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  1. #511
    ersenos's Avatar Member
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    i just noticed this is using my best balls first? its using my ultra balls when i have loads of poke and ultra left? how do i change this

    EDIT: i figured it out, i just commented out these too lines

    i can comment them back in when i want them to use my best balls


    //if (masterBallsCount > 0)
    // return MiscEnums.Item.ITEM_MASTER_BALL;

    //if (ultraBallsCount > 0)
    // return MiscEnums.Item.ITEM_ULTRA_BALL;
    Last edited by ersenos; 07-21-2016 at 02:45 AM.

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  2. #512
    DeKnarf's Avatar Active Member
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    Originally Posted by expander8 View Post
    anyone knows if it's possible to evolve in nox and bot at the same time?
    Yes, that is possible. Make sure you have your location turned off in NOX, though.
    .
    bitcoin? or gold coin?
    .

  3. Thanks expander8 (1 members gave Thanks to DeKnarf for this useful post)
  4. #513
    DeKnarf's Avatar Active Member
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    Originally Posted by ersenos View Post
    i just noticed this is using my best balls first? its using my ultra balls when i have loads of poke and ultra left? how do i change this
    This is the code I suggested to add in the README.md on GitHub:


    +## Defining the use of PoKéBalls (Advanced)
    +
    +Go to Client.cs and find the following code:
    +
    + if (masterBallsCount > 0)
    + return MiscEnums.Item.ITEM_MASTER_BALL;
    +
    + if (ultraBallsCount > 0)
    + return MiscEnums.Item.ITEM_ULTRA_BALL;
    +
    + if (greatBallsCount > 0)
    + return MiscEnums.Item.ITEM_GREAT_BALL;
    +
    + return MiscEnums.Item.ITEM_POKE_BALL;
    +
    +Change the value after the " > " to ignore the specific Ball, until value exceeds set amount.
    +For example, if you want to keep 20 Great Balls and start using them when you have 21:
    +
    + if (greatBallsCount > 20)
    + return MiscEnums.Item.ITEM_GREAT_BALL;
    .
    bitcoin? or gold coin?
    .

  5. Thanks ersenos (1 members gave Thanks to DeKnarf for this useful post)
  6. #514
    psicrest's Avatar Active Member

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    How to keep google login persistent

    This is a quick and dirty way to keep the google login persistent using Google Refresh Token

    1. In GoogleLogin.cs line 32 you will find this code
      Code:
      Console.WriteLine("Logged in Google Account..");
      Below that code insert this line:
      Code:
      Console.WriteLine("Refresh Token: " + tokenResponse.refresh_token);
      This will print the refresh token after you enter the user code at google.com/device
    2. Copy the refresh token and go to App.config and paste the value in the "GoogleRefreshToken" key


    I believe the problem was the refresh token was not written in a persistent config file so when the auth timed out the program couldn't find the right refresh code.

    There are some snippet in this thread that makes the bot auto restart when it crashes.

    Code:
                try
                {
                    System.Console.WriteLine("||Farm Started||");
                    await ExecuteFarmingPokestopsAndPokemons(client);
                    System.Console.WriteLine("Unexpected stop? Restarting in 40 seconds.");
                    await Task.Delay(40000);
                    Execute();
                }
                catch (TaskCanceledException tce) { System.Console.WriteLine("Task Canceled Exception - Restarting"); Execute(); }
                catch (UriFormatException ufe) { System.Console.WriteLine("System URI Format Exception - Restarting"); Execute(); }
                catch (ArgumentOutOfRangeException aore) { System.Console.WriteLine("ArgumentOutOfRangeException - Restarting"); Execute(); }
                catch (NullReferenceException nre) { System.Console.WriteLine("Null Refference - Restarting"); Execute(); }
    This will make the bot run hopefully 24/7

  7. Thanks DeKnarf, in_debt (2 members gave Thanks to psicrest for this useful post)
  8. #515
    ersenos's Avatar Member
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    Originally Posted by DeKnarf View Post
    This is the code I suggested to add in the README.md on GitHub:


    +## Defining the use of PoKéBalls (Advanced)
    +
    +Go to Client.cs and find the following code:
    +
    + if (masterBallsCount > 0)
    + return MiscEnums.Item.ITEM_MASTER_BALL;
    +
    + if (ultraBallsCount > 0)
    + return MiscEnums.Item.ITEM_ULTRA_BALL;
    +
    + if (greatBallsCount > 0)
    + return MiscEnums.Item.ITEM_GREAT_BALL;
    +
    + return MiscEnums.Item.ITEM_POKE_BALL;
    +
    +Change the value after the " > " to ignore the specific Ball, until value exceeds set amount.
    +For example, if you want to keep 20 Great Balls and start using them when you have 21:
    +
    + if (greatBallsCount > 20)
    + return MiscEnums.Item.ITEM_GREAT_BALL;


    thanks alot!!

  9. #516
    DeKnarf's Avatar Active Member
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    Originally Posted by psicrest View Post
    This is a quick and dirty way to keep the google login persistent using Google Refresh Token

    [LIST=1][*] In GoogleLogin.cs line 32 you will find this code
    Code:
    Console.WriteLine("Logged in Google Account..");
    Below that code insert this line:
    Code:
    Console.WriteLine("Refresh Token: " + tokenResponse.refresh_token);
    This will print the refresh token after you enter the user code at google.com/device
    1. Copy the refresh token and go to App.config and paste the value in the "GoogleRefreshToken" key


    I believe the problem was the refresh token was not written in a persistent config file so when the auth timed out the program couldn't find the right refresh code.

    There are some snippet in this thread that makes the bot auto restart when it crashes.

    Code:
                try
                {
                    System.Console.WriteLine("||Farm Started||");
                    await ExecuteFarmingPokestopsAndPokemons(client);
                    System.Console.WriteLine("Unexpected stop? Restarting in 40 seconds.");
                    await Task.Delay(40000);
                    Execute();
                }
                catch (TaskCanceledException tce) { System.Console.WriteLine("Task Canceled Exception - Restarting"); Execute(); }
                catch (UriFormatException ufe) { System.Console.WriteLine("System URI Format Exception - Restarting"); Execute(); }
                catch (ArgumentOutOfRangeException aore) { System.Console.WriteLine("ArgumentOutOfRangeException - Restarting"); Execute(); }
                catch (NullReferenceException nre) { System.Console.WriteLine("Null Refference - Restarting"); Execute(); }
    This will make the bot run hopefully 24/7
    Thanks a lot for your contribution.
    Would you know how to open multiple instances of the bot?
    Every time I build another, it reopens the previous account from cashe
    .
    bitcoin? or gold coin?
    .

  10. #517
    mpslayer's Avatar Contributor
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    All this needs is some inventory management. Great work.
    Rebot Mod (RIP)

  11. #518
    psicrest's Avatar Active Member

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    Originally Posted by DeKnarf View Post
    Thanks a lot for your contribution.
    Would you know how to open multiple instances of the bot?
    Every time I build another, it reopens the previous account from cashe
    I believe it can be done, theoretically you can make a text file for each bot instance that will write the refresh code for each. Will have to try that feature once I get this google refresh code saved in a txt file.

  12. #519
    fappy18's Avatar Member
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    Originally Posted by psicrest View Post
    This is a quick and dirty way to keep the google login persistent using Google Refresh Token

    1. In GoogleLogin.cs line 32 you will find this code
      Code:
      Console.WriteLine("Logged in Google Account..");
      Below that code insert this line:
      Code:
      Console.WriteLine("Refresh Token: " + tokenResponse.refresh_token);
      This will print the refresh token after you enter the user code at google.com/device
    2. Copy the refresh token and go to App.config and paste the value in the "GoogleRefreshToken" key


    I believe the problem was the refresh token was not written in a persistent config file so when the auth timed out the program couldn't find the right refresh code.

    There are some snippet in this thread that makes the bot auto restart when it crashes.

    Code:
                try
                {
                    System.Console.WriteLine("||Farm Started||");
                    await ExecuteFarmingPokestopsAndPokemons(client);
                    System.Console.WriteLine("Unexpected stop? Restarting in 40 seconds.");
                    await Task.Delay(40000);
                    Execute();
                }
                catch (TaskCanceledException tce) { System.Console.WriteLine("Task Canceled Exception - Restarting"); Execute(); }
                catch (UriFormatException ufe) { System.Console.WriteLine("System URI Format Exception - Restarting"); Execute(); }
                catch (ArgumentOutOfRangeException aore) { System.Console.WriteLine("ArgumentOutOfRangeException - Restarting"); Execute(); }
                catch (NullReferenceException nre) { System.Console.WriteLine("Null Refference - Restarting"); Execute(); }
    This will make the bot run hopefully 24/7
    let us know if it works =)

  13. #520
    b0Ni07's Avatar Sergeant Major
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    transfer not working for me, whats wrong in code?

    Code:
     public string TransferType => GetSetting() != string.Empty ? GetSetting() : "leaveStrongest";
            public int TransferCPThreshold => GetSetting() != string.Empty ? int.Parse(GetSetting(), CultureInfo.InvariantCulture) : 0;
            public bool EvolveAllGivenPokemons => GetSetting() != string.Empty ? System.Convert.ToBoolean(GetSetting(), CultureInfo.InvariantCulture) : false;
    program.cs

    Code:
        private static async Task TransferAllButStrongestUnwantedPokemon(Client client)
            {
                System.Console.WriteLine("[!] firing up the meat grinder");
    
                var unwantedPokemonTypes = new[]
                {
                    //PokemonId.Ivysaur,
    //PokemonId.Venusaur,
    //PokemonId.CHARMANDER,
    //PokemonId.Charmeleon,
    //PokemonId.Charizard,
    //PokemonId.Squirtle,
    //PokemonId.Wartortle,
    //PokemonId.Blastoise,
    PokemonId.Caterpie,
    PokemonId.Metapod,
    PokemonId.Butterfree,
    PokemonId.Weedle,
    PokemonId.Kakuna,
    PokemonId.Beedrill,
    //PokemonId.Pidgey,
    PokemonId.Pidgeotto,
    PokemonId.Pidgeot,
    PokemonId.Rattata,
    PokemonId.Raticate,
    PokemonId.Spearow,
    PokemonId.Fearow,
    PokemonId.Ekans,
    //PokemonId.Arbok,
    //PokemonId.Pikachu,
    //PokemonId.Raichu,
    PokemonId.Sandshrew,
    PokemonId.Sandlash,
    PokemonId.NidoranFemale,
    PokemonId.Nidorina,
    //PokemonId.Nidoqueen,
    //PokemonId.NidoranMale,
    //PokemonId.Nidorino,
    //PokemonId.Nidoking,
    //PokemonId.Clefary,
    //PokemonId.Clefable,
    PokemonId.Vulpix,
    //PokemonId.Ninetales,
    //PokemonId.Jigglypuff,
    //PokemonId.Wigglytuff,
    PokemonId.Zubat,
    PokemonId.Golbat,
    PokemonId.Oddish,
    PokemonId.Gloom,
    //PokemonId.Vileplume,
    PokemonId.Paras,
    PokemonId.Parasect,
    PokemonId.Venonat,
    PokemonId.Venomoth,
    //PokemonId.Diglett,
    //PokemonId.Dugtrio,
    PokemonId.Meowth,
    PokemonId.Persian,
    PokemonId.Psyduck,
    //PokemonId.Golduck,
    PokemonId.Mankey,
    PokemonId.Primeape,
    //PokemonId.Growlithe,
    //PokemonId.Arcanine,
    PokemonId.Poliwag,
    PokemonId.Poliwhirl,
    //PokemonId.Poliwrath,
    PokemonId.Abra,
    //PokemonId.Kadabra,
    //PokemonId.Alakhazam,
    //PokemonId.Machop,
    //PokemonId.Machoke,
    PokemonId.Machamp,
    PokemonId.Bellsprout,
    //PokemonId.Weepinbell,
    //PokemonId.Victreebell,
    PokemonId.Tentacool,
    //PokemonId.Tentacruel,
    //PokemonId.Geoduge,
    PokemonId.Graveler,
    //PokemonId.Golem,
    PokemonId.Ponyta,
    //PokemonId.Rapidash,
    PokemonId.Slowpoke,
    //PokemonId.Slowbro,
    PokemonId.Magnemite,
    PokemonId.Magneton,
    //PokemonId.Farfetch'd,
    PokemonId.Doduo,
    PokemonId.Dodrio,
    PokemonId.Seel,
    //PokemonId.Dewgong,
    //PokemonId.Grimer,
    //PokemonId.Muk,
    PokemonId.Shellder,
    PokemonId.Cloyster,
    PokemonId.Gastly,
    //PokemonId.Haunter,
    //PokemonId.Gengar,
    PokemonId.Onix,
    PokemonId.Drowzee,
    //PokemonId.Hypno,
    PokemonId.Krabby,
    PokemonId.Kingler,
    PokemonId.Voltorb,
    PokemonId.Electrode,
    //PokemonId.Exeggcute,
    //PokemonId.Exeggutor,
    PokemonId.Cubone,
    PokemonId.Marowak,
    //PokemonId.Hitmonlee,
    //PokemonId.Hitmonchan,
    //PokemonId.Lickitung,
    //PokemonId.Koffing,
    //PokemonId.Weezing,
    PokemonId.Rhyhorn,
    //PokemonId.Rhydon,
    //PokemonId.Chansey,
    //PokemonId.Tangela,
    //PokemonId.Kangaskhan,
    PokemonId.Horsea,
    PokemonId.Seadra,
    PokemonId.Goldeen,
    PokemonId.Seaking,
    PokemonId.Staryu,
    //PokemonId.Starmie,
    //PokemonId.Mr. Mime,
    //PokemonId.Scyther,
    //PokemonId.Jynx,
    //PokemonId.Electabuzz,
    //PokemonId.Magmar,
    PokemonId.Pinsir,
    //PokemonId.Tauros,
    PokemonId.Magikarp,
    //PokemonId.Gyarados,
    //PokemonId.Lapras,
    //PokemonId.Ditto,
    //PokemonId.Eevee,
    //PokemonId.Vaporeon,
    //PokemonId.Jolteon,
    //PokemonId.Flareon,
    PokemonId.Porygon,
    PokemonId.Omanyte,
    //PokemonId.Omastar,
    PokemonId.Kabuto,
    //PokemonId.Kabutops,
    //PokemonId.Aerodactyl,
    //PokemonId.Snorlax,
    //PokemonId.Articuno,
    //PokemonId.Zapdos,
    //PokemonId.Moltres,
    //PokemonId.Dratini,
    //PokemonId.Dragonair,
    //PokemonId.Dragonite
    //PokemonId.Mewtwo,
    //PokemonId.Mew
                };
    Last edited by b0Ni07; 07-21-2016 at 03:00 AM.

  14. #521
    kingchenc's Avatar Member
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    Originally Posted by DeKnarf View Post
    Thanks a lot for your contribution.
    Would you know how to open multiple instances of the bot?
    Every time I build another, it reopens the previous account from cashe
    just build it, and find the exe -> xxxxxxxxxx\PokemonGo\RocketAPI\Console\bin\Debug ----> PokemonGo.RocketAPI.Console ----> then make a shortcut

    So good... run now 10 bots ))) xD

  15. #522
    aartmans0's Avatar Member
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    Hello thanks everyone for your contribution! I had a question regarding the Meat Grinder. This is what the bot says; https://gyazo.com/60f067068eb01aa4de34669e29a88f92 But this is in my settings https://gyazo.com/3d16efee79a1e55e9564987e2dc68a1a as you can see it is a way more than listed in the bot itself.

  16. #523
    Awlter's Avatar Member
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    Originally Posted by psicrest View Post
    This is a quick and dirty way to keep the google login persistent using Google Refresh Token

    1. In GoogleLogin.cs line 32 you will find this code
      Code:
      Console.WriteLine("Logged in Google Account..");
      Below that code insert this line:
      Code:
      Console.WriteLine("Refresh Token: " + tokenResponse.refresh_token);
      This will print the refresh token after you enter the user code at google.com/device
    2. Copy the refresh token and go to App.config and paste the value in the "GoogleRefreshToken" key


    I believe the problem was the refresh token was not written in a persistent config file so when the auth timed out the program couldn't find the right refresh code.

    There are some snippet in this thread that makes the bot auto restart when it crashes.

    Code:
                try
                {
                    System.Console.WriteLine("||Farm Started||");
                    await ExecuteFarmingPokestopsAndPokemons(client);
                    System.Console.WriteLine("Unexpected stop? Restarting in 40 seconds.");
                    await Task.Delay(40000);
                    Execute();
                }
                catch (TaskCanceledException tce) { System.Console.WriteLine("Task Canceled Exception - Restarting"); Execute(); }
                catch (UriFormatException ufe) { System.Console.WriteLine("System URI Format Exception - Restarting"); Execute(); }
                catch (ArgumentOutOfRangeException aore) { System.Console.WriteLine("ArgumentOutOfRangeException - Restarting"); Execute(); }
                catch (NullReferenceException nre) { System.Console.WriteLine("Null Refference - Restarting"); Execute(); }
    This will make the bot run hopefully 24/7

    where would we add the line for restarting so it runs 24/7?

  17. #524
    ahmar789's Avatar Member
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    Originally Posted by psicrest View Post
    This is a quick and dirty way to keep the google login persistent using Google Refresh Token

    1. In GoogleLogin.cs line 32 you will find this code
      Code:
      Console.WriteLine("Logged in Google Account..");
      Below that code insert this line:
      Code:
      Console.WriteLine("Refresh Token: " + tokenResponse.refresh_token);
      This will print the refresh token after you enter the user code at google.com/device
    2. Copy the refresh token and go to App.config and paste the value in the "GoogleRefreshToken" key


    I believe the problem was the refresh token was not written in a persistent config file so when the auth timed out the program couldn't find the right refresh code.

    There are some snippet in this thread that makes the bot auto restart when it crashes.

    Code:
                try
                {
                    System.Console.WriteLine("||Farm Started||");
                    await ExecuteFarmingPokestopsAndPokemons(client);
                    System.Console.WriteLine("Unexpected stop? Restarting in 40 seconds.");
                    await Task.Delay(40000);
                    Execute();
                }
                catch (TaskCanceledException tce) { System.Console.WriteLine("Task Canceled Exception - Restarting"); Execute(); }
                catch (UriFormatException ufe) { System.Console.WriteLine("System URI Format Exception - Restarting"); Execute(); }
                catch (ArgumentOutOfRangeException aore) { System.Console.WriteLine("ArgumentOutOfRangeException - Restarting"); Execute(); }
                catch (NullReferenceException nre) { System.Console.WriteLine("Null Refference - Restarting"); Execute(); }
    This will make the bot run hopefully 24/7
    ]
    We will have to restart again after entering refresh token?

  18. #525
    DeKnarf's Avatar Active Member
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    Originally Posted by kingchenc View Post
    just build it, and find the exe -> xxxxxxxxxx\PokemonGo\RocketAPI\Console\bin\Debug ----> PokemonGo.RocketAPI.Console ----> then make a shortcut

    So good... run now 10 bots ))) xD
    If I make a shortcut of the .exe it just continues with the previous account
    .
    bitcoin? or gold coin?
    .

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