PoEHUD - Overlay for Path of Exile (Updated for 3.0) menu

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  1. #1156
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    don't open poehud while Poe is minimized....as soon as u double click the poehud, maximize the poe too.

    PoEHUD - Overlay for Path of Exile (Updated for 3.0)
  2. #1157
    epoker2's Avatar Member
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    I was able to export .dat files..... but I can´t read them..... I used GGPK Viewer to export.
    Anyone knows a tool other than GGPK Viewer and PyPoe to read that .dat files?

  3. #1158
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    updated the poehud.
    kindly update everyone.

  4. Thanks fudenciolino (1 members gave Thanks to GameHelper for this useful post)
  5. #1159
    Malaki2030's Avatar Active Member
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    I ran the shortcut.bat file located in the base directly of this zip, and it did some incredibly weird shit to my VM. Pulled up a bunch of shit, including something about my product key, etc.

    What is the purpose of this bat? Whats the deal? There is nothing in the readme about it.

  6. #1160
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by Malaki2030 View Post
    I ran the shortcut.bat file located in the base directly of this zip, and it did some incredibly weird shit to my VM. Pulled up a bunch of shit, including something about my product key, etc.

    What is the purpose of this bat? Whats the deal? There is nothing in the readme about it.
    You ran a batch file that runs every exe in the folder as admin, which runs from system32.

  7. #1161
    dd4thewin's Avatar Member
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    any updated preloads for beasts?

  8. #1162
    Rol's Avatar Member
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    Is it possible to make this plugin ( (PoEHUD Plugin: EzLab)EzLab) automatically not able to work in the PoEHUD any versions?

    By this we will show that we are not going to harm the composition of the game.

    This plugin really carries a direct additional attention to the PoeHUD from GGG.

    Maybe it's worth to run the vote pull?

  9. #1163
    RatMonkey's Avatar Contributor
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    Originally Posted by Rol View Post
    Is it possible to make this plugin ( (PoEHUD Plugin: EzLab)EzLab) automatically not able to work in the PoEHUD any versions?

    By this we will show that we are not going to harm the composition of the game.

    This plugin really carries a direct additional attention to the PoeHUD from GGG.

    Maybe it's worth to run the vote pull?
    Due to the nature of PoeHUD, anyone can download previous versions at any point, so it will only apply to those that update. Not a solution. The plugin is already out in the wild and the damage is already being done. Sad that the author of said plugin also continues to update it knowing the consequences of it. Oh well.

  10. #1164
    Rol's Avatar Member
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    Originally Posted by RatMonkey View Post
    ...anyone can download previous versions at any point...
    As far as I know it's possible to remove previous releases in the GitHub, and they will not be available at all. Even if someone can download some previous version, he will have himself to modify it to match for the last offsets and etc.

    In this case, the main task of our community to show the loyalty of the general mechanics of the game for GGG. IMO.
    Last edited by Rol; 03-08-2018 at 01:39 PM.

  11. #1165
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by RatMonkey View Post
    Due to the nature of PoeHUD, anyone can download previous versions at any point, so it will only apply to those that update. Not a solution. The plugin is already out in the wild and the damage is already being done. Sad that the author of said plugin also continues to update it knowing the consequences of it. Oh well.
    I mean we can break the plugin with an update to HUD and then keep future offsets private. It wouldn't solve anything immediately, but in the future people would have to either reverse HUD or reverse poe to fix the old version of HUD for the plugin.

    That said, some of us had the foresight to see the problems with allowing plugins back when the idea was being tossed around. Perhaps the solution is to create a new lightweight HUD that only has the basics? I think VMV maintained something like this for a while back in the day. People that want to stretch the boundary of what is allowed can use plugin HUD and people that want less of a target on their back can use minimalist HUD.

    Also, if I had to guess, I'd guess that GGG fixes the client getting notified of which chest is which rather than goes on a banning tirade. Fixing it should be rather simple. Assign them a generic 1 through 9 and have the server roll the 41 possible chests randomly. Whatever falls in chests 1 through 9 are what the player can get, but the client has no idea of knowing which chests are which.
    Last edited by TehCheat; 03-08-2018 at 02:00 PM.

  12. Thanks toadskin (1 members gave Thanks to TehCheat for this useful post)
  13. #1166
    miracle1's Avatar Active Member
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    Originally Posted by TehCheat View Post
    Remind me 2 weeks into the next league. Github only lets you see the last 2 weeks (as far as I know) and stats on weeks 6-7 of the league are pretty useless. It's also a low end number since people using git to update won't show up in the count (really wish they had a download count number), and people can get a hold of it other ways, as well.
    Friendly reminder.

  14. #1167
    MasterDMFour's Avatar Active Member
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    If they ban people for using the hud to open lab chests and not for that stupid duping shit introduced with bestiary league (etup getting like 15 6link dupes on stream) then there is something seriously wrong with the game. I don't even think a rollback will happen.

  15. #1168
    Sychotix's Avatar Moderator Authenticator enabled
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    Originally Posted by MasterDMFour View Post
    If they ban people for using the hud to open lab chests and not for that stupid duping shit introduced with bestiary league (etup getting like 15 6link dupes on stream) then there is something seriously wrong with the game. I don't even think a rollback will happen.
    There is a pretty big difference from exploiting a broken mechanic and reading memory to gain an advantage.

  16. Thanks TehCheat (1 members gave Thanks to Sychotix for this useful post)
  17. #1169
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by miracle1 View Post
    Friendly reminder.
    It's only day 6, dangit.

    And for the record, I took a look a couple days ago. I still remember.

  18. Thanks miracle1 (1 members gave Thanks to TehCheat for this useful post)
  19. #1170
    Rol's Avatar Member
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    Originally Posted by TehCheat View Post
    Assign them a generic 1 through 9 and have the server roll the 41 possible chests randomly. Whatever falls in chests 1 through 9 are what the player can get, but the client has no idea of knowing which chests are which.
    Mathematically, this fix is not a problem at all for GGG, but the fact is that it is easier for them to block us once and to show for all that they are not joking.

    On the principle - "Since you do not understand that we tolerate you, while you do not violate the mechanics of our game in general, we will cover you."

    And we need to make a preemptive strike against this plugin and show GGG that our community fully supports the principle of equality, just loves a little comfort in game.

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