PoEHUD - Overlay for Path of Exile (Updated for 3.0) menu

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  1. #3331
    Eroder1's Avatar Member
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    Does anyone by chance know how to stop\prevent the ctrl button becoming stuck after using anything such as stashie?

    PoEHUD - Overlay for Path of Exile (Updated for 3.0)
  2. #3332
    maxg's Avatar Member
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    Finally figured out what the issue was with the crash on startup. It appears there is a hard stash tab limit built into PoEHUD of 200 stash tabs, which includes remove-only tabs. Oof.

  3. #3333
    ocslappy's Avatar Member
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    The IsHostile fix in rev. 0a50010, while better than the previous offset is still not completely correct.
    Sometimes rares / boss monsters do not show up at all.

  4. #3334
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by ocslappy View Post
    The IsHostile fix in rev. 0a50010, while better than the previous offset is still not completely correct.
    Sometimes rares / boss monsters do not show up at all.
    Fixing it now...

  5. Thanks afrojax (1 members gave Thanks to TehCheat for this useful post)
  6. #3335
    TehCheat's Avatar ★ Elder ★
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    ...And it appears to be fixed.

    Minion builds rejoice.
    Last edited by TehCheat; 12-17-2018 at 09:24 AM.

  7. Thanks wannac, Jonxx, zetk, omnivore, Vazkii, AndyVin, Garkeon, kissmy4ss, deomexuathe, SickBro (10 members gave Thanks to TehCheat for this useful post)
  8. #3336
    Vazkii's Avatar Member
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    Originally Posted by TehCheat View Post
    ...And it appears to be fixed.

    Minion builds rejoice.
    Thank you for this

  9. #3337
    maxg's Avatar Member
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    Originally Posted by TehCheat View Post
    ...And it appears to be fixed.

    Minion builds rejoice.
    Any chance on upping the hard limit of stash tabs from 200 to 400? Not entirely sure what that code does but it appears those of us in standard with map tabs for every league have hundreds of meta/hidden tabs, which causes poehud to crash on startup.

  10. #3338
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by maxg View Post
    Any chance on upping the hard limit of stash tabs from 200 to 400? Not entirely sure what that code does but it appears those of us in standard with map tabs for every league have hundreds of meta/hidden tabs, which causes poehud to crash on startup.
    Why stop at 400? the game's hard limit, last I knew, was 65536.

  11. #3339
    boterang's Avatar Active Member
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    Hi, there is way to remove health bars on my own friendly Volatile Dead?
    vol.jpg

    After the latest update all works fine, ty TehCheat.
    Last edited by boterang; 12-18-2018 at 03:45 AM.

  12. #3340
    v210830's Avatar Member
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    When I run POEHUD on Gerana version,it show this error.

    What should I do to fix it ?
    Attached Thumbnails Attached Thumbnails PoEHUD - Overlay for Path of Exile (Updated for 3.0)-jpg  
    Last edited by v210830; 12-18-2018 at 12:37 AM.

  13. #3341
    xmikaelox's Avatar Member Authenticator enabled
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    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.DllNotFoundException: Unable to load DLL 'd3dx9_43.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
    at SharpDX.Direct3D9.D3DX9.D3DXCreateSprite_(Void* arg0, Void* arg1)
    at SharpDX.Direct3D9.D3DX9.CreateSprite(Device deviceRef, Sprite spriteOut)
    at PoeHUD.Hud.UI.Renderers.FontRenderer..ctor(Device device)
    at PoeHUD.Hud.UI.Graphics..ctor(RenderForm form, Int32 width, Int32 height)
    at PoeHUD.Hud.ExternalOverlay.<OnLoad>d__14.MoveNext()
    --- End of stack trace from previous location where exception was thrown ---
    at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()


    ************** Loaded Assemblies **************
    mscorlib
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3110.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
    ----------------------------------------
    PoeHUD
    Assembly Version: 1.0.6925.14085
    Win32 Version: 1.0.*
    CodeBase: file:///D:/Path%20of%20Exile/PoEHUD-x64/Release/0C9uC.exe
    ----------------------------------------
    SharpDX.Desktop
    Assembly Version: 4.0.1.0
    Win32 Version: 4.0.1
    CodeBase: file:///D:/Path%20of%20Exile/PoEHUD-x64/Release/SharpDX.Desktop.DLL
    ----------------------------------------
    System.Windows.Forms
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
    ----------------------------------------
    System
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
    ----------------------------------------
    System.Drawing
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
    ----------------------------------------
    System.Core
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3110.0 built by: NET472REL1LAST_C
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
    ----------------------------------------
    SharpDX.Mathematics
    Assembly Version: 4.0.1.0
    Win32 Version: 4.0.1
    CodeBase: file:///D:/Path%20of%20Exile/PoEHUD-x64/Release/SharpDX.Mathematics.DLL
    ----------------------------------------
    System.Numerics
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll
    ----------------------------------------
    ImGui.NET
    Assembly Version: 0.4.0.0
    Win32 Version: 0.4.0
    CodeBase: file:///D:/Path%20of%20Exile/PoEHUD-x64/Release/ImGui.NET.DLL
    ----------------------------------------
    System.Runtime
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Runtime.dll
    ----------------------------------------
    SharpDX
    Assembly Version: 4.0.1.0
    Win32 Version: 4.0.1
    CodeBase: file:///D:/Path%20of%20Exile/PoEHUD-x64/Release/SharpDX.DLL
    ----------------------------------------
    System.Configuration
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
    ----------------------------------------
    System.Xml
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
    ----------------------------------------
    Accessibility
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll
    ----------------------------------------
    Newtonsoft.Json
    Assembly Version: 10.0.0.0
    Win32 Version: 10.0.3.21018
    CodeBase: file:///D:/Path%20of%20Exile/PoEHUD-x64/Release/Newtonsoft.Json.DLL
    ----------------------------------------
    System.Runtime.Serialization
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll
    ----------------------------------------
    System.Data
    Assembly Version: 4.0.0.0
    Win32 Version: 4.7.3056.0 built by: NET472REL1
    CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll
    ----------------------------------------
    SharpDX.Direct3D9
    Assembly Version: 4.0.1.0
    Win32 Version: 4.0.1
    CodeBase: file:///D:/Path%20of%20Exile/PoEHUD-x64/Release/SharpDX.Direct3D9.DLL
    ----------------------------------------

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the system.windows.forms section.
    The application must also be compiled with debugging
    enabled.

    For example:

    <configuration>
    <system.windows.forms jitDebugging="true" />
    </configuration>

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.

    Currently running in Win10 directx11 standalone poe
    redownloaded latest poehud
    only plugin installed is latest BasicFlaskRoutine
    Completed all the listed requirements for Poehud
    Require Microsoft C++ Redistributable
    .NET framerwork v.4.6 or newer (you already have it on Windows 8+)
    Windows Vista or newer (XP won't work)
    Path of Exile should be running in Windowed or Windowed Fullscreen mode (the pure Fullscreen mode does not let PoeHUD draw anything over the game window)
    Windows Aero transparency effects must be enabled. (If you get a black screen this is the issue)
    DirectX 9 redistributable.

  14. #3342
    Ugro_PNZ's Avatar Member
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    so first i thought that have something with update but now idk
    laEuTcU.png
    im getting error about stash everytime i load hud but whats more important plugins that use stash doesnt work
    they just freeze and hud automatically close when im trying to change their settings

    nvm its working just reinstalled it

    then another question is there any plugin to track brands
    Last edited by Ugro_PNZ; 12-18-2018 at 07:01 AM.

  15. #3343
    Wmohammed's Avatar Member
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    Quick Question...

    I cant get mercury trade to work with my POE running as a limited user... Not sure how to fix it, can you please advise?

    THANKS!

  16. #3344
    hurrhurr1's Avatar Member
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    Originally Posted by Wmohammed View Post
    Quick Question...

    I cant get mercury trade to work with my POE running as a limited user... Not sure how to fix it, can you please advise?

    THANKS!
    Should work, im using mercury and PoE as limited user. Don't have any helpful tips for you though :l try stuff, redownload, different location perhaps (i got mercury on desktop) if you dont also have it already.
    wierd though

  17. #3345
    Daemante's Avatar Member
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    Originally Posted by Wmohammed View Post
    Quick Question...

    I cant get mercury trade to work with my POE running as a limited user... Not sure how to fix it, can you please advise?

    THANKS!
    Does the window name contain "Path of Exile"?

    For me, I had created an application and it changes the window names of POE.
    I couldn't figure out why Mercury wouldn't work and found that the window name has to contain "Path of Exile".
    Not sure if this will help you though.

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