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★ Elder ★
Originally Posted by
sperk3
ExpeditionIcons doesnt seem to properly work with the updated height.
The explosive radii is way off
Do you perhaps have automatic radius calculation turned off? Or are you maybe using an outdated dll? Anything older than start of this league would have an outdated enum value baked in, so you'd want to recompile.
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sperk3 (1 members gave Thanks to cheatingeagle for this useful post)
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★ Elder ★
Originally Posted by
iseria
I'm sorry for the rudimentary question, how do I apply files edited on GitHub to Poehelper?
Download the whole plugin source, put it in Plugins/Source/ExpeditionIcons. Make sure to delete the compiled version. Launch the hud as usual and the plugin should compile automatically.
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Member
Originally Posted by
cheatingeagle
Download the whole plugin source, put it in Plugins/Source/ExpeditionIcons. Make sure to delete the compiled version. Launch the hud as usual and the plugin should compile automatically.
hey mate this looks awesome. i compiled it, it works rlly great on maps but how do you set it up for logbooks? It doesnt do the "best" route for expedition currency maximizing. How do you set that up what exactly do i need to in logbooks for maximizing those frags?
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Member
Is it possible to run this with GameHelper?
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Member
Originally Posted by
cheatingeagle
Download the whole plugin source, put it in Plugins/Source/ExpeditionIcons. Make sure to delete the compiled version. Launch the hud as usual and the plugin should compile automatically.
thx!
When I started it after compiling and checked it, no error occurred, but when I press search, the line does not go in the appropriate direction.Is it necessary to make a setting?
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★ Elder ★
Originally Posted by
Rocker866
hey mate this looks awesome. i compiled it, it works rlly great on maps but how do you set it up for logbooks? It doesnt do the "best" route for expedition currency maximizing. How do you set that up what exactly do i need to in logbooks for maximizing those frags?
Originally Posted by
iseria
thx!
When I started it after compiling and checked it, no error occurred, but when I press search, the line does not go in the appropriate direction.Is it necessary to make a setting?
Please remember that it doesn't know what you personally consider "best" or "appropriate". There's a bunch of weight sliders in the settings, feel free to tune them as you want.
Originally Posted by
Mapple123
Is it possible to run this with GameHelper?
For the millionth time, no.
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Member
Originally Posted by
cheatingeagle
Please remember that it doesn't know what you personally consider "best" or "appropriate". There's a bunch of weight sliders in the settings, feel free to tune them as you want.
For the millionth time, no.
Screenshot - b3dd8cb327beb16516269aa44c14d794 - Gyazo
In the problem before the root, the line just runs in the same direction every time like this image.
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★ Elder ★
Originally Posted by
iseria
What about on the minimap? Does that line end up going anywhere on the map? Or does it just continue infinitely?
If it ends somewhere on the map within a reasonable distance and the issue is you can't put a detonator there yourself because of terrain, try increasing the intermediate validated points setting, it helps with tricky terrain
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Member
Originally Posted by
cheatingeagle
What about on the minimap? Does that line end up going anywhere on the map? Or does it just continue infinitely?
If it ends somewhere on the map within a reasonable distance and the issue is you can't put a detonator there yourself because of terrain, try increasing the intermediate validated points setting, it helps with tricky terrain
Screenshot - 90bec7a9a22c426e53692858695e510b - Gyazo
I fiddled with the intermediate validated numbers, but all of them had the same result.
The line continues infinitely.
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★ Elder ★
Originally Posted by
iseria
Huh. Well other than asking you to make sure you use latest versions of both PoeHelper and the plugin I don't what that is, sorry.
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Member
Originally Posted by
cheatingeagle
Huh. Well other than asking you to make sure you use latest versions of both PoeHelper and the plugin I don't what that is, sorry.
Sorry, I was stupid for not installing the hotfix version, it works fine!
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Active Member
Originally Posted by
cheatingeagle
Huh. Well other than asking you to make sure you use latest versions of both PoeHelper and the plugin I don't what that is, sorry.
i push artifact chest weight to max, and reduce monster weight to 0, it still skip some art chest and pick some useless random remnants. (i only show deck, fract, currency, quan and runic double in good mods)
Nevermind, after bunch of testing, i can see that the tool just ultilize the best route to get good remnant with as much rewards as it can get, skipping some sideway cuz it's good at area of explosive, but sometime so dumb in range between.
Great tool, helps alot, amazing guideline, and if you're greedy bastard like me, you need to cross that line sometime.
Last edited by camapxam; 04-16-2023 at 10:36 PM.
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Member
The icons seem to work perfectly fine, but I get this error when I try to calculate the path.
error.jpg
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Member
Originally Posted by
kukoxe
The icons seem to work perfectly fine, but I get this error when I try to calculate the path.
error.jpg
You need to use latest version of poehelper from github
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kukoxe (1 members gave Thanks to sperk3 for this useful post)
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Member
Yup. Just to be sure I downloaded it again and run it from a new location. Still the same error.
--- EDIT ---
Never mind. I'm an idiot. There's a new release from yesterday.
Last edited by kukoxe; 04-16-2023 at 11:52 AM.