ExileAPI 3.12 Release menu

Shout-Out

User Tag List

Page 9 of 33 FirstFirst ... 5678910111213 ... LastLast
Results 121 to 135 of 493
  1. #121
    Tonkan's Avatar Member
    Reputation
    12
    Join Date
    Feb 2007
    Posts
    77
    Thanks G/R
    12/11
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by dataforager View Post
    I cannot seem to get this to work. I am using version from Epic Launcher. (PathOfExile_x64EGS.exe)
    Or is there a specific hotkey to open it when its running?
    It only works with the standalone launcher from GGG

    ExileAPI 3.12 Release
  2. #122
    dataforager's Avatar Member
    Reputation
    1
    Join Date
    Sep 2020
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Tonkan View Post
    It only works with the standalone launcher from GGG
    Damn :/

    Are there any autoflask options that would work for me?

  3. #123
    anonymous-mink's Avatar Member
    Reputation
    5
    Join Date
    Sep 2020
    Posts
    11
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by dataforager View Post
    Damn :/
    Are there any autoflask options that would work for me?
    Check the rest of the forum for options. There are several.

  4. #124
    RatMonkey's Avatar Contributor
    Reputation
    152
    Join Date
    Apr 2017
    Posts
    135
    Thanks G/R
    18/129
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Baki667 View Post
    1920x1080

    Just updated to HUD 3.12.15 and the new Plugin you recommended (Release Delve Walls . SquirrelRat/DelveWalls . GitHub) won't load at all.

    Edit: Nevermind, the update function of the hud does not seem to work properly. Installed in manually and it loads.

    Edit2: But still no Arrow Attachment 74225
    This may not be an ideal solution, but it is temporary until I can look at it more. Can you please add "https://github.com/IlliumIv/EliteBar" to your list of plugins, and see if having it in your ExileAPI alongside DelveWalls then makes DelveWalls work? I think I've narrowed down the problem but just want to confirm if this indeed does start showing things.

  5. #125
    anonymous-mink's Avatar Member
    Reputation
    5
    Join Date
    Sep 2020
    Posts
    11
    Thanks G/R
    0/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by RatMonkey View Post
    This may not be an ideal solution, but it is temporary until I can look at it more. Can you please add "https://github.com/IlliumIv/EliteBar" to your list of plugins, and see if having it in your ExileAPI alongside DelveWalls then makes DelveWalls work? I think I've narrowed down the problem but just want to confirm if this indeed does start showing things.
    Oh. Yeah. Forgot to report: you need to add `Graphics.InitImage("directions.png");` to your `OnLoad()` override, to get that off of disk.

  6. Thanks RatMonkey (1 members gave Thanks to anonymous-mink for this useful post)
  7. #126
    RatMonkey's Avatar Contributor
    Reputation
    152
    Join Date
    Apr 2017
    Posts
    135
    Thanks G/R
    18/129
    Trade Feedback
    0 (0%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by anonymous-mink View Post
    Oh. Yeah. Forgot to report: you need to add `Graphics.InitImage("directions.png");` to your `OnLoad()` override, to get that off of disk.
    Ok guys, fixed it I think. Tested it and it works now, or should
    Updated DLL: Release Delve Walls . SquirrelRat/DelveWalls . GitHub
    + Source: GitHub - SquirrelRat/DelveWalls: Shows the direction of delve walls from Far away using arrows, so you dont have to take a look at every path.

    Thanks for heads up.

  8. Thanks Prooto, levelmax (2 members gave Thanks to RatMonkey for this useful post)
  9. #127
    omgsosorry's Avatar Member
    Reputation
    9
    Join Date
    Apr 2015
    Posts
    135
    Thanks G/R
    3/8
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by dataforager View Post
    Damn :/

    Are there any autoflask options that would work for me?
    why not just use standalone launcher?

    also anyone knows how to fix/install minedetonator? my fingers hurt

  10. #128
    minglee's Avatar Member
    Reputation
    3
    Join Date
    Sep 2019
    Posts
    36
    Thanks G/R
    6/2
    Trade Feedback
    2 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    anyone got AUTOOPEN plugin working for this version?

  11. #129
    mathiasv91's Avatar Member
    Reputation
    1
    Join Date
    Apr 2014
    Posts
    25
    Thanks G/R
    5/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    does someone have to plugin to put in a build and it highlights the nodes on the tree?

  12. #130
    hurrhurr1's Avatar Member
    Reputation
    9
    Join Date
    Mar 2017
    Posts
    100
    Thanks G/R
    28/7
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by mathiasv91 View Post
    does someone have to plugin to put in a build and it highlights the nodes on the tree?

    https://www.ownedcore.com/forums/mmo...ml#post4255747 (PoeHUD Plugin: Full Rare Set Manager)

    on last page "Illium" links to his fork(and orginal repo etc), and there is a tree planner inside that one. No clue if it works and so. But you could try taking it from there and paste it with your other plugins and try perhaps

  13. #131
    Queuete's Avatar Elite User
    Reputation
    549
    Join Date
    Dec 2019
    Posts
    284
    Thanks G/R
    119/486
    Trade Feedback
    0 (0%)
    Mentioned
    47 Post(s)
    Tagged
    0 Thread(s)
    The latest update contains some fixes and changes to the AutoPluginUpdater. I also edited the first post with a bit better description, how you can add plugins.

    I removed the breaking changes I mentioned earlier in here. While they make sense from a code perspective I will postpone those to later in the league, to impact less of the existing installations.

    If you search for a plugin you may want to look into this extensive list.
    ExileApi/Plugins/Source at master . IlliumIv/ExileApi . GitHub
    There are also some updates to existing plugins you may want to look into. I may change the default ones to illimiv's in the next days. Thanks for your work.

  14. #132
    BrasileirinhoPe's Avatar Member
    Reputation
    4
    Join Date
    Oct 2015
    Posts
    44
    Thanks G/R
    40/3
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Install Co-Pilot e for some reason, the name in HUD, desapear... Anyone know how to fix it?

  15. #133
    Queuete's Avatar Elite User
    Reputation
    549
    Join Date
    Dec 2019
    Posts
    284
    Thanks G/R
    119/486
    Trade Feedback
    0 (0%)
    Mentioned
    47 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by BrasileirinhoPe View Post
    Install Co-Pilot e for some reason, the name in HUD, desapear... Anyone know how to fix it?
    Please be a less vague.
    In case something wont happen as you expect, please take a look into the Log (F12 -> Core -> Show Log window). There could be some error messages which are useful when you seek help from other community members.

  16. #134
    omgsosorry's Avatar Member
    Reputation
    9
    Join Date
    Apr 2015
    Posts
    135
    Thanks G/R
    3/8
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Queuete View Post
    Please be a less vague.
    https://i.imgur.com/81TLOuh.png

    Tried adding folder via poehelper/Plugins/Source (and compiled), mine detonator doesn't show.

    Tried adding via Github, doesnt show either, what gives?

    edit: upon further digging, turns out exileapi cant load due to missing .dll from minedetonator github, so i need to compile the plugin before using, but it is not compiling nor can i find the compileplugins.bat
    Last edited by omgsosorry; 09-28-2020 at 09:34 PM.

  17. #135
    snowhawk's Avatar Contributor
    Reputation
    150
    Join Date
    Aug 2008
    Posts
    239
    Thanks G/R
    42/133
    Trade Feedback
    0 (0%)
    Mentioned
    14 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by omgsosorry View Post
    https://i.imgur.com/81TLOuh.png

    Tried adding folder via poehelper/Plugins/Source (and compiled), mine detonator doesn't show.

    Tried adding via Github, doesnt show either, what gives?

    edit: upon further digging, turns out exileapi cant load due to missing .dll from minedetonator github, so i need to compile the plugin before using, but it is not compiling nor can i find the compileplugins.bat
    Just checked GitHub - TehCheat/MineDetonator: ExileApi plugin that detonates mines automatically and it compiled fine. Bought a smoke mine and threw a couple. It spammed detonate when I was close enough to some monsters.

  18. Thanks Queuete (1 members gave Thanks to snowhawk for this useful post)
Page 9 of 33 FirstFirst ... 5678910111213 ... LastLast

Similar Threads

  1. ExileAPI Fork (with Release)
    By Queuete in forum PoE Bots and Programs
    Replies: 231
    Last Post: 06-22-2020, 05:19 PM
  2. [Release] 12/21/2007 Working Vendor's + Vendor's Items
    By ~SaiLyn~ in forum World of Warcraft Emulator Servers
    Replies: 31
    Last Post: 12-30-2007, 12:09 AM
  3. [RELEASE] Latest V 1.12.1 Hack
    By TehAvatar in forum World of Warcraft Bots and Programs
    Replies: 16
    Last Post: 05-08-2007, 02:48 PM
  4. [Release] Herbs to Flag [2.0.12]
    By Vladinator in forum World of Warcraft Model Editing
    Replies: 6
    Last Post: 05-06-2007, 06:41 AM
  5. [RELEASE] V1.12.1 Trainer 1.1 BETA Features
    By TehAvatar in forum World of Warcraft Bots and Programs
    Replies: 24
    Last Post: 03-18-2007, 01:48 PM
All times are GMT -5. The time now is 02:39 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search