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Contributor
Originally Posted by
Rol
Mathematically, this fix is not a problem at all for GGG, but the fact is that it is easier for them to block us once and to show for all that they are not joking.
On the principle - "Since you do not understand that we tolerate you, while you do not violate the mechanics of our game in general, we will cover you."
And we need to make a preemptive strike against this plugin and show GGG that our community fully supports the principle of equality, just loves a little comfort in game.
The problem is, since the src is already all over the place, it's easy to comprehend exactly what is going on. This "exploit" is far more easier than people realize, and white knight/robin hoods are going to popup no matter what at this point. I think they watched the movie Hackers a long time ago and took that shit way too seriously.
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Member
Anyone have the problem where item alert shows literally everything that drops?
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Contributor
So I think I'm happy with the preload and monster alerts that I've pieced together. Here is the result. Includes preload alerts for all the "red text" beast mods other than the 5 or so super-legendary ones. Those are shown via monster mod alerts but haven't yet determined if they can be predicted via preloads.
preload_alerts.txt
Code:
Metadata/Monsters/LeagueBestiary/KiwethBestiary; Saqawine Retch: Uniq Belt; ffC23B80
Metadata/Monsters/LeagueBestiary/RootSpiderBestiary_; Fenumal Devourer: Uniq Quiver; ff1fbc00
Metadata/Monsters/LeagueBestiary/CrabParasiteLargeBestiary_; Craicic Savage Crab: Uniq Weapon; ff1fbc00
Metadata/Monsters/LeagueBestiary/BloodMonkeyBestiary; Farric Ape: Uniq Boots; ff1fbc00
Metadata/Monsters/LeagueBestiary/RhoaBestiary; Saqawine Rhoa: Uniq ArmourPiece; ff1fbc00
Metadata/Monsters/LeagueBestiary/BestiarySpiker; Farric Goliath: Uniq Sceptre; ff1fbc00
Metadata/Monsters/LeagueBestiary/DropBearBestiary; Farric Ursa: Uniq Mace; ff1fbc00
Metadata/Monsters/LeagueBestiary/Spider5Bestiary; Fenumal Widow: Uniq Gloves; ff1fbc00
Metadata/Monsters/LeagueBestiary/SquidBestiary; Craicic Watcher: Uniq Wand; ff1fbc00
Metadata/Monsters/LeagueBestiary/SnakeBestiary1; Saqawine Cobra: Uniq Body Armour; ff1fbc00
Metadata/Monsters/LeagueBestiary/SandSpitterBestiary; Craicic Sand Spitter: Uniq Weapon; ff1fbc00
Metadata/Monsters/LeagueBestiary/InsectSpawnerBestiary; Fenumal Queen: Uniq Axe; ff1fbc00
Metadata/Monsters/LeagueBestiary/SandLeaperBestiary; Fenumal Scrabbler: Uniq Jewel; ff1fbc00
Metadata/Monsters/LeagueBestiary/BeastCaveBestiary; Farric Gargantuan: Uniq Staff; ff1fbc00
Metadata/Monsters/LeagueBestiary/SnakeBestiary2; Saqawine Blood Viper: Uniq Dagger; ff1fbc00
Metadata/Monsters/LeagueBestiary/SeaWitchSpawnBestiary; Craicic Squid: Uniq Item; ff1fbc00
Metadata/Monsters/LeagueBestiary/FrogBestiary; Craicic Maw: Uniq Shield; ff1fbc00
Metadata/Monsters/LeagueBestiary/ModDaemonFire1; Aspect of the Hellion; ffff2200
Metadata/Monsters/LeagueBestiary/ModDaemonStampede1; Spectral Stampede; ffff2200
Metadata/Monsters/Daemon/DaemonTigerRabbitBestiaryMod; Tiger Prey; ffff2200
Metadata/Monsters/Daemon/DaemonCrabAmbushBestiarySummonMod; Crushing Claws; ffff2200
Metadata/Monsters/Daemon/DaemonRavenStormBestiaryMod; Raven Caller; ffff2200
Metadata/Monsters/Daemon/DaemonSpiderCocoonBestiaryMod; Vile Hatchery; ffff2200
Metadata/Monsters/Daemon/DaemonGoatmanAmbushBestiaryMod_; Satyr Storm; ffff2200
Metadata/Monsters/Daemon/DaemonSpiderExplodeBestiaryMod; Unstable Swarm; ffff2200
Metadata/Monsters/Daemon/DaemonRootSpiderCascadeBestiaryMod; Infested Earth; ffff2200
Metadata/Monsters/Daemon/DaemonScorpionBurrowBestiaryMod; Erupting Winds; ffff2200
Metadata/Monsters/LeagueBestiary/ModDaemonCorpseEruption; Blood Geyser; ffff2200
Metadata/Monsters/LeagueBestiary/ModDaemonSandLeaperExplode1; Incendiary Mite; ffff2200
Metadata/Monsters/LeagueBestiary/ModDaemonVultureBomb1; Putrid Flight; ffff2200
Metadata/Monsters/LeagueBestiary/ModDaemonGraspingPincers1; Churning Claws; ffff2200
Metadata/Monsters/LeagueBestiary/ModDaemonPouncingShade1; Spectral Swipe; ffff2200
Metadata/Monsters/Daemon/DaemonIceFlowerFrogBestiaryMod; Winter Bloom; ffff2200
Metadata/Monsters/LeagueBestiary/ModDaemonParasiticSquid1; Hadal Dive; ffff2200
Metadata/Monsters/LeagueBestiary/ModDaemonBloodRaven1; Crimson Flock; ffff2200
monster_mod_alerts.txt
Code:
BestiaryModFire1; Aspect of the Hellion; beast.wav; ffCC3399; ms-talisman.png
BestiaryModStampede1; Spectral Stampede; beast.wav; ffCC3399; ms-talisman.png
BestiaryModTigerRabbit1_; Tiger Prey; beast.wav; ffCC3399; ms-talisman.png
BestiaryModCrabAmbush1; Crushing Claws; beast.wav; ffCC3399; ms-talisman.png
BestiaryModRavenStorm1; Raven Caller; beast.wav; ffCC3399; ms-talisman.png
BestiaryModSpiderCocoon1; Vile Hatchery; beast.wav; ffCC3399; ms-talisman.png
BestiaryModGoatmanAmbush1; Satyr Storm; beast.wav; ffCC3399; ms-talisman.png
BestiaryModSpiderExplode1; Unstable Swarm; beast.wav; ffCC3399; ms-talisman.png
BestiaryModRootSpiderCascade1__; Infested Earth; beast.wav; ffCC3399; ms-talisman.png
BestiaryModScorpionBurrow1; Erupting Winds; beast.wav; ffCC3399; ms-talisman.png
BestiaryModDaemonCorpseEruption; Blood Geyser; beast.wav; ffCC3399; ms-talisman.png
BestiaryModSandLeaperExplode1; Incendiary Mite; beast.wav; ffCC3399; ms-talisman.png
BestiaryModVultureBomb1; Putrid Flight; beast.wav; ffCC3399; ms-talisman.png
BestiaryModGraspingPincers1; Churning Claws; beast.wav; ffCC3399; ms-talisman.png
BestiaryModPouncingShade1; Spectral Swipe; beast.wav; ffCC3399; ms-talisman.png
BestiaryModAgileRhexAura1_; Saqawine Presence; beast.wav; ffCC3399; ms-talisman.png
BestiaryModUrsaeAura1; Fertile Presence; beast.wav; ffCC3399; ms-talisman.png
BestiaryModLynxAura1; Farric Presence; beast.wav; ffCC3399; ms-talisman.png
BestiaryModCrabAura1; Craicic Presence; beast.wav; ffCC3399; ms-talisman.png
BestiaryModSquidAura1; Deep One's Presence; beast.wav; ffCC3399; ms-talisman.png
BestiaryModSpiderAura1; Fenumal Presence; beast.wav; ffCC3399; ms-talisman.png
BestiaryModIceFlowerFrog1; Winter Bloom; beast.wav; ffCC3399; ms-talisman.png
BestiaryModParasiticSquidVortex1; Hadal Dive; beast.wav; ffCC3399; ms-talisman.png
BestiaryModBloodRaven1; Crimson Flock; beast.wav; ffCC3399; ms-talisman.png
Oh and if you want it, just says "beast"
beast.wav.zip
Speaking of... might as well share this little script I wrote that i keep in my HUD sounds folder and use regularly 
TTS2WAV.exe
TTS2WAV.au3
Last edited by bcz; 03-08-2018 at 04:44 PM.
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Post Thanks / Like - 7 Thanks
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Member
Originally Posted by
bcz
So I think I'm happy with the preload and monster alerts that I've pieced together. Here is the result. Includes
preload alerts for all the "red text" beast mods other than the 5 or so super-legendary ones. Those are shown via monster mod alerts but haven't yet determined if they can be predicted via preloads.
preload_alerts.txt
Code:
Metadata/Monsters/LeagueBestiary/KiwethBestiary; Saqawine Retch: Uniq Belt; ffC23B80
Metadata/Monsters/LeagueBestiary/RootSpiderBestiary_; Fenumal Devourer: Uniq Quiver; ff1fbc00
Metadata/Monsters/LeagueBestiary/CrabParasiteLargeBestiary_; Craicic Savage Crab: Uniq Weapon; ff1fbc00
Metadata/Monsters/LeagueBestiary/BloodMonkeyBestiary; Farric Ape: Uniq Boots; ff1fbc00
Metadata/Monsters/LeagueBestiary/RhoaBestiary; Saqawine Rhoa: Uniq ArmourPiece; ff1fbc00
Metadata/Monsters/LeagueBestiary/BestiarySpiker; Farric Goliath: Uniq Sceptre; ff1fbc00
Metadata/Monsters/LeagueBestiary/DropBearBestiary; Farric Ursa: Uniq Mace; ff1fbc00
Metadata/Monsters/LeagueBestiary/Spider5Bestiary; Fenumal Widow: Uniq Gloves; ff1fbc00
Metadata/Monsters/LeagueBestiary/SquidBestiary; Craicic Watcher: Uniq Wand; ff1fbc00
Metadata/Monsters/LeagueBestiary/SnakeBestiary1; Saqawine Cobra: Uniq Body Armour; ff1fbc00
Metadata/Monsters/LeagueBestiary/SandSpitterBestiary; Craicic Sand Spitter: Uniq Weapon; ff1fbc00
Metadata/Monsters/LeagueBestiary/InsectSpawnerBestiary; Fenumal Queen: Uniq Axe; ff1fbc00
Metadata/Monsters/LeagueBestiary/SandLeaperBestiary; Fenumal Scrabbler: Uniq Jewel; ff1fbc00
Metadata/Monsters/LeagueBestiary/BeastCaveBestiary; Farric Gargantuan: Uniq Staff; ff1fbc00
Metadata/Monsters/LeagueBestiary/SnakeBestiary2; Saqawine Blood Viper: Uniq Dagger; ff1fbc00
Metadata/Monsters/LeagueBestiary/SeaWitchSpawnBestiary; Craicic Squid: Uniq Item; ff1fbc00
Metadata/Monsters/LeagueBestiary/FrogBestiary; Craicic Maw: Uniq Shield; ff1fbc00
Metadata/Monsters/LeagueBestiary/ModDaemonFire1; Aspect of the Hellion; ffff2200
Metadata/Monsters/LeagueBestiary/ModDaemonStampede1; Spectral Stampede; ffff2200
Metadata/Monsters/Daemon/DaemonTigerRabbitBestiaryMod; Tiger Prey; ffff2200
Metadata/Monsters/Daemon/DaemonCrabAmbushBestiarySummonMod; Crushing Claws; ffff2200
Metadata/Monsters/Daemon/DaemonRavenStormBestiaryMod; Raven Caller; ffff2200
Metadata/Monsters/Daemon/DaemonSpiderCocoonBestiaryMod; Vile Hatchery; ffff2200
Metadata/Monsters/Daemon/DaemonGoatmanAmbushBestiaryMod_; Satyr Storm; ffff2200
Metadata/Monsters/Daemon/DaemonSpiderExplodeBestiaryMod; Unstable Swarm; ffff2200
Metadata/Monsters/Daemon/DaemonRootSpiderCascadeBestiaryMod; Infested Earth; ffff2200
Metadata/Monsters/Daemon/DaemonScorpionBurrowBestiaryMod; Erupting Winds; ffff2200
Metadata/Monsters/LeagueBestiary/ModDaemonCorpseEruption; Blood Geyser; ffff2200
Metadata/Monsters/LeagueBestiary/ModDaemonSandLeaperExplode1; Incendiary Mite; ffff2200
Metadata/Monsters/LeagueBestiary/ModDaemonVultureBomb1; Putrid Flight; ffff2200
Metadata/Monsters/LeagueBestiary/ModDaemonGraspingPincers1; Churning Claws; ffff2200
Metadata/Monsters/LeagueBestiary/ModDaemonPouncingShade1; Spectral Swipe; ffff2200
Metadata/Monsters/Daemon/DaemonIceFlowerFrogBestiaryMod; Winter Bloom; ffff2200
Metadata/Monsters/LeagueBestiary/ModDaemonParasiticSquid1; Hadal Dive; ffff2200
Metadata/Monsters/LeagueBestiary/ModDaemonBloodRaven1; Crimson Flock; ffff2200
monster_mod_alerts.txt
Code:
BestiaryModFire1; Aspect of the Hellion; beast.wav; ffCC3399; ms-talisman.png
BestiaryModStampede1; Spectral Stampede; beast.wav; ffCC3399; ms-talisman.png
BestiaryModTigerRabbit1_; Tiger Prey; beast.wav; ffCC3399; ms-talisman.png
BestiaryModCrabAmbush1; Crushing Claws; beast.wav; ffCC3399; ms-talisman.png
BestiaryModRavenStorm1; Raven Caller; beast.wav; ffCC3399; ms-talisman.png
BestiaryModSpiderCocoon1; Vile Hatchery; beast.wav; ffCC3399; ms-talisman.png
BestiaryModGoatmanAmbush1; Satyr Storm; beast.wav; ffCC3399; ms-talisman.png
BestiaryModSpiderExplode1; Unstable Swarm; beast.wav; ffCC3399; ms-talisman.png
BestiaryModRootSpiderCascade1__; Infested Earth; beast.wav; ffCC3399; ms-talisman.png
BestiaryModScorpionBurrow1; Erupting Winds; beast.wav; ffCC3399; ms-talisman.png
BestiaryModDaemonCorpseEruption; Blood Geyser; beast.wav; ffCC3399; ms-talisman.png
BestiaryModSandLeaperExplode1; Incendiary Mite; beast.wav; ffCC3399; ms-talisman.png
BestiaryModVultureBomb1; Putrid Flight; beast.wav; ffCC3399; ms-talisman.png
BestiaryModGraspingPincers1; Churning Claws; beast.wav; ffCC3399; ms-talisman.png
BestiaryModPouncingShade1; Spectral Swipe; beast.wav; ffCC3399; ms-talisman.png
BestiaryModAgileRhexAura1_; Saqawine Presence; beast.wav; ffCC3399; ms-talisman.png
BestiaryModUrsaeAura1; Fertile Presence; beast.wav; ffCC3399; ms-talisman.png
BestiaryModLynxAura1; Farric Presence; beast.wav; ffCC3399; ms-talisman.png
BestiaryModCrabAura1; Craicic Presence; beast.wav; ffCC3399; ms-talisman.png
BestiaryModSquidAura1; Deep One's Presence; beast.wav; ffCC3399; ms-talisman.png
BestiaryModSpiderAura1; Fenumal Presence; beast.wav; ffCC3399; ms-talisman.png
BestiaryModIceFlowerFrog1; Winter Bloom; beast.wav; ffCC3399; ms-talisman.png
BestiaryModParasiticSquidVortex1; Hadal Dive; beast.wav; ffCC3399; ms-talisman.png
BestiaryModBloodRaven1; Crimson Flock; beast.wav; ffCC3399; ms-talisman.png
Oh and if you want it, just says "beast"
beast.wav.zip
Speaking of... might as well share this little script I wrote that i keep in my HUD sounds folder and use regularly
TTS2WAV.exe
TTS2WAV.au3
works awesome
but anyway you kno the command for the deep ones presence?
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Contributor
Originally Posted by
dd4thewin
works awesome

but anyway you kno the command for the deep ones presence?
No sorry thats one of the super-legendary mods i was referring to. The following mods do not have hard-coded monster types associated with them and therefore the monster type isn't a reliable method for finding them^^
Code:
Saqawine Presence
Fertile Presence
Farric Presence
Craicic Presence
Deep One's Presence
Fenumal Presence
There may be other resources preloaded besides the monster types which indicate the existence of one of these... however since they are hard to find its also hard for us to do much investigation
I am working on it though and will let you know if I learn anything new
Last edited by bcz; 03-08-2018 at 09:19 PM.
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Member
can anyone tell me what the new split recipe needs? is it stil 70+ mobs? I didn't unlock it so I cant see they disabled it right when I found 2 of the mobs for it :/
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Member
Originally Posted by
dd4thewin
can anyone tell me what the new split recipe needs? is it stil 70+ mobs? I didn't unlock it so I cant see they disabled it right when I found 2 of the mobs for it :/
Imgur: The magic of the Internet
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Member
Originally Posted by
bcz
No sorry thats one of the super-legendary mods i was referring to. The following mods do not have hard-coded monster types associated with them and therefore the monster type isn't a reliable method for finding them^^
Code:
Saqawine Presence
Fertile Presence
Farric Presence
Craicic Presence
Deep One's Presence
Fenumal Presence
There may be other resources preloaded besides the monster types which indicate the existence of one of these... however since they are hard to find its also hard for us to do much investigation

I am working on it though and will let you know if I learn anything new
Found 2 Craicic Presence in Underground Sea Map, took 6-8 minutes and 5 maps to find both.
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Member
Originally Posted by
_tinky
Found 2 Craicic Presence in Underground Sea Map, took 6-8 minutes and 5 maps to find both.
awesome ty wonder where you find the frog and watcher tho I don't think I ever seen them with that mod
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Member
Originally Posted by
dd4thewin
awesome ty wonder where you find the frog and watcher tho I don't think I ever seen them with that mod
I think it was Coral Ruins
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Active Member
Thanks to the mods here not being responsible and removing the EziLab plugin, PoeHud and EziLab have hit the top comment thread of the top post in r/pathofexile: am301 comments on 3.2.0b Hotfix
I've also started seeing numerous posts about it over on the official forums, too.
How the shit have mod's not removed this already?
Looks like the damage may already be done & ban's in-coming.
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Member
Jesus Christ, you guys need to chill out. POEHUD has been reported so many times to GGG. I'm 100% sure they know about this site. They even know about the plugins and everything. No one has been banned for using POEHUD in a long time since the days when people spammed instances to farm divination boxes because it stresses their servers. They obviously don't care if people play with POEHUD as long as it doesn't affect them in a really bad way. Now, the Ezlab plugin is deleted and the thread is closed because people got too scared their accounts are gonna be banned. There are far worse cheaters in POE than the people using POEHUD. There's RMTers and botters farming Imperial Fields for saint's treasure divination cards all day. Watch, not a single person will be banned for the EZLab plugin because it doesn't stress their servers or affect GGG negatively IRL. People who use the EZlab plugin will be farming Uber Lab like any other person, if not even more than before. GGG doesn't care if you get better rewards in lab because you can see the chests. It doesn't affect the economy as much as people think. CHILL THE FUCK OUT! Now, the great EZlab plugin is gone. Good job guys!
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Post Thanks / Like - 1 Thanks
Borpa (1 members gave Thanks to shikitohno001 for this useful post)
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Active Member
The problem is that users are baying for blood at the moment because of the GGG dev's rediculously terrible new league and it's league start, not mention the problems in the last 24 hours. GGG is going to be desperate in the coming days to do anything to redeem themselves even just a little bit in the eyes of users.
THud and the rest of the plugins here are VERY low hanging fruit and GGG could easily take a swipe at us and claim it as a win for the community, which would put a nice dent in their current PR problem.
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Member
Get real, there are no problems. Stop reading reddit and take a walk to clear your head. Everything is fine.
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Member
Originally Posted by
macaddict
Get real, there are no problems. Stop reading reddit and take a walk to clear your head. Everything is fine.
^^^ this. People act like the world is come to and end