GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #4531
    chureulas's Avatar Member
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    Originally Posted by arkapara View Post
    yo guys - havent used gamehelper for like 3?! weeks or so.

    Some things have changed and are really nice now, but i have 2 problems:

    1) Abyss icon is stayin on the minimap, even if finished
    2) Few weeks ago you could see something like "fuel reset" or whatever this was called. it was really nice to chase it so i can extend my time in the wisp area. any way to get that back?
    Redownload it (update) and maybe tweak the abyss icon sizes, there is 4 different abyss icons there.

    "Fuel Reset" is called candles, and it's literally candles on the radar.

    GameHelper: A light version of PoeHUD/Exile-Api
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  3. #4532
    Atlapro's Avatar Member
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    Is there anyway to change settings on the radar and keep it for the next time you run it like giving an example reducing abyss sizes to 0 every time i start up the program

  4. #4533
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Atlapro View Post
    Is there anyway to change settings on the radar and keep it for the next time you run it like giving an example reducing abyss sizes to 0 every time i start up the program
    hmm, that's weird, i only had to change abyss size to 0 once.
    it works even upon computer restart....not sure why it doesn't work for you...
    If I did not reply to you, it mean the question you are asking is stupid.

  5. #4534
    shots141's Avatar Member
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    after the last update it don't show the event names in wildwood anymore. did i turned off something?

  6. #4535
    chureulas's Avatar Member
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    Originally Posted by GameHelper View Post
    hmm, that's weird, i only had to change abyss size to 0 once.
    it works even upon computer restart....not sure why it doesn't work for you...
    The problem is that when you abruptly stop GH it doesn't save the settings, like shutting down computer or stop the process through taskkill or task manager

  7. #4536
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by chureulas View Post
    The problem is that when you abruptly stop GH it doesn't save the settings, like shutting down computer or stop the process through taskkill or task manager
    Hiding GameHelper setting window save the settings as well, maybe you need to hide the setting window before abrupty stopping GH.
    Also, I am curious to know why are you abruptly stopping GH?
    If I did not reply to you, it mean the question you are asking is stupid.

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  9. #4537
    MACROS4LIFE's Avatar Active Member
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    Did we found a way to add back to preload alert unique dealer?
    GH it's like cocaine, once you used, you can't forget.

  10. #4538
    chureulas's Avatar Member
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    Originally Posted by GameHelper View Post
    Hiding GameHelper setting window save the settings as well, maybe you need to hide the setting window before abrupty stopping GH.
    Also, I am curious to know why are you abruptly stopping GH?
    People don't do intentionally of course hehe, for example what just happened to me, a blackout happened and my computer shutdown, not saving the radar map alpha settings that I had set back to 250, had to set again when I opened it again, settings are applied whenever it changes of course, but not written to file if you not close GH properly, at least in my experience and maybe of that guy who touched the topic hehe

  11. #4539
    madd123's Avatar Active Member
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    Originally Posted by GameHelper View Post
    i need more than just big, med, sml to implement this feature. can you provide me these different kind of wisps dumps?
    go to these entities in DV and press the dump button and share that with me.
    i made it like this back in the days, so it is kinda enough
    then just multiplied icon size by this value


    and it looks good i guess:
    Last edited by madd123; 01-18-2024 at 05:27 PM.

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  13. #4540
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by chureulas View Post
    People don't do intentionally of course hehe, for example what just happened to me, a blackout happened and my computer shutdown, not saving the radar map alpha settings that I had set back to 250, had to set again when I opened it again, settings are applied whenever it changes of course, but not written to file if you not close GH properly, at least in my experience and maybe of that guy who touched the topic hehe
    Yeah, settings are only save once you hide the setting window and/or gracefully closes GH. Saving setting upon change would require some architectural changes that I don’t have experience for right now.
    If I did not reply to you, it mean the question you are asking is stupid.

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  15. #4541
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by madd123 View Post
    i made it like this back in the days, so it is kinda enough
    then just multiplied icon size by this value
    I see, basically animation component path.
    Thanks for sharing this, however, I will implement it a bit differently, so that I don’t have to do a string search every frame and every entity. It will greatly reduce the performance.


    Question: what about the animation component path that doesn’t have small, medium or large? Is that large or small? Or what?
    Last edited by GameHelper; 01-18-2024 at 05:29 PM.
    If I did not reply to you, it mean the question you are asking is stupid.

  16. #4542
    shots141's Avatar Member
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    how do i do this? its op

  17. #4543
    shots141's Avatar Member
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    Originally Posted by madd123 View Post
    i made it like this back in the days, so it is kinda enough
    then just multiplied icon size by this value


    and it looks good i guess:
    how do i do this?

  18. #4544
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by shots141 View Post
    how do i do this? its op
    The feature currently doesn’t exist in GH, we are currently talking about how to implement it in GH.
    If I did not reply to you, it mean the question you are asking is stupid.

  19. #4545
    madd123's Avatar Active Member
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    Originally Posted by GameHelper View Post
    I see, basically animation component path.
    Thanks for sharing this, however, I will implement it a bit differently, so that I don’t have to do a string search every frame and every entity. It will greatly reduce the performance.


    Question: what about the animation component path that doesn’t have small, medium or large? Is that large or small? Or what?
    it is not for every entity, just for every wisp, doesn't affect performance at all, too low amounts of wisps
    not sure about ur question, i didn't know there is a path which not big, med or small

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