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  1. #676
    Sora1994's Avatar Member
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    Does the Bot only elove at the starting? Or sometimes between especially after catching one Pokemon which he could evolve?

    Necronomicon's Version of FeroxRev's Bot
  2. #677
    ptmazkirut's Avatar Member
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    Originally Posted by psicrest View Post
    make sure your app.config looks like this:

    https://github.com/necronomiconcodin...ole/app.config

    press build then click on "rebuild solution"

    run the bot and go to google.com/device and enter the user code.

    Once the code is accepted the bot will print the refresh token copy the token and close the bot

    go back to app.config and paste the refresh token in the right field (something like this)
    Code:
    <add key="googlerefreshtoken" value="1/qiwurn1op1joofervbmx7mvr5jlqyxnlmigvuzqu4a3"/>
    run the bot again, it will not ask you to go back in google.com/device and will keep running even if there were some common exception triggered.
    ////////////////
    nvm works
    Last edited by ptmazkirut; 07-21-2016 at 06:35 AM.

  3. #678
    lapeiro's Avatar Member
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    Originally Posted by psicrest View Post
    Make sure your App.config looks like this:

    https://github.com/NecronomiconCodin...ole/App.config

    Press Build then click on "Rebuild Solution"

    Run the bot and go to google.com/device and enter the user code.

    Once the code is accepted the bot will print the Refresh token COPY THE TOKEN AND CLOSE THE BOT

    Go back to app.config and paste the refresh token in the right field (something like this)
    Code:
    <add key="GoogleRefreshToken" value="1/QIWUrn1Op1JOoFervBmX7MVr5JLQYXnLmIGVUzQU4A3"/>
    run the bot again, it will not ask you to go back in google.com/device and will keep running even if there were some common exception triggered.
    will it fix the PTC crash after 30 mins? or is it just for google account?

  4. #679
    nav4321's Avatar Elite User
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    PTC login was working fine until now,

    getting this error with latest update:

    Unhandled Exception: System.NullReferenceException: Object reference not set to
    an instance of an object.
    at PokemonGo.RocketAPI.Login.PtcLogin.<GetAccessToken>d__0.MoveNext() in E:\P
    okemon-Go-Rocket-API-master\PokemonGo\RocketAPI\Login\PtcLogin.cs:line 45
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNot
    ification(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
    at PokemonGo.RocketAPI.Client.<DoPtcLogin>d__11.MoveNext() in E:\Pokemon-Go-R
    ocket-API-master\PokemonGo\RocketAPI\Client.cs:line 96
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNot
    ification(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.GetResult()
    at PokemonGo.RocketAPI.Console.Program.<Execute>d__5.MoveNext() in E:\Pokemon
    -Go-Rocket-API-master\PokemonGo\RocketAPI\Console\Program.cs:line 128
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__
    6_1(Object state)
    at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object sta
    te)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionCo
    ntext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C
    ontextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWor
    kItem.ExecuteWorkItem()
    at System.Threading.ThreadPoolWorkQueue.Dispatch()
    at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()

  5. #680
    buye's Avatar Member
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    Originally Posted by ptmazkirut View Post
    build? what?
    Build is a Tab at the top in Visual Studio. Hope that helps; directions are pretty clear

  6. #681
    hardell's Avatar Member
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    The bot should now restart if it crashes. If you use Ptc or GoogleRefreshToken, it should now keep working for hours. Let me know if it works for you.

  7. #682
    senseirain's Avatar Member
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    Originally Posted by nav4321 View Post
    PTC login was working fine until now,

    getting this error with latest update:

    Unhandled Exception: System.NullReferenceException: Object reference not set to
    an instance of an object.
    at PokemonGo.RocketAPI.Login.PtcLogin.<GetAccessToken>d__0.MoveNext() in E:\P
    okemon-Go-Rocket-API-master\PokemonGo\RocketAPI\Login\PtcLogin.cs:line 45
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNot
    ification(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter`1.GetResult()
    at PokemonGo.RocketAPI.Client.<DoPtcLogin>d__11.MoveNext() in E:\Pokemon-Go-R
    ocket-API-master\PokemonGo\RocketAPI\Client.cs:line 96
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNot
    ification(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.GetResult()
    at PokemonGo.RocketAPI.Console.Program.<Execute>d__5.MoveNext() in E:\Pokemon
    -Go-Rocket-API-master\PokemonGo\RocketAPI\Console\Program.cs:line 128
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__
    6_1(Object state)
    at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object sta
    te)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionCo
    ntext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C
    ontextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWor
    kItem.ExecuteWorkItem()
    at System.Threading.ThreadPoolWorkQueue.Dispatch()
    at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
    Yeah i have this error with my Google earlier and still haven't fixed it

  8. #683
    nav4321's Avatar Elite User
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    Originally Posted by senseirain View Post
    Yeah i have this error with my Google earlier and still haven't fixed it

    anyone who can tell us how to make PTC work? It was working fine until now.

    Something happened?

    Note: Another problem I am facing is all the pokemon are getting away, my pokemon list is not full plus i am getting XP from Pokestops.

    This is the weirdest issue i've encountered so far.

    Anyone know whats going on?

  9. #684
    brightleader's Avatar Member
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    Originally Posted by tozededao View Post
    I have a small suggestion, I dont know if many of you are aware but there are internal stats that affect how good in terms of % a pokemon is.

    You can calculate it with this calculator : https://docs.google.com/spreadsheets...ring&sle=true#

    Instead of discarding all but the highest CP pokemon it would actually be better to discard the low % ones. And instead of having just saved 1 of each, maybe be able to keep 2 or 3 so you can evolve them.
    This would be awesome to have, this means CP is not important if you want the strongest pokemon.

  10. #685
    senseirain's Avatar Member
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    Originally Posted by nav4321 View Post
    anyone who can tell us how to make Google work? It was working fine until now.

    Something happened?
    That I don't know,..my PTC is working just fine,..

  11. #686
    Yef's Avatar Member
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    How to use Greatballs/Hyperballs?

    Nice bot btw,but how can it be possible that a Pokemons with 20~ CP can get away?(No softban,not even close to full storage)

  12. #687
    Sora1994's Avatar Member
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    Please add this:

    Evolve after Catching Pokemon
    Transfer after Catching (Evolving)!

    Please please please!

  13. #688
    gurkensalat88's Avatar Member
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  14. #689
    Sappok's Avatar Member
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    Is it now evolving right after catching?

  15. #690
    bimaradhpoke's Avatar Member
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    im fine since neer v.2 bot....but getting this error for 6 hours now...

    been half a day getting this error.....usually i always fine since version 2....but today i got DC ed and cant run it anymore,fyi i can still n play with nox


    Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object.
    at PokemonGo.RocketAPI.Client.<LoginPtc>d__13.MoveNext() in E:\CatcherStopperTransfer\PokemonGo\RocketAPI\Client.cs:line 234
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotificat ion(Task task)
    at System.Runtime.CompilerServices.TaskAwaiter.GetResult()
    at PokemonGo.RocketAPI.Console.Program.<Execute>d__1.MoveNext() in E:\CatcherStopperTransfer\PokemonGo\RocketAPI\Console\Program.cs:line 37
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_1(Ob ject state)
    at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
    at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
    at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem. ExecuteWorkItem()
    at System.Threading.ThreadPoolWorkQueue.Dispatch()
    at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
    Press any key to continue . . .

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