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Member
Using the latest hud you just pushed with the item alert fix. It doesn't seem to use a filter? Just lists all items no matter which filter i select.
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Originally Posted by
skules
Using the latest hud you just pushed with the item alert fix. It doesn't seem to use a filter? Just lists all items no matter which filter i select.
Filter code isn’t up to date yet.
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Member
Ahh cool. Thought that's what the poefilterparser was, cheers.
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Member
Latest push somehow broke stashie, all tabs on drop-down list are now red with numbers.
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★ Elder ★
Originally Posted by
YuanMoons
Latest push somehow broke stashie, all tabs on drop-down list are now red with numbers.
It "broke" stashie by fixing the is visible on the tab drop down. I'm not sure if stashie just needs updated or if something else needs fixed, but an issue has been opened on the stashie repo.
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Post Thanks / Like - 1 Thanks
Maestrolp (1 members gave Thanks to TehCheat for this useful post)
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Member
@TehCheat. TY very much for fixing the "mod tooltip text". Much appreciated.
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Member
fonts are broken for me
screenshot
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Member
heyyy, latest poe hud broke "HighlightedItems" plugin and i don't think the guy of that plugin care about it anymore... anyway i can get the poe hud before this patch back :c
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★ Elder ★
Originally Posted by
skules
Ahh cool. Thought that's what the poefilterparser was, cheers.
That's only half of it. The filter parser is a separate thing that parses a filter to create rules. Then in HUD we need to compare things that do against those rules. We have the rules defined, but we aren't handling the new rules yet.
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Member
Hello i have this problem since today, yesterday was all good :S
Imgur: The magic of the Internet
any idea guys?
Last edited by Javalover; 03-20-2019 at 01:16 PM.
Reason: upload image doesnt work
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Member
New small patch today. Seems to work but ever map or act zone i go into is telling me theres a syndicate interception, even with other masters present. =)
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★ Elder ★
Originally Posted by
Jawlen
New small patch today. Seems to work but ever map or act zone i go into is telling me theres a syndicate interception, even with other masters present. =)
They're preloading as much as they can because they have no idea what's causing their lags.
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Post Thanks / Like - 1 Thanks
SickBro (1 members gave Thanks to TehCheat for this useful post)
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Member
Originally Posted by
TehCheat
They're preloading as much as they can because they have no idea what's causing their lags.
Ok thanks alot for all the work you guys do!
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Member
Hey guys, I was trying to create a Divine Ire Charges based off the BladeFlurryCharges but I apparently have no idea what I'm doing. I loaded up a few different plugins to see if I could understand it (I didn't) and eventually decided to try changing the bladeflurry from charged_attack to divine_ire, it didn't work. I then decided to load the original with NO changes and it has the same compile issues as the one I tried to edit, missing assembly references to PoeHUD amongst various others. I feel like I've missed something obvious, I loaded it with Microsoft Visual Studio (as explained in a youtube video I found). I didn't want to just ask for someone else to do it for me but I failed pretty hard trying to do it myself lol. Any advice would be cool.
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Member
Originally Posted by
zaafar
Why would you do that given poehud change the exe name automatically.
Because it doesn't change original project name, also you need to reset limited user security settings every time it changes name.