GameHelper: A light version of PoeHUD/Exile-Api menu

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  1. #2326
    MACROS4LIFE's Avatar Active Member
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    Yeah radar is broken with last update.

    Damn its being a while. Its the first time a update last so long lol

    I remember updating GH when league started and was everything fine until today. 1 month updated. Now radar is broken =/

    TY!
    GH it's like cocaine, once you used, you can't forget.

    GameHelper: A light version of PoeHUD/Exile-Api
  2. #2327
    Ownedirl's Avatar Member
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    Confirmed Radar broke It lasted soooo long without breaking so props for that!

  3. #2328
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    updated, restart gamehelper via Launcher.exe for auto upgrade.
    if you are using an old version that doesn't have auto-upgrade feature, please download it from the first post & then execute Launcher.exe for auto-upgrade.
    Last edited by GameHelper; 06-14-2022 at 10:46 PM.
    If I did not reply to you, it mean the question you are asking is stupid.

  4. Thanks myspleen, heliopk, monk1111, Tomslucky7, GlebSmet, JustAnotherGamer (6 members gave Thanks to GameHelper for this useful post)
  5. #2329
    Kareem07's Avatar Member
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    Originally Posted by GameHelper View Post
    updated, restart gamehelper via Launcher.exe for auto upgrade.
    if you are using an old version that doesn't have auto-upgrade feature, please download it from the first post & then execute Launcher.exe for auto-upgrade.
    Tried updating just now and I think the radar is still not working. HP Bar is working now though.

  6. #2330
    Tomslucky7's Avatar Member
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    Originally Posted by GameHelper View Post
    updated, restart gamehelper via Launcher.exe for auto upgrade.
    if you are using an old version that doesn't have auto-upgrade feature, please download it from the first post & then execute Launcher.exe for auto-upgrade.
    Thanks for the update. Radar is working, but it's not showing the specific location of things (like quest items or area transitions)

  7. #2331
    Tompost's Avatar Member
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    Same here, radar still doesn't work for me

  8. #2332
    PenisGoesThere's Avatar Member
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    I tested it with my old copy and it works (I had certain things disabled that I wanted ExileAPI to handle instead) and tested with a completely new copy (using the preload/radar files in the OP) and launching via launcher.exe it updated from 1.11.0 to 1.13.0 and everything worked as expected. Make sure you're using the latest version via launcher.exe as the version in the OP is actually outdated now.

  9. #2333
    Aboleth's Avatar Member
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    Radar works again, here is how to fix it if you run an older version:

    - Download the Standard ZIP from the first page
    - Extract it in the same folder your old installation was
    - Start via the Launcher file
    - When it asks you if you are waiting for a new version, type yes or no
    - It will update to a new version (as of now 1.13.0)

    Thanks for the quick fix.
    Last edited by Aboleth; 06-15-2022 at 07:41 AM. Reason: was corrected by OP

  10. #2334
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Aboleth View Post
    Radar works again, here is how to fix it if you run an older version:

    - Download the Standard ZIP from the first page
    - Extract it in the same folder your old installation was
    - Start via the Launcher file
    - When it asks you if you are waiting for a new version, type yes
    - It will update to a new version (as of now 1.13.0)

    Thanks for the quick fix.
    Typing No would also work, rest is good.
    Yes is only for the league start scenario.
    If I did not reply to you, it mean the question you are asking is stupid.

  11. Thanks Aboleth (1 members gave Thanks to GameHelper for this useful post)
  12. #2335
    myspleen's Avatar Member
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    I answered Yes and left it waiting last night, just out of curiosity and it worked beautifully! The gamehelper window actually scared me haha since I was just watching youtube and totally forgot I left it waiting, it updated practically the moment you posted there was an update.

  13. Thanks GameHelper (1 members gave Thanks to myspleen for this useful post)
  14. #2336
    Ahlander's Avatar Member
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    I've done everything shared, updated to 1.13.0 via launcher and originally the radar was showing the map without location names, but now it doesn't work at all. I can confirm my gamehelper is launched by accessing via F12 and autohotkey triggers are working but nothing via radar is working anymore for some reason. Any idea what it could be? Thanks for the quick update

  15. #2337
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Ahlander View Post
    I've done everything shared, updated to 1.13.0 via launcher and originally the radar was showing the map without location names, but now it doesn't work at all. I can confirm my gamehelper is launched by accessing via F12 and autohotkey triggers are working but nothing via radar is working anymore for some reason. Any idea what it could be? Thanks for the quick update
    No idea, garena maybe..
    If I did not reply to you, it mean the question you are asking is stupid.

  16. #2338
    MACROS4LIFE's Avatar Active Member
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    I updated the GH via launcher. Was great.
    Closed the game, trying to open it again (Gamehelper.exe) and nothing happens.. any idea why?
    Not actually working. GH doesn't even load.


    Error:15/06/2022 21:09 Program exited with message:
    System.AggregateException: One or more errors occurred. (Unexpected character encountered while parsing value: {. Path '2_6_2.waypoint', line 3, position 17.)
    ---> Newtonsoft.Json.JsonReaderException: Unexpected character encountered while parsing value: {. Path '2_6_2.waypoint', line 3, position 17.
    at Newtonsoft.Json.JsonTextReader.ReadStringValue(ReadType readType)
    at Newtonsoft.Json.JsonTextReader.ReadAsString()
    at Newtonsoft.Json.JsonReader.ReadForType(JsonContract contract, Boolean hasConverter)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary(ID ictionary dictionary, JsonReader reader, JsonDictionaryContract contract, JsonProperty containerProperty, String id)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonRead er reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(J sonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.PopulateDictionary(ID ictionary dictionary, JsonReader reader, JsonDictionaryContract contract, JsonProperty containerProperty, String id)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateObject(JsonRead er reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.CreateValueInternal(J sonReader reader, Type objectType, JsonContract contract, JsonProperty member, JsonContainerContract containerContract, JsonProperty containerMember, Object existingValue)
    at Newtonsoft.Json.Serialization.JsonSerializerInternalReader.Deserialize(JsonReade r reader, Type objectType, Boolean checkAdditionalContent)
    at Newtonsoft.Json.JsonSerializer.DeserializeInternal(JsonReader reader, Type objectType)
    at Newtonsoft.Json.JsonSerializer.Deserialize(JsonReader reader, Type objectType)
    at Newtonsoft.Json.JsonConvert.DeserializeObject(String value, Type type, JsonSerializerSettings settings)
    at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value, JsonSerializerSettings settings)
    at Newtonsoft.Json.JsonConvert.DeserializeObject[T](String value)
    at Radar.Radar.OnEnable(Boolean isGameOpened) in D:\a\GameOverlay\GameOverlay\Radar\Radar.cs:line 295
    at GameHelper.Plugin.PManager.EnablePluginIfRequired(PluginContainer container) in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 166
    at System.Threading.Tasks.Parallel.<>c__DisplayClass33_0`2.<ForEachWorker>b__0(Int3 2 i)
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    --- End of stack trace from previous location ---
    at System.Threading.Tasks.Parallel.<>c__DisplayClass19_0`1.<ForWorker>b__1(RangeWor ker& currentWorker, Int32 timeout, Boolean& replicationDelegateYieldedBeforeCompletion)
    at System.Threading.Tasks.TaskReplicator.Replica`1.ExecuteAction(Boolean& yieldedBeforeCompletion)
    at System.Threading.Tasks.TaskReplicator.Replica.Execute()
    --- End of inner exception stack trace ---
    at System.Threading.Tasks.TaskReplicator.Run[TState](ReplicatableUserAction`1 action, ParallelOptions options, Boolean stopOnFirstFailure)
    at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)
    --- End of stack trace from previous location ---
    at System.Threading.Tasks.Parallel.ThrowSingleCancellationExceptionOrOtherException (ICollection exceptions, CancellationToken cancelToken, Exception otherException)
    at System.Threading.Tasks.Parallel.ForWorker[TLocal](Int32 fromInclusive, Int32 toExclusive, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Func`4 bodyWithLocal, Func`1 localInit, Action`1 localFinally)
    at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IList`1 list, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
    at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
    at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`1 body)
    at GameHelper.Plugin.PManager.InitializePlugins() in D:\a\GameOverlay\GameOverlay\GameHelper\Plugin\PManager.cs:line 37
    at GameHelper.GameOverlay.PostStart() in D:\a\GameOverlay\GameOverlay\GameHelper\GameOverlay.cs:line 74
    at ClickableTransparentOverlay.Overlay.<Start>b__20_0()
    at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_1(Object state)
    at System.Threading.QueueUserWorkItemCallbackDefaultContext.Execute()
    at System.Threading.ThreadPoolWorkQueue.Dispatch()
    at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
    ------------------------------
    GH it's like cocaine, once you used, you can't forget.

  17. #2339
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by MACROS4LIFE View Post
    I updated the GH via launcher. Was great.
    Closed the game, trying to open it again (Gamehelper.exe) and nothing happens.. any idea why?
    Not actually working. GH doesn't even load.
    Try deleting the old tgt file and re-downloading the new one from first post. Something wrong with the tgt file.
    Last edited by GameHelper; 06-15-2022 at 07:21 PM.
    If I did not reply to you, it mean the question you are asking is stupid.

  18. Thanks MACROS4LIFE (1 members gave Thanks to GameHelper for this useful post)
  19. #2340
    MACROS4LIFE's Avatar Active Member
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    Originally Posted by GameHelper View Post
    Try deleting the old tgt file and re-downloading the new one from first post. Something wrong with the tgt file.
    Done! Working

    Thanks
    GH it's like cocaine, once you used, you can't forget.

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