-
Member
works for like 5 minutes then crashes. Even with the auto googletoken, not too sure what to do :\
-
Member
-
Member
Originally Posted by
psicrest
https://github.com/psicrest/Pokemon-...ive/master.zip
1. Work around to make the google login persistent even on reboot by outputting the right refresh code token and pasting it in App.config
2. Added Merudo's snippet that will auto transfer pokemon when it reaches a certain number of pokemon catches.
3. Added tentrust's snippet that auto restart the bot when a common exception/error is triggered.
4. Added a Lat / Long Location for every pokestop and pokemon encounter (Can be used to make a real time map where your character is going)
TODO:
1. Make the bot run in multiple instances.
2. Include a status of Total XP gained, Current level, XP per Hour
3. create a text file that will store the googlerefreshtoken.
Nvm thank you so much amazing help
-
Member
Originally Posted by
psicrest
https://github.com/psicrest/Pokemon-...ive/master.zip
1. Work around to make the google login persistent even on reboot by outputting the right refresh code token and pasting it in App.config
2. Added Merudo's snippet that will auto transfer pokemon when it reaches a certain number of pokemon catches.
3. Added tentrust's snippet that auto restart the bot when a common exception/error is triggered.
4. Added a Lat / Long Location for every pokestop and pokemon encounter (Can be used to make a real time map where your character is going)
TODO:
1. Make the bot run in multiple instances.
2. Include a status of Total XP gained, Current level, XP per Hour
3. create a text file that will store the googlerefreshtoken.
Kinda new to this, how do you get the refresh token info?
Edit: I'm dumb, should've run the program before asking.
Last edited by Elytius; 07-21-2016 at 04:19 AM.
-
Member
says caught but doesnt work
-
Anyone having issue with bot being out of pokebolls / great / ultrabolls?
Pokestops are not giving pokeballs for some reason? Is it just me?
-
Originally Posted by
nav4321
Anyone having issue with bot being out of pokebolls / great / ultrabolls?
Pokestops are not giving pokeballs for some reason? Is it just me?
You are not alone im missing all my hyperballs.
-
Member
Originally Posted by
Elytius
Somehow this is bypassing my item limit, which is awesome. On my fresh account I have 608/350 items.
u wot m8?! wow, 
you have any idea why?
-
Member
Originally Posted by
Elytius
Kinda new to this, how do you get the refresh token info?
would also like to know that
-
Member
Originally Posted by
psicrest
https://github.com/psicrest/Pokemon-...ive/master.zip
1. Work around to make the google login persistent even on reboot by outputting the right refresh code token and pasting it in App.config
2. Added Merudo's snippet that will auto transfer pokemon when it reaches a certain number of pokemon catches.
3. Added tentrust's snippet that auto restart the bot when a common exception/error is triggered.
4. Added a Lat / Long Location for every pokestop and pokemon encounter (Can be used to make a real time map where your character is going)
TODO:
1. Make the bot run in multiple instances.
2. Include a status of Total XP gained, Current level, XP per Hour
3. create a text file that will store the googlerefreshtoken.
Have this error after copying the token and launching again:
Code:
Coded by Ferox - edited by NecronomiconCoding
Awesome! You have already got the newest version!
Необработанное исключение: System.ArgumentNullException: Значение не может быть
неопределенным.
Имя параметра: value
в Google.Protobuf.ProtoPreconditions.CheckNotNull[T](T value, String name)
в PokemonGo.RocketAPI.GeneratedCode.Request.Types.AuthInfo.Types.JWT.set_Cont
ents(String value) в C:\Users\Егор\Desktop\Pokemon-Go-Rocket-API-master\PokemonG
o\RocketAPI\GeneratedCode\Request.cs:строка 1625
в PokemonGo.RocketAPI.Helpers.RequestBuilder.GetInitialRequest(String authTok
en, AuthType authType, Double lat, Double lng, Double altitude, Requests[] custo
mRequests) в C:\Users\Егор\Desktop\Pokemon-Go-Rocket-API-master\PokemonGo\Rocket
API\Helpers\RequestBuilder.cs:строка 16
в PokemonGo.RocketAPI.Helpers.RequestBuilder.GetInitialRequest(String authTok
en, AuthType authType, Double lat, Double lng, Double altitude, RequestType[] cu
stomRequestTypes) в C:\Users\Егор\Desktop\Pokemon-Go-Rocket-API-master\PokemonGo
\RocketAPI\Helpers\RequestBuilder.cs:строка 44
в PokemonGo.RocketAPI.Client.<SetServer>d__22.MoveNext() в C:\Users\Егор\Desk
top\Pokemon-Go-Rocket-API-master\PokemonGo\RocketAPI\Client.cs:строка 302
--- Конец трассировка стека из предыдущего расположения, где возникло исключение
---
в System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
в System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNoti
fication(Task task)
в System.Runtime.CompilerServices.TaskAwaiter.GetResult()
в PokemonGo.RocketAPI.Console.Program.<Execute>d__6.MoveNext() в C:\Users\Его
р\Desktop\Pokemon-Go-Rocket-API-master\PokemonGo\RocketAPI\Console\Program.cs:ст
рока 134
--- Конец трассировка стека из предыдущего расположения, где возникло исключение
---
в System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6
_1(Object state)
в System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object stat
e)
в System.Threading.ExecutionContext.RunInternal(ExecutionContext executionCon
text, ContextCallback callback, Object state, Boolean preserveSyncCtx)
в System.Threading.ExecutionContext.Run(ExecutionContext executionContext, Co
ntextCallback callback, Object state, Boolean preserveSyncCtx)
в System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWork
Item.ExecuteWorkItem()
в System.Threading.ThreadPoolWorkQueue.Dispatch()
в System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
-
Active Member
Originally Posted by
CyaBB
You are not alone im missing all my hyperballs.
Hyperballs is German for Ultraballs, right?
Make sure you tell the bot not to use them:
In Client.cs
Code:
if (masterBallsCount > 0)
return MiscEnums.Item.ITEM_MASTER_BALL;
if (ultraBallsCount > 0)
return MiscEnums.Item.ITEM_ULTRA_BALL;
if (greatBallsCount > 0)
return MiscEnums.Item.ITEM_GREAT_BALL;
return MiscEnums.Item.ITEM_POKE_BALL;
change it to:
Code:
if (masterBallsCount > 99)
return MiscEnums.Item.ITEM_MASTER_BALL;
if (ultraBallsCount > 40)
return MiscEnums.Item.ITEM_ULTRA_BALL;
if (greatBallsCount > 25)
return MiscEnums.Item.ITEM_GREAT_BALL;
return MiscEnums.Item.ITEM_POKE_BALL;
This will keep at least 25 great balls, 40 ultraballs (or hyperballs) and 99 masterballs in your inventory.
.
bitcoin? or gold coin?
.
-
Post Thanks / Like - 2 Thanks
-
Corporal
Originally Posted by
nav4321
Anyone having issue with bot being out of pokebolls / great / ultrabolls?
Pokestops are not giving pokeballs for some reason? Is it just me?
Originally Posted by
CyaBB
You are not alone im missing all my hyperballs.
Somhow this version sucks with Pokestops...
https://gyazo.com/e559fdfb4831c984f7a64e944aed165e
:<
-
Member
Originally Posted by
psicrest
https://github.com/psicrest/Pokemon-...ive/master.zip
1. Work around to make the google login persistent even on reboot by outputting the right refresh code token and pasting it in App.config
2. Added Merudo's snippet that will auto transfer pokemon when it reaches a certain number of pokemon catches.
3. Added tentrust's snippet that auto restart the bot when a common exception/error is triggered.
4. Added a Lat / Long Location for every pokestop and pokemon encounter (Can be used to make a real time map where your character is going)
TODO:
1. Make the bot run in multiple instances.
2. Include a status of Total XP gained, Current level, XP per Hour
3. create a text file that will store the googlerefreshtoken.
Looking forward to multiple instances!!! 

-
Originally Posted by
Elytius
Kinda new to this, how do you get the refresh token info?
This is for google login only
1. Before you run the bot make sure that google refresh token in app.config has no value
Code:
<add key="GoogleRefreshToken" value="">
2. Set your location in App.config and run the code in Visual Studio
3. In the console window you wil be asked to visit google.com/device and you need to input the key. After you input the right key, The refresh token will be printed in the console window. Right click the upper left most icon of your console window, choose EDIT -> MARK . You will be able to highlight the text inside the console, make sure to highlight the refresh code and then right click on it so it will be copied into your clipboard.
4. Stop/Exit the bot and go back to App.config -> Paste the refresh token in like this
Code:
<add key="GoogleRefreshToken" value="1/34UibMdc-Qn5AbewpDR-QZv8w_STqik13RFHqXV_Jd6TA">
5. Now you dont have to go to google.com/device to register your bot, It will automatically login with your credentials and the bot auto restarts when it crashes.
-
Post Thanks / Like - 2 Thanks
-
Member
Originally Posted by
daastaman
u wot m8?! wow,
you have any idea why?
its because when you level up the game gives you alot of items for each level. if you surpass the 350 mark it just keeps stacking the items regardless unlike getting more from pokestops