right now. I dont know how to code but figuring out how this stuff works is even more fun than playing pokemon. Thanks for the help! Gonna report back later if it worked for me =)

  5. #170
    Inny's Avatar Corporal
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    Here's another mod:

    Upgrade Pokéball type if possible, when capture probability is < 20%
    Logic.cs 111:
    Code:
                            //Throw berry if we can
                            await UseBerry(pokemon.EncounterId, pokemon.SpawnpointId);
                            // Upgrade Pokeball if < 20% cap chance
                            if (encounterPokemonResponse?.CaptureProbability.CaptureProbability_.First() < 0.20) {
                                if (pokeball == MiscEnums.Item.ITEM_POKE_BALL) pokeball = MiscEnums.Item.ITEM_GREAT_BALL;
                                else if (pokeball == MiscEnums.Item.ITEM_GREAT_BALL) pokeball = MiscEnums.Item.ITEM_ULTRA_BALL;
                                else if (pokeball == MiscEnums.Item.ITEM_ULTRA_BALL) pokeball = MiscEnums.Item.ITEM_MASTER_BALL;
                            }

  6. #171
    Inny's Avatar Corporal
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    Originally Posted by qwardon View Post
    @inny
    this is some really awesome stuff that im gonna test right now. I dont know how to code but figuring out how this stuff works is even more fun than playing pokemon. Thanks for the help! Gonna report back later if it worked for me =)
    Yeah, right! I'm having a lot of fun fiddling around with this stuff myself. Should be studying for my exam tomorrow, hehehe.
    But at least my bot is running meanwhile.
    Not looking forward to getting banned / all of this being over, but hey, guess then we'll get back to summer.
    For now, have fun!!

  7. #172
    CyaBB's Avatar Member Authenticator enabled
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    Happens sometimes:

    Necrobot - sniping | egghatch | gpx | lure | incense | &amp; more-error-1-jpg
    Last edited by CyaBB; 07-21-2016 at 05:51 PM.

  8. #173
    shadowht's Avatar Member CoreCoins Purchaser
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    @Inny
    did you meant to comment await EvolveAllPokemonWithEnoughCandy(); instead of await TransferDuplicatePokemon(true); for "Do not evolve Pokémon" ?

    edit.
    and where do i put the code for Use Ultra/Great Balls on Pokémon capture when their count exceed what you would drop from inventory
    Last edited by shadowht; 07-21-2016 at 05:54 PM.

  9. Thanks Inny (1 members gave Thanks to shadowht for this useful post)
  10. #174
    in_debt's Avatar Member
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    So I should avoid this release if I dont want my vaporeons to get grinded right? no pokemonID list to edit?

  11. #175
    kaptainkook's Avatar Member
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    ***********************************************
    Last edited by kaptainkook; 07-21-2016 at 06:18 PM.

  12. #176
    andrerdxd's Avatar Sergeant
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    Originally Posted by Inny View Post
    Do not evolve Pokémon
    Logic.cs 42:
    Code:
    	//await TransferDuplicatePokemon(true);
    Isn't that supose to be:

    Code:
    	//await EvolveAllPokemonWithEnoughCandy();
    ????

  13. #177
    ZlP's Avatar Member
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    Is there a way for when I catch X, that it auto transfers it no matter what? Restarting the bot is tedious because of my catch rate.

  14. #178
    seagula's Avatar Member
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    Anyway to write in some stats every now and then like Level, Top 10 poke think that is why people like to check what's going on.

  15. #179
    Inny's Avatar Corporal
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    Originally Posted by shadowht View Post
    @Inny
    did you meant to comment await EvolveAllPokemonWithEnoughCandy(); instead of await TransferDuplicatePokemon(true); for "Do not evolve Pokémon" ?
    Absolutely right!

    Originally Posted by shadowht View Post
    and where do i put the code for Use Ultra/Great Balls on Pokémon capture when their count exceed what you would drop from inventory
    Logic.cs in private async Task<MiscEnums.Item> GetBestBall(int? pokemonCp ~179+:

    Updated post.

  16. Thanks shadowht (1 members gave Thanks to Inny for this useful post)
  17. #180
    MonsterMMORPG's Avatar Active Member
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    does current state of the bot have auto incubate eggs mode? for auto hatching

    or has anyone released a code for it?

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