[PoE-Wingman] - Auto-Flask, Auto-Quit & more (AHK, pixel) menu

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  1. #136
    thebbandit's Avatar Contributor
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    Originally Posted by YunhOLee View Post
    pixel search for auto-detonating mines
    This would be an easy addition. I think you would want to do an image search in order to accomplish that.

    Currently I have added a clipboard parser into the script and am working on making the vendor function more intelligent with logic. I so far have the pixel scan working decently with that but introduced an issue when I made a function to change the stash tab. Once I iron that out I'll add the Auto mines.

    [PoE-Wingman] - Auto-Flask, Auto-Quit & more (AHK, pixel)
  2. Thanks judge001 (1 members gave Thanks to thebbandit for this useful post)
  3. #137
    thebbandit's Avatar Contributor
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    Sending to Stash - YouTube

    Made a bit more progress on the clipboard parsing
    Created a function to move around to any stash tab, so you dont need to scan everything for one tab, repeat repeat... Instead this will dynamically move to the correct tab to dump the items.
    Just need to add divination cards to the parse as well as dumping UNID maps into stash and this is starting to look like a fully featured script!
    Also considering setting up a check so instead of needing several keys, you would just check if you are at stash, or if you are at vendor, or at neither and change the behavior.
    Just pressing the button when you are not at the vendor or stash should ID everything in bags, if you are in vendor then you also sell chromatics>Jeweler>UNID>Rest, and if you are at stash then it will dump all currency and splinters etc and UNID maps to their respective tabs.

    What do you guys think? one button or multiple buttons for each function?

  4. Thanks judge001 (1 members gave Thanks to thebbandit for this useful post)
  5. #138
    gichoogle's Avatar Member
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    Multiple buttons for each function or make it customizable? "Check Yes to do all of the above?"

  6. #139
    thebbandit's Avatar Contributor
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    I ended up making it intelligent based on where you are, if you in stash it does stash stuff, if you are in vendor it does that, if you just have inventory open then it just ID's

    when I really thought about it, it doesnt make much sense to have many buttons to do the same basic function "deal with inventory"
    Last edited by thebbandit; 07-08-2019 at 09:52 AM.

  7. Thanks judge001 (1 members gave Thanks to thebbandit for this useful post)
  8. #140
    Letoucan's Avatar Member
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    so the gem swap feature im trying to use to swap amulets because it should just be using simple code to swap i imagine. but after mapping the coordinates of each amulet both the one in my equipped slot and the one in my inventory it will swap the amulets but keep the swapped amulet on my mouse cursor and then close the inventory window leaving it stuck to my cursor so i have to to manually open my inventory to place it where it should be where i mapped the coordinates to. can you look at this and fix it by chance?

  9. #141
    Letoucan's Avatar Member
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    just tried your recently updated version and the GUI is a bit unreadable now. hard to see whats been selected as nothing lines up. Also the quicksilver flasks are triggering on their own and rapidly much faster than the delay on them is set to.

  10. #142
    Letoucan's Avatar Member
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    broken gUI.JPG lets see if this upload works of what the GUI looks like.

    what are the check boxes at the bottom for bellow each flask ?
    Is there a way to sequentially use the quick silver flasks? i run two of them is the issue im running into where it will use both quick silver flasks at the same time draining them super fast. my quick silver flasks are on 2 and 3. its also firing off my 5th flask which is weird.
    Last edited by Letoucan; 07-08-2019 at 05:10 PM. Reason: adding more text

  11. #143
    gshock's Avatar Member
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    Originally Posted by Letoucan View Post
    so the gem swap feature im trying to use to swap amulets because it should just be using simple code to swap i imagine. but after mapping the coordinates of each amulet both the one in my equipped slot and the one in my inventory it will swap the amulets but keep the swapped amulet on my mouse cursor and then close the inventory window leaving it stuck to my cursor so i have to to manually open my inventory to place it where it should be where i mapped the coordinates to. can you look at this and fix it by chance?
    When sending a mouseclick move an item, I found that POE does not consistently do what you'd expect. I ended up using a down event, followed by a small delay, then an up event.

    Works 100% of the time. I didn't determine how long the delay needs to be because in my use case it doesn't matter.

  12. #144
    Letoucan's Avatar Member
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    Originally Posted by thebbandit View Post
    well that was cool poking around in the code for this, I went ahead and added the hotkey for popping all your flasks into the GUI. AutoHotkey is pretty easy to figure out, cool program. I used code from another project I ran across on github in order to make the keybindings pass through, and then just copied the format he was using in this code for the hotkey stuff.

    Adds:
    Puts flasks on cooldown when you manually use them.
    Checks if chat is open and pauses, but doesnt work if you have the stash open (looking into that next)
    Hit all your flasks at once, and added a GUI element in the hotkey section to use this. (default is CapsLock)

    Attachment 67906
    are you familiar with autoIT? aside from this project here of yours GitHub - kcdclan/Path-Of-Exile_Follow-Bot: (Autoit) Alpha Release POE Follow bot nobody seems to know how to make this work. a auto follow script im guessing ?

  13. #145
    thebbandit's Avatar Contributor
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    Originally Posted by gshock View Post
    When sending a mouseclick move an item, I found that POE does not consistently do what you'd expect. I ended up using a down event, followed by a small delay, then an up event.

    Works 100% of the time. I didn't determine how long the delay needs to be because in my use case it doesn't matter.
    That is a really great tidbit of info there, I was trying to figure out how these clicks are not being registered correctly sometimes. I had to do a lot of fiddling with the sleep timers to make it work, but maybe using your method I can make it go even FASTER! lol

  14. #146
    thebbandit's Avatar Contributor
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    Ok done adding inventory management and auto detonate mines, any other feature ideas before I wrap this project up? Was considering a pixel clicker near mouse when you hold spacebar

  15. #147
    YunhOLee's Avatar Member
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    Originally Posted by thebbandit View Post
    Ok done adding inventory management and auto detonate mines, any other feature ideas before I wrap this project up? Was considering a pixel clicker near mouse when you hold spacebar
    what would the pixel clicker near mouse be good for?

  16. #148
    gichoogle's Avatar Member
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    Originally Posted by YunhOLee View Post
    what would the pixel clicker near mouse be good for?
    probably for autolooting items near your mouse if it is a color you want i.e. from your loot filter you can set different colors for exalts alteration etc.

  17. #149
    zot101's Avatar Member
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    Thank you bro~!

  18. #150
    NightwishDK's Avatar Member
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    Is there a way to make it work for a 21:9 resolution?
    The autoquit just won't work.

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