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Contributor
Originally Posted by
eneka
for me is working but not sound when i see a boss (unique)
Whats addons are working whit 3.5 ?
These are what I have installed -
BasicFlaskRoutine - Works but has a few issues (doesn't always quicksilver when it's supposed to, syndicate hideout, etc).
MapsExchange - Not working. A lot of atlas and stash changes broke it.
MineDetonator - Works but considers nearby friendly units as hostile units and will use detonate every second if in range. I believe this addon is supposed to be disabled when a window pane is showing, but spams detonate anyway. Should probably be disabled while in the hideout.
Clickit - Works but doesn't always loot.
PluginsUpdater - Doesn't update stashie.
SithylisQOL - Works with no issues.
Stashie - Works (1.0.2). It won't stash maps based on tier. See below for the changes to the filter config.
UnIdy - Works with no issues.
Here is the changes to stashie for those interested.
Code:
Scarabs: BaseName^Scarab :Default Tabs
1: BaseName=Flooded Mine Map|BaseName=Channel Map|BaseName=Atoll Map|BaseName=Ramparts Map :Maps & Stuff
2: BaseName=Dungeon Map|BaseName=Pen Map|BaseName=Arid Lake Map|BaseName=Iceberg Map|BaseName=Thicket Map|BaseName=Armoury Map :Maps & Stuff
3: BaseName=Graveyard Map|BaseName=Desert Map|BaseName=Cage Map|BaseName=Fungal Hollow Map|BaseName=Excavation Map|BaseName=Peninsula Map|BaseName=Grotto Map|BaseName=Shipyard Map|BaseName=Cursed Crypt Map|BaseName=Bone Crypt Map :Maps & Stuff
4: BaseName=Lookout Map|BaseName=Beach Map|BaseName=Marshes Map|BaseName=Strand Map|BaseName=Glacier Map|BaseName=Lighthouse Map|BaseName=Spider Lair Map|BaseName=Barrows Map|BaseName=Courtyard Map|BaseName=Crater Map :Maps & Stuff
5: BaseName=Alleyways Map|BaseName=Port Map|BaseName=City Square Map|BaseName=Maze Map|BaseName=Mausoleum Map|BaseName=Jungle Valley Map|BaseName=Underground Sea Map|BaseName=Residence Map|BaseName=Gardens Map|BaseName=Vaal Pyramid Map :Maps & Stuff
6: BaseName=Volcano Map|BaseName=Canyon Map|BaseName=Sulphur Vents Map|BaseName=Haunted Mansion Map|BaseName=Fields Map|BaseName=Phantasmagoria Map|BaseName=Academy Map|BaseName=Wharf Map|BaseName=Ashen Wood Map|BaseName=Cemetery Map|BaseName=Precinct Map :Maps & Stuff
7: BaseName=Cells Map|BaseName=Arcade Map|BaseName=Conservatory Map|BaseName=Toxic Sewer Map|BaseName=Lava Chamber Map|BaseName=Dunes Map|BaseName=Underground River Map|BaseName=Bazaar Map|BaseName=Geode Map|BaseName=Primordial Pool Map|BaseName=Ghetto Map :Maps & Stuff
8: BaseName=Arachnid Nest Map|BaseName=Laboratory Map|BaseName=Infested Valley Map|BaseName=Overgrown Ruin Map|BaseName=Mud Geyser Map|BaseName=Shore Map|BaseName=Mineral Pools Map|BaseName=Sepulchre Map|BaseName=Wasteland Map|BaseName=Orchard Map|BaseName=Promenade Map :Maps & Stuff
9: BaseName=Relic Chambers Map|BaseName=Ancient City Map|BaseName=Tropical Island Map|BaseName=Moon Temple Map|BaseName=Waste Pool Map|BaseName=Vault Map|BaseName=Temple Map|BaseName=Arena Map|BaseName=Museum Map|BaseName=Scriptorium Map|BaseName=Waterways Map :Maps & Stuff
10: BaseName=Leyline Map|BaseName=Coral Ruins Map|BaseName=Plateau Map|BaseName=Estuary Map|BaseName=Belfry Map|BaseName=Pier Map|BaseName=Spider Forest Map|BaseName=Coves Map|BaseName=Pit Map|BaseName=Plaza Map :Maps & Stuff
11: BaseName=Burial Chambers Map|BaseName=Chateau Map|BaseName=Siege Map|BaseName=Arachnid Tomb Map|BaseName=Bog Map|BaseName=Lair Map|BaseName=Factory Map|BaseName=Mesa Map|BaseName=Crystal Ore Map|BaseName=Park Map :Maps & Stuff
12: BaseName=Ivory Temple Map|BaseName=Colonnade Map|BaseName=Defiled Cathedral Map|BaseName=Overgrown Shrine Map|BaseName=Castle Ruins Map|BaseName=Villa Map|BaseName=Necropolis Map|BaseName=Malformation Map|BaseName=Arsenal Map :Maps & Stuff
13: BaseName=Racecourse Map|BaseName=Caldera Map|BaseName=Shrine Map|BaseName=Core Map|BaseName=Colosseum Map|BaseName=Acid Caverns Map|BaseName=Crimson Temple Map|BaseName=Dig Map|BaseName=Reef Map :Maps & Stuff
14: BaseName=Courthouse Map|BaseName=Terrace Map|BaseName=Dark Forest Map|BaseName=Palace Map|BaseName=Basilica Map|BaseName=Sunken City Map|BaseName=Carcass Map :Maps & Stuff
15: BaseName=Tower Map|BaseName=Summit Map|BaseName=Primordial Blocks Map|BaseName=Desert Spring Map|BaseName=Lava Lake Map :Maps & Stuff
16: BaseName=Pit of the Chimera Map|BaseName=Lair of the Hydra Map|BaseName=Maze of the Minotaur Map|BaseName=Forge of the Phoenix Map|BaseName=Vaal Temple Map :Maps & Stuff
Last edited by snowhawk; 12-12-2018 at 06:41 PM.
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Member
Taiwan server PoEHUD can not be used Is there a way to solve it? Open PoEHUD for a lifetime, no response
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Member
Originally Posted by
TehCheat
All chests are loaded when you get close to them now, so we can't preload any of them anymore.
Can preload alert be updated when approaching the chest? Random features does not work correctly.
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Banned
For removing the overlay on beasts, to see the original icon of beasts on the minimap:
Add this to your monster_mod_alerts_personal.txt and download a transparent.png to your textures folder
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Active Member
new to the poehud thing -- just found out about it. followed all the instructions and im getting poe loaded as a limited user fine, but when i execute the poehud.exe a window that i cant tab into opens and nothing happens even after pressing F12 ingame. am i missing something? do i need to be running poehud as the limited user as well?
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Member
We need an crafter plugin (for crafting in vailed area) when we have only 8 seconds for crafting
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Member
has any poehud that only shows monsters on a map? that's all I need
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Banned
Any chance of adding minimap icons for incursion points? Or should i be requesting it from Random Features (PoeHUD Plugin: Random Features) instead?
How do i move or remove or resize or hide the menu button? It covers 1.5 tabs, which causes misclicking issues. My current workaround is just rename the tab with a longer name. Screenshot for clarity
Does the game still preloads crafting recipe of an area if you have already obtained the crafting recipe of that area?
Last edited by antitank; 12-12-2018 at 06:00 AM.
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Member
Guys i'm confused... raresetmanager still giving that error, am i right? because a friend got it still working (i don't believe him)
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Member
Hello there!
I've been using HUD for about 2-2.5 years, being online for like 14-16hrs a day with it.
During the bestiary league(or the one before Delve if I'm mistaken) I decided to install some plugins.
The plugins were: PickIt, the one that moves items to stash(stashie?), and the one for autologout.
I've been using them during whole bestiary, and during the last month(or even 2 weeks) of the league I got my account marked.
I wasn't using this Limited User feature, my hud folder had different name.
So, maybe, the reason that many people are getting banned\marked are plugins?
Actually all I need from HUD is to see monsters on minimap, though PickIt is cool too.
And the question is—could that be because of those plugins? Do they write into game memory?
I really want to continue using this awesome tool, but quite afraid since my account is worth a lot.
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Member
How can I reduce the delay between mine activations in a plugin? 1 second is too much
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★ Elder ★
Originally Posted by
DEEGLEEF
new to the poehud thing -- just found out about it. followed all the instructions and im getting poe loaded as a limited user fine, but when i execute the poehud.exe a window that i cant tab into opens and nothing happens even after pressing F12 ingame. am i missing something? do i need to be running poehud as the limited user as well?
Are you playing on Steam or standalone client? DirectX 11 or 9?
Last edited by TehCheat; 12-12-2018 at 10:40 AM.
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Originally Posted by
antitank
Any chance of adding minimap icons for incursion points? Or should i be requesting it from
Random Features (PoeHUD Plugin: Random Features) instead?
How do i move or remove or resize or hide the menu button? It covers 1.5 tabs, which causes misclicking issues. My current workaround is just rename the tab with a longer name.
Screenshot for clarity
Does the game still preloads crafting recipe of an area if you have already obtained the crafting recipe of that area?
Click the top most menu in the poehud settings ( F12 )
There is a checkbox to hide that button.
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Post Thanks / Like - 1 Thanks
antitank (1 members gave Thanks to GameHelper for this useful post)
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Originally Posted by
privetdrova
Hello there!
I've been using HUD for about 2-2.5 years, being online for like 14-16hrs a day with it.
During the bestiary league(or the one before Delve if I'm mistaken) I decided to install some plugins.
The plugins were: PickIt, the one that moves items to stash(stashie?), and the one for autologout.
I've been using them during whole bestiary, and during the last month(or even 2 weeks) of the league I got my account marked.
I wasn't using this Limited User feature, my hud folder had different name.
So, maybe, the reason that many people are getting banned\marked are plugins?
Actually all I need from HUD is to see monsters on minimap, though PickIt is cool too.
And the question is—could that be because of those plugins? Do they write into game memory?
I really want to continue using this awesome tool, but quite afraid since my account is worth a lot.
If you are scared don’t use it....
Eventually, the darkness will prevail and you wouldn’t be scared anymore....
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Member
Originally Posted by
mrcreat1ve
How can I reduce the delay between mine activations in a plugin? 1 second is too much
+1 how reduce?