Honestly, everyone should use this version now: GitHub - exApiTools/ExpeditionIcons
This version is a lot better code and performance wise, and has implemented all the functionality I have ever wanted (like route calculation using pathing algorithms and showing where to place the explosives). I doubt I will ever update my own version anymore, since this one is far superior.
couldn't get this one to work, when i press Search, i got this. [/QUOTE]
and then when i press start Search...
I got this plugin mostly working again by replacing the height value with a hard coded zero.
This stops it from trying to use the broken map info and it works.
Downside is that if you are on a map that is non-zero height or has multiple height levels then the planner will be messed up.
It works perfectly on zero height maps (city square as an example).
There are two instances of this call that need to be replaced with 0: (In ExpeditionIcons.cs)
I got this plugin mostly working again by replacing the height value with a hard coded zero.
This stops it from trying to use the broken map info and it works.
Downside is that if you are on a map that is non-zero height or has multiple height levels then the planner will be messed up.
It works perfectly on zero height maps (city square as an example).
There are two instances of this call that need to be replaced with 0: (In ExpeditionIcons.cs)
Once you do that and compile it, it works as outlined above.
will be back home in an hour or so, hope this does its magic...
sperk3, what u mean change "GameController.IngameState.Data.GetTerrainHeightAt(gridPos) - _playerZ" to zero, maybe can u put your changed (In ExpeditionIcons.cs) one here?
sperk3, what u mean change "GameController.IngameState.Data.GetTerrainHeightAt(gridPos) - _playerZ" to zero, maybe can u put your changed (In ExpeditionIcons.cs) one here?
So how do I use this? do I have to somehow add it to Gamehelper? as a plugin, I have no idea how to do that, tried, but didnt seem to work.
Gamehelper has nothing to do with this. You add it to PoeHelper/ExileApi (same thing really). Latest version should support the unmodified plugin since the height function got fixed.
Post Thanks / Like - 1 Thanks
camapxam (1 members gave Thanks to cheatingeagle for this useful post)
Gamehelper has nothing to do with this. You add it to PoeHelper/ExileApi (same thing really). Latest version should support the unmodified plugin since the height function got fixed.
ExpeditionIcons doesnt seem to properly work with the updated height.