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  1. #631
    hardell's Avatar Member
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    Originally Posted by DanGuerrero View Post
    Yeah I figured, or maybe a way to keep Pokemon with >500CP else transfer? I guess it's the same ,

    goal is too keep a unique pokemon of each (and more if there higher cp) while discarding their weak
    I would start rewriting the entire transfer logic so that people can mix various types and filters, but Necro said he's working on something already so I gotta wait for him to tell me what what it is so that we don't both work on the same thing or something.

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  2. #632
    Jelle86's Avatar Sergeant
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    I just checked on nox and my inv states: 635/350 (which is correct btw... 340 pokeballs and stuff..)

  3. #633
    psicrest's Avatar Active Member

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    Originally Posted by sabbir9985 View Post
    Well I can't seem to get any token after I input the right key
    Download the source code here https://github.com/psicrest/Pokemon-...ive/master.zip

  4. Thanks sabbir9985, Nayder (2 members gave Thanks to psicrest for this useful post)
  5. #634
    DanGuerrero's Avatar Member
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    Originally Posted by hardell View Post
    I would start rewriting the entire transfer logic so that people can mix various types and filters, but Necro said he's working on something already so I gotta wait for him to tell me what what it is so that we don't both work on the same thing or something.
    Right now I have the leaveStrongest which is perfect, but it transfers extra high level eevees, for example, that I'd like to keep

    Originally Posted by Jelle86 View Post
    I just checked on nox and my inv states: 635/350 (which is correct btw... 340 pokeballs and stuff..)
    Happens when you level up

  6. #635
    wetshrimp's Avatar Member
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    Originally Posted by psicrest View Post
    https://github.com/psicrest/Pokemon-...ive/master.zip

    1. Work around to make the google login persistent even on reboot by outputting the right refresh code token and pasting it in App.config
    2. Added Merudo's snippet that will auto transfer pokemon when it reaches a certain number of pokemon catches.
    3. Added tentrust's snippet that auto restart the bot when a common exception/error is triggered.
    4. Added a Lat / Long Location for every pokestop and pokemon encounter (Can be used to make a real time map where your character is going)

    TODO:

    1. Make the bot run in multiple instances.
    2. Include a status of Total XP gained, Current level, XP per Hour
    3. create a text file that will store the googlerefreshtoken.
    is that token regenerated every time we start the app, and by pasting it in there, no need to get a new one?

    here are things to add:
    auto egg incubator walker
    Display current items, current EXP/nextlevel, # pokestops opened, # pokemon caught / # pokemon encountered
    keep pokemon (not transfer) certain species < or > a certain CP. (logical rules basically)
    red color for run away, green color for catch
    increase radius of walking to catch more pokemon??

  7. #636
    b0Ni07's Avatar Sergeant Major
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    Originally Posted by DanGuerrero View Post
    Right now I have the leaveStrongest which is perfect, but it transfers extra high level eevees, for example, that I'd like to keep



    Happens when you level up
    remove "PokemonId.Eevee", in Program.cs "private static async Task TransferAllButStrongestUnwantedPokemon(Client client)"

  8. #637
    DeKnarf's Avatar Active Member
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    Originally Posted by DanGuerrero View Post
    Right now I have the leaveStrongest which is perfect, but it transfers extra high level eevees, for example, that I'd like to keep
    You can define specific rules in Program.cs
    .
    bitcoin? or gold coin?
    .

  9. #638
    CyaBB's Avatar Member Authenticator enabled
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    Originally Posted by DeKnarf View Post
    Sorry, I said Client.cs before, but it's actually in App.config (capital A)

    Code:
        <add key="TransferType" value="cp"/><!--none/cp/leaveStrongest/duplicate/all Whitelists/blackslists for each type is in Program.cs-->
        <add key="TransferCPThreshold" value="400"/><!--transfer pokemon with CP less than this value if cp transfer type is selected. Whitelist in Program.cs-->
    Transfers every Pokemon below 400 CP.

    You can define which pokemon to transfer or not to transfer in Program.cs
    Ah we didnt understand each other. I thought there is an option where i can tell the bot "save 10 rattata" and all about this amount -> transfer. Not cp, I mean amount of pokemons.

    I meant: "Merudos snippet"
    2. Added Merudo's snippet that will auto transfer pokemon when it reaches a certain number of pokemon catches.
    Last edited by CyaBB; 07-21-2016 at 05:36 AM.

  10. #639
    wetshrimp's Avatar Member
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    Originally Posted by nonm View Post
    Good Morning guys , I will have a big Update ready in some Hours
    Some suggestoins on what to add. Thanks!

    auto egg incubator walker
    Display current items, current EXP/nextlevel, # pokestops opened, # pokemon caught / # pokemon encountered
    keep pokemon (not transfer) certain species < or > a certain CP. (logical rules basically)
    red color for run away, green color for catch
    increase radius of walking to catch more pokemon?? (whats the current radius or how does it work?)
    make excellent throw (does it do this already?)
    log or txt of pokemon caught, total exp, etc outside the cmd file

  11. #640
    tironas's Avatar Member
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    Originally Posted by iShinichi View Post
    really short version:
    Install Visual Studio 2015 (any version)
    open the project
    change your app configs info (login, token, lat/long....) in VS (&save)
    press F5
    enjoy
    Thanks, will try

  12. #641
    psicrest's Avatar Active Member

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    Originally Posted by wetshrimp View Post
    is that token regenerated every time we start the app, and by pasting it in there, no need to get a new one?

    here are things to add:
    auto egg incubator walker
    Display current items, current EXP/nextlevel, # pokestops opened, # pokemon caught / # pokemon encountered
    keep pokemon (not transfer) certain species < or > a certain CP. (logical rules basically)
    red color for run away, green color for catch
    increase radius of walking to catch more pokemon??
    Before, everytime you restarted the bot you will have to enter the code in google.com/device. The workaround on that repo is to use the refreshtoken so that it will automatically relog back without enterting the user code, also i put a snippet from one of the post here that will automatically restart the bot if it detected an error that used to result to crash. I've been running my bot for more than 3 hours now, Its restarting automatically if theres an error.

  13. Thanks Malkira (1 members gave Thanks to psicrest for this useful post)
  14. #642
    kaptainkook's Avatar Member
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    im also getting
    Unhandled Exception: System.ArgumentNullException: Value cannot be null.
    Parameter name: value
    at Google.Protobuf.ProtoPreconditions.CheckNotNull[T](T value, String name)
    at PokemonGo.RocketAPI.GeneratedCode.Request.Types.AuthInfo.Types.JWT.set_Contents( String value) in C:\Users\Kaptain\Desktop\mainacc\PokemonGo\RocketAPI\GeneratedCode\Request.cs:li ne 1625
    at PokemonGo.RocketAPI.Helpers.RequestBuilder.GetInitialRequest(String authToken, AuthType authType, Double lat, Double lng, Double altitude, Requests[] customRequests) in C:\Users\Kaptain\Desktop\mainacc\PokemonGo\RocketAPI\Helpers\RequestBuilder.cs:l ine 16
    at PokemonGo.RocketAPI.Helpers.RequestBuilder.GetInitialRequest(String authToken, AuthType authType, Double lat, Double lng, Double altitude, RequestType[] customRequestTypes) in C:\Users\Kaptain\Desktop\mainacc\PokemonGo\RocketAPI\Helpers\RequestBuilder.cs:l ine 44
    at PokemonGo.RocketAPI.Client.<SetServer>d__22.MoveNext() in C:\Users\Kaptain\Desktop\mainacc\PokemonGo\RocketAPI\Client.cs:line 302
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.GetResult()
    at PokemonGo.RocketAPI.Console.Program.<Execute>d__5.MoveNext() in C:\Users\Kaptain\Desktop\mainacc\PokemonGo\RocketAPI\Console\Program.cs:line 132
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_1(Ob ject state)
    at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem. ExecuteWorkItem()
    at System.Threading.ThreadPoolWorkQueue.Dispatch()
    at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()

  15. #643
    spoofjack's Avatar Active Member
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    Originally Posted by hardell View Post
    I would start rewriting the entire transfer logic so that people can mix various types and filters, but Necro said he's working on something already so I gotta wait for him to tell me what what it is so that we don't both work on the same thing or something.
    Do you have your own fork running? Or are you just working along side him.

  16. #644
    Jelle86's Avatar Sergeant
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    Originally Posted by DanGuerrero View Post
    Right now I have the leaveStrongest which is perfect, but it transfers extra high level eevees, for example, that I'd like to keep



    Happens when you level up
    Oh..of course, how did I not think of that. Thx

  17. #645
    Sithylis's Avatar Elite User Authenticator enabled
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    Originally Posted by wetshrimp View Post
    can you explain how to make a different color instead of GREEN for pokemon that RAN AWAY? In the code, both the CAUGHT and RAN AWAY are in the same chunk of ColoredConsoleWrite and im not sure the exact logic in the argument there to fix it

    I would like to make the RAN AWAY line to be RED.

    edit: figured out the code to prevent it from transferring immediately.
    Pokemon running away is now red
    https://github.com/DetectiveSquirrel...-Go-Rocket-API

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