BasicFlaskRoutine - A PoEHUD Flask Manager menu

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  1. #361
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by Unknown_B View Post
    Is it possible to add a "MobIsActive" flag to the flask checks? Currently flasks get used while waiting on Elder / Izaro / Guardians etc to become active and you will start the fights with no flasks. Not sure if poeHud can determine if the mob is active or not, but i assume it can?
    If you figure out what flag in PoEHUD does that, then I can add it. I already have a bunch of flags checked. I know there is an animation state that we could TRY to check... but I don't know of a consistent way to use it

    BasicFlaskRoutine - A PoEHUD Flask Manager
  2. #362
    Illium's Avatar Active Member
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    Originally Posted by Sychotix View Post
    I made a guess as to what might be causing it. Pull the latest code and see what happens.
    ty/ looks like the fix solved the problem

  3. #363
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Sychotix View Post
    If you figure out what flag in PoEHUD does that, then I can add it. I already have a bunch of flags checked. I know there is an animation state that we could TRY to check... but I don't know of a consistent way to use it
    I think they have specific "stat" like immune to all dmg, can not be damaged etc etc...also the stat might be specific to the boss i.e. shaper might have different stat and izaro might have different.
    also you can check isTargetable etc etc.

  4. #364
    skules's Avatar Member
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    I just wanted to check but will the flask crafting from einhar to remove certain ailments activate if you are affected by that ailment, if you have the remove ailment option enabled obviously?

  5. #365
    guru007's Avatar Member
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    broke after last udpdate, addresses for life and mana changed

  6. #366
    b2f2's Avatar Member
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    Originally Posted by guru007 View Post
    broke after last udpdate, addresses for life and mana changed
    here are the new offsets if you want to change you self

    inline struct Off_Vitality
    {
    int MaxLife = 0x80;
    int Life = 0x84;
    int MaxMana = 0xC0;
    int Mana = 0xC4;
    int MaxEnergy = 0xF8;
    int Energy = 0xFC;
    int PercentReservedMana = 0xD0;
    int PercentReservedLife = 0x90;
    int BeginBuffSlot = 0x120;
    int EndBuffSlot = 0x128;
    Off_Buff Buffs;

    int operator()() const { return 0x18; }
    } Vitality;

  7. #367
    PreFlasH's Avatar Member
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    What directory is this script in?

  8. #368
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by PreFlasH View Post
    What directory is this script in?
    It isn't a script, it is a plugin for PoEHUD. It goes in the plugins folder.

  9. #369
    PreFlasH's Avatar Member
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    I may not have said so, but I meant what needs to be done in order for this plugin to work again. He really helps.

  10. #370
    sushix's Avatar Member
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    Originally Posted by Sychotix View Post
    It isn't a script, it is a plugin for PoEHUD. It goes in the plugins folder.
    can i ask how to add this to the plugins folder?? im trying to learn something new. ty

  11. #371
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by sushix View Post
    can i ask how to add this to the plugins folder?? im trying to learn something new. ty
    There are installation instructions in the first post.

  12. #372
    guru007's Avatar Member
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    Originally Posted by b2f2 View Post
    here are the new offsets if you want to change you self

    inline struct Off_Vitality
    {
    int MaxLife = 0x80;
    int Life = 0x84;
    int MaxMana = 0xC0;
    int Mana = 0xC4;
    int MaxEnergy = 0xF8;
    int Energy = 0xFC;
    int PercentReservedMana = 0xD0;
    int PercentReservedLife = 0x90;
    int BeginBuffSlot = 0x120;
    int EndBuffSlot = 0x128;
    Off_Buff Buffs;

    int operator()() const { return 0x18; }
    } Vitality;
    in POEHUD src?

  13. #373
    jk_9982's Avatar Member
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    I'm guessing there is no simple file to edit this, and that it requires a rebuild after editing the src?

  14. #374
    Syn0p's Avatar Member
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    [IMG] итальянская мебель[/IMG] help pls error

  15. #375
    sushix's Avatar Member
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    Originally Posted by jk_9982 View Post
    I'm guessing there is no simple file to edit this, and that it requires a rebuild after editing the src?
    i was thinking the same. i tried going thru the instructions but failed.

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