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Active Member
for some reason sometimes cold snap is not marked on the ground "Metadata/Monsters/MonsterMods/GroundOnDeath/ColdSnapGroundDaemon"
give us ability to add and remove things to that plugin and it'll be a gamechanger
Last edited by marekjemiolak; 01-02-2025 at 11:49 AM.
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Member
Great tool overall, but it's quite bloated and runs slowly. It works reasonably well, despite a few bugs, though there’s a significant performance impact.
Still thanks!
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Member
its possible to import this plugin to gamehelper?
GitHub - syrairc/ExileMaps
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Member
its possible to import this plugin to gamehelper?
GitHub - syrairc/ExileMaps
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Member
Is it possible to hide the blue chests?
a.png
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Member
I hope the program supports Korean as well. I always use it well. Thank you.
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Member
Originally Posted by
2460756362
Hey, friend, can you add more language support? My English is very poor.
I hope the program supports Korean as well. I always use it well. Thank you.
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Originally Posted by
genarte
Is it possible to hide the blue chests?
a.png
Sure I will provide that option.
Originally Posted by
lovingfather
Great tool overall, but it's quite bloated and runs slowly. It works reasonably well, despite a few bugs, though there’s a significant performance impact.
Still thanks!
Did you try FAQ 1? Maybe it will solve your issue.
If I did not reply to you, it mean the question you are asking is stupid.
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Contributor
Originally Posted by
marekjemiolak
for some reason sometimes cold snap is not marked on the ground "Metadata/Monsters/MonsterMods/GroundOnDeath/ColdSnapGroundDaemon"
give us ability to add and remove things to that plugin and it'll be a gamechanger
Done:
Release 1.0.1 . DevChronos/Tracker . GitHub
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Post Thanks / Like - 6 Thanks
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Member
Originally Posted by
KinetsuBR
nice can you add option to change the thickness of the ground effect circles and increase the font size of the monster status effects? good job! the circle it seems wont go over 255 even if set manually. the number can be increased but it doesnt thicken further. i have a big monitor which is why im asking
Last edited by opel65; 01-02-2025 at 05:18 PM.
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Member
Originally Posted by
KinetsuBR
Can you add option turn on/off Unique/Rare Monster?
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Member
Sometimes I can see monsters all over the map, but often I can only see nearby ones. Is there any way to make it work all the time?
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Originally Posted by
seantej
Sometimes I can see monsters all over the map, but often I can only see nearby ones. Is there any way to make it work all the time?
nope...u see what game allows you to see.,..can't change that without hacking into GGG servers...brb. :P
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Having a hard time figuring out AHK syntax beyond basic examples in the referenced thread in the OP.
How can I track charges and time left on buffs?
Examples (neither work):
Code:
BuffTimeLeft("charged_staff_stack_B385") <= 5
Code:
PlayerBuffs.Has("power_charge", atLeast=5)
Is there a thorough documentation somewhere?
Thanks!
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Member
what causes the overlay to show in a discord stream when selecting Path of exile as an application, when my friends streams poe with overlay on it doesn't show on stream for him, but does for me.
Do you know what causes this?