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Member
so ive noticed the zones/maps that dont show abyss in the preload can have abyss's and they all seem to be depts ive noticed this about 4-5 times already anyway we can single it out to show up on the preload?
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Originally Posted by
dd4thewin
so ive noticed the zones/maps that dont show abyss in the preload can have abyss's and they all seem to be depts ive noticed this about 4-5 times already anyway we can single it out to show up on the preload?
try reading through the thread.
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Member
Originally Posted by
Sithylis
try reading through the thread.
ah ya i see what someone posted ty ill test it out
Last edited by dd4thewin; 12-24-2017 at 12:49 AM.
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Member
Last edited by kikuhawki; 12-24-2017 at 02:57 AM.
Reason: s
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Member
anyone kno a program i could use that is like a indexer but reads off poe.trade? i had a private indexer that went thru poe ninja but since theres a min delay my indexer is useless
and my computer cant have more then 2-3 live searches of poe trade open at once and it sucks its killing my pc when i have 5-6 tabs open :/
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Member
how its going with directx9
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Member
any news on dx9?
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Member
Anyone messed with Hillock Oni-goroshi preload?
There is a special entry for it (ZombieBossSpecialEvent) but -- for me -- the game seems to just preload regular Hillock even when Oni-Hillock spawns. So it doesn't seem possible, as if maybe GGG anticipated people trying to do this, but maybe I am not looking at it the right way.
Also, a bit unrelated, I can't add anything to preload_alerts or preload_alerts_personal even with the apparent correct syntax (I don't get any errors or anything, just no new preload alerts ingame)... but adding it in to the source and compiling works fine.
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toadskin,
fabcard (2 members gave Thanks to 23oqy8fyh for this useful post)
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Member
Please add this line into the preloads of the github download:
Metadata/MiscellaneousObjects/Abyss/AbyssSubAreaTransition; Abyssal Depths; ff36B400
Obviously shows when there is an abyss leading to the depths in an area. Could go a step further and add a lich preload in the abyssal depths so you don't waste time running through the area and not get one. But I don't know what the line is for a lich preload.
I could just add it myself to my own poehud but I think everyone would appreciate it.
On another note the preloads could be drastically cleaned up if you removed the prophecy related ones, for example when you get the regal orb prophecy it just keeps showing bone queen and another monster name in literally every area, while it's not even relevant. The preloads related to shaper's memory also aren't useful at all and might as well not be there. It's just cluttering it. Warbands and invasion bosses also aren't that special either but I can see why some people might want to keep those in.
Last edited by Killabeat; 12-27-2017 at 05:54 AM.
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menu is not showing 3.1.1D
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Member
Any word on when dx9 version will be updated? PoE dx11 has been crashing like crazy since 3.1 and PoE dx9 is much less crash prone atm.
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Member
What does the little purple star on items mean?
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Active Member
Originally Posted by
Matheusv3
What does the little purple star on items mean?
It means that item have at least one t1 stat. Press f9 for more detailed info on mods. Super useful for pricing stuff.
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Matheusv3 (1 members gave Thanks to Jonxx for this useful post)
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★ Elder ★
Originally Posted by
I-dont-know-anyone-here
Any word on when dx9 version will be updated? PoE dx11 has been crashing like crazy since 3.1 and PoE dx9 is much less crash prone atm.
I play like crazy and dx11 has been perfectly stable for me other than a couple of crashes really early on in 3.1.
That said, I worked on some of the offsets for dx9 and got pretty close to having it working, but just haven't had the time to finish it up. Hopefully I get to it this weekend.
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toadskin (1 members gave Thanks to TehCheat for this useful post)
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Originally Posted by
TehCheat
I play like crazy and dx11 has been perfectly stable for me other than a couple of crashes really early on in 3.1.
That said, I worked on some of the offsets for dx9 and got pretty close to having it working, but just haven't had the time to finish it up. Hopefully I get to it this weekend.
nice to hear!
thanks