Which mission? I'll run a quick test.
Which mission? I'll run a quick test.
Empire Polith Minefield.
If you could, what does the debug text say at the bottom of the Lucky's Spacebot window (Main Tab) just before it leaves game?
Before it leaves the first game?
Once it gets stuck on second game it just stays there until I manually leave space combat
So the script stops running and doesn't exit the game? If so, can you tell me what the last message at the bottom of the Lucky's window reads? It might clue me in as to where the problem originates.
I'd be happy to help on any Documentation / User guides you need,
On another note, I am working on teaching myself AutoIt coding any recommendations of some good online resources?
When I'm back I gona check for the Autologin, but as said the best way is to give it its own trunk and let it be standalone.
Since I havent got access to my desktop atm (still on road) we should delay the license/EULA discussion for a few days.
I will set up a trunk w/o version asap since such versioning does not meet the svn recomnendations. We can check out any wanted release if necessary. So version numbers will only reflect an easier readable developement status. So having two trunks to reflect the classic (5.x) and the upcoming 6.x) developement tree should be it. The starter page links will need an adjustment then.
Nice to have an x64 Imagesearch dll (btw did you dig out the source for it?) but guess somehow I just missed what its benefit will be?
There is definitely an issue with detection of the Play button when it drops to the character select screen. I've had this happen to me after a mission loss, but so far never after a mission win. I know Phago is going to revise that code in the near future, but I'll have a quick look and see if I can find a workaround.
In the meantime, would you mind giving the latest revision a go? I updated the Hydrian/Polith missions a few minutes ago with your issue in mind. Fingers crossed!
Unstable Version 5.35 (x86) - link also available on page one
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EDIT 3:51am PDT: I think I found the issue with the character select screen hang. Another revision has been uploaded and is available for testing. Please let us know if that error reoccurs!
Last edited by TMichael; 07-25-2012 at 05:56 AM. Reason: Fixed download link
It didnt help unfortunately - it has to be something with my computer, I've tried running other missions and the same problem occurs. What I've noticed now is that once the first mission is finished and it select next mission, SWTOR screen turns black, but it continues nevertheless and it goes back to normal on loading screen - not sure why is that happening, but I think it might have something to do with my problem, or even be the cause of it.
They dont work incorrect with x86 ... they just work different. (Autoit Macros, that differ for "x86" <-> "x64" compiled scripts. - General Help and Support - AutoIt Forums)
So offering x64 as well we will have to keep into account that there will be two different program versions or we will have to make function threads based the @OSArch.
Also we have to find a way to avoid that users try both versions and bummer with the (already problematic) imagesearch dll.
So ... still see no benefit.
"I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.
"I'm cookin' with gas. I've gotta handful of vertebrae and a headful of mad. Yeah. That's your spinal cord. Baby. Dig it. Who's the man? I'm the man. I'm a bad man. How bad? Real bad. I'm a 12.0 on the 10.0 scale of badness." -- Midnight Bomber from The Tick.