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Originally Posted by
cavad
uhh wtf chrome says virus detected for latest release
Chrome is a dirty little lier, Always check virus total for accurate results:
ref 1: VirusTotal
ref 2: VirusTotal
Originally Posted by
BigBadBodyPillow
new to poe.. is this safe?
as safe as any cheat/hack is. make sure you use the limited user method.
Last edited by GameHelper; 12-23-2023 at 02:58 AM.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Originally Posted by
GameHelper
Uploaded a new version, please download it from first post.
==changelog==
- it now show wisps
- it now show wisp-convertor ( this was a bug, it wasn't showing it before )
- all azmiri stuff now have icons rather than text, you can change icon from Radar setting
Thanks for this!
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Post Thanks / Like - 1 Thanks
GameHelper (1 members gave Thanks to AndrewKJ93 for this useful post)
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Member
Is there anyway to get health bars back on the worms from the unique flask "Writhing Jar" ?
In version 178 it worked fine, its a small thing but i liked to have it.
Code:
============Path============
Metadata/Monsters/BloodWorm/FlaskWorm@30
============OMP Mods========
MonsterNoDropsOrExperience
MonsterNoFlaskCharges
VariableEmergeSpeed
MonsterKillAndDeleteOnHit_
CannotBeAfflicted
WormBaseAilmentThreshold_
============BUFF===========
=========Component List====
Inventories
ObjectMagicProperties
BaseEvents
Render
Monster
Positioned
Stats
Actor
DiesAfterTime
Targetable
Life
Pathfinding
Animated
Buffs
===========================
edit:
I also noticed that the health bar for phase 1 of the sanctum boss on floor 4 does not show.
Last edited by ocslappy; 12-23-2023 at 04:19 AM.
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Member
Hey man, thanks again for the program, I was curious if we could add npcs and last boss to preload? I mean we could see them on radar and decide if they are in map or not, I cant find the unique metadata to add them preload
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Member
I don't eat flask after getting a patch
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Originally Posted by
ocslappy
Is there anyway to get health bars back on the worms from the unique flask "Writhing Jar" ?
In version 178 it worked fine, its a small thing but i liked to have it.
Code:
============Path============
Metadata/Monsters/BloodWorm/FlaskWorm@30
============OMP Mods========
MonsterNoDropsOrExperience
MonsterNoFlaskCharges
VariableEmergeSpeed
MonsterKillAndDeleteOnHit_
CannotBeAfflicted
WormBaseAilmentThreshold_
============BUFF===========
=========Component List====
Inventories
ObjectMagicProperties
BaseEvents
Render
Monster
Positioned
Stats
Actor
DiesAfterTime
Targetable
Life
Pathfinding
Animated
Buffs
===========================
edit:
I also noticed that the health bar for phase 1 of the sanctum boss on floor 4 does not show.
Ah fk! I basically added “ don’t show healthbar/icons for monsters with MonsterNoDropsOrExperience mod” looks like a lot more monsters have this mode….
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Originally Posted by
GameHelper
Yes you can, Settings -> Radar -> POI -> add it there.
is it possible to add Unique Dealer NPC to radar? I couldnt add it since its NPC not a terrain.
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Member
Think i found another bug with health bars, every magic / rare monster have two health bars, the correct one and one extra (the one for white monsters).
:edit:
disregard this, restarted poe + hud and it works just fine now for some reason.
Last edited by ocslappy; 12-23-2023 at 10:09 AM.
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Member
Is there a way to get the text back in wildwoods for event like the boneyard and stuff? it helped a little to find the event immediatly
And thanks alot for the whisps update!
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Originally Posted by
HappyOwl
Is there a way to get the text back in wildwoods for event like the boneyard and stuff? it helped a little to find the event immediatly
And thanks alot for the whisps update!
I never removed the TGT text written on boneyard area, are you sure you didn’t removed the important TGT file accidentally?
If I did not reply to you, it mean the question you are asking is stupid.
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Originally Posted by
jadonas
is it possible to add Unique Dealer NPC to radar? I couldnt add it since its NPC not a terrain.
No it’s not.
If I did not reply to you, it mean the question you are asking is stupid.
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Originally Posted by
gogo134
Hey man, thanks again for the program, I was curious if we could add npcs and last boss to preload? I mean we could see them on radar and decide if they are in map or not, I cant find the unique metadata to add them preload
Hmm, I have a feeling that you haven’t downloaded the import tgt file from first post. Final boss is already in there.
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Maybe i can add if its stands on a special terrain part or something. It would be massive feature, thanks anyways. will donate
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Member
Originally Posted by
GameHelper
Hmm, I have a feeling that you haven’t downloaded the import tgt file from first post. Final boss is already in there.
there is two different version of one is with transition to new area which is real boss that drops unique jewel other one is trash which drop nothing really, first one is in preload but not second one, also it says last date as dec 10 did you update it after that?
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Originally Posted by
jadonas
Maybe i can add if its stands on a special terrain part or something. It would be massive feature, thanks anyways. will donate
There is no special terrain associated with that NPC so you can’t add it. That being said you can give that NPC a big and a unique icon, so whenever it appear you don’t accidentally miss it. That’s all you can do ( sorry ).
If I did not reply to you, it mean the question you are asking is stupid.