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Originally Posted by
TehCheat
They're preloading as much as they can because they have no idea what's causing their lags.
Does that have anything to do with strong boxes not showing up in the list until after I run by a box, exit the zone and come back?
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★ Elder ★
Originally Posted by
I-dont-know-anyone-here
Does that have anything to do with strong boxes not showing up in the list until after I run by a box, exit the zone and come back?
That was a change they made in delve because delve areas are huge and they didn't want to preload too much. Chests are dynamically loaded as you get close to them. This is the opposite, everything (betrayal) is loaded in every area.
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halfmystic (1 members gave Thanks to TehCheat for this useful post)
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anyone figured out if we can see preload on what synthesis zone is in the current area?
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some problem with HUD at Alva location.HUD is freeze up
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Hi guys does anyone can help me on this plz, can't start the HUD its says " was not possible load d3dx9_43.dll" my poe is dx 11 and i'm running as limited user if matters
PS: found the problem here, i was missing the dx 9c stuff also i think i made sht accidentally i started poe as dx9 on the limited user acc and the hud is for dx11 but they both worked . .in any case i realized that and stopped both are these 5 minutes enough to be flagged ?
Last edited by shox2526; 03-22-2019 at 11:00 PM.
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Hi.
I have a problem with preload function last few leagues.
It look like usual but sometimes preload does not show strongboxes and lab rewards chests. Like example when i first enter the lab room with silver chest and dark shrine i see "Dark shrine" preload, but poehud does not show me chest type. If i leave and come back to the room or if i restart poehud, then preload alert will show me chest type like "Silver Currency Chest".
This is not a big problem but how i can fix it?
Sry for my eng
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★ Elder ★
Originally Posted by
Illium
Hi.
I have a problem with preload function last few leagues.
It look like usual but sometimes preload does not show strongboxes and lab rewards chests. Like example when i first enter the lab room with silver chest and dark shrine i see "Dark shrine" preload, but poehud does not show me chest type. If i leave and come back to the room or if i restart poehud, then preload alert will show me chest type like "Silver Currency Chest".
This is not a big problem but how i can fix it?
Sry for my eng

You can't fix it. GGG changed how chests are loaded. They're loaded dynamically now. We detect what is loaded to give preload alerts and they don't load chests into memory until you are close to them. This is why it looks like it works after you've gotten close to them and leave and come back, they're already loaded.
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Illium (1 members gave Thanks to TehCheat for this useful post)
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I've been facing huge issues with hud last week (non-steam client):
- stutters (0.5-1sec) as the map icons and UI (hp bars, dots)
- automatic disabling when changing zones (it just stops working, reload doesn't help, I have to re-launch POE and the hud in order hud to work back again)
any advice please?
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I'm getting errors for plugins which use the tab dropdown list to change tabs (i.e. Stashie, FullRareSetManager), and it's always the same error, so my best guess would be this is a general PoEHUD bug/problem, not a plugin specific one? The error is (from Stashie, roughly translated): "Erorr on GoToTab <tabname>: Index out of range. It must be non-negative and less than the size of the collection. Parameter name: index". If it matters: I'm using the Steam version of PoE in Windowed Fullscreen @ 2560x1440.
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★ Elder ★
Originally Posted by
onlykier
Only you can help yourself. Try reading the requirements for HUD.
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Seems like new patch broke offsets
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I play with PoeHud 3 months, but after new patch i have this Error.
Screenshot_3.png
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