PoEHUD - Overlay for Path of Exile (Updated for 3.0) menu

Shout-Out

User Tag List

Page 222 of 297 FirstFirst ... 122172218219220221222223224225226272 ... LastLast
Results 3,316 to 3,330 of 4452
  1. #3316
    gtiii's Avatar Member
    Reputation
    11
    Join Date
    May 2015
    Posts
    49
    Thanks G/R
    8/6
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hey, did you guys fix the issues with drop filters that were being discussed before betrayal launch?

    PoEHUD - Overlay for Path of Exile (Updated for 3.0)
  2. #3317
    snowhawk's Avatar Contributor
    Reputation
    150
    Join Date
    Aug 2008
    Posts
    239
    Thanks G/R
    42/133
    Trade Feedback
    0 (0%)
    Mentioned
    14 Post(s)
    Tagged
    0 Thread(s)
    Is there an addon that simply shows temple incursions remaining and collected/capacity sulphite?

  3. #3318
    vaalcoldsnap's Avatar Member
    Reputation
    1
    Join Date
    Oct 2018
    Posts
    1
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by TehCheat View Post
    Updated HUD. Any plugin that used GameStat enum will be broken. To fix it is rather simple, instead of using GameStat.StatName, use GameController.Instance.Stats["stat_name"].

    A list of stats can be found here.
    Maybe we can add a shim so that existing plugins continue to work, and show a deprecation warning for GameStat.

  4. #3319
    Zyrose's Avatar Member
    Reputation
    1
    Join Date
    Jan 2011
    Posts
    19
    Thanks G/R
    16/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Besides running POE as a limited user, any other precautions I can take to prevent a ban?

    Thank you!
    Last edited by Zyrose; 12-14-2018 at 12:38 AM.

  5. #3320
    Jonxx's Avatar Active Member
    Reputation
    53
    Join Date
    Mar 2017
    Posts
    179
    Thanks G/R
    61/50
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    @up I'd say avoid any plugins that automate gameplay. Those that move your mouse by themselves etc. They're great features but too risky for me at least.

    @Topic After last updates most enemy map icons for me are teal color for some reason.

    Edit: It seems to vary between instances, for example in temple of atzoatl there were still some teal colored enemies, but nowhere as much.
    Last edited by Jonxx; 12-14-2018 at 12:58 AM.

  6. #3321
    DaxxTrias's Avatar Active Member
    Reputation
    44
    Join Date
    Nov 2013
    Posts
    186
    Thanks G/R
    0/13
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I seem to be having an issue with item drops being detected on the item alerter (near minimap/quest area). The short version is I don't think the hud is polling drops often enough and missing them.

    I first noticed it when the hud didn't notify me of a currency drop, though my loot filter picked it up and the hud is using my loot filter. I then proceeded with a test and dropped the orb repeatedly, if I did it slowly (pick up, drop, pickup, drop) it had about a 90% success rate of capturing the item. If I did this process fast, then it became more like a 30% chance of catching the drop.

    I tried experimenting with different loot filters, and different performance settings without any noticeable impact on the success ratio. I even reverted back a few build versions to verify consistency.



    Anyone else getting this? I haven't noticed any missed items before, however after testing a unique and receiving the same success rates as the above currency, I'm now slightly worried I was relying on the tool too much.


    Note: Even though the item alert itself failed the capture some items at a rather worrisome rate, the border settings still updated. So the hud seems to still be detecting the item, just not correctly placing it into the alert section itself.

    //edit:

    I recorded a short clip showcasing it. In the event you cannot reproduce it @TehCheat I'm willing to upload it and link to you in a pm.

    //edit2:

    Even when its not 'detected' on the item alerter, it still is apparently. It seems to be getting classified as other. Once that box (hide other in item alerter) is un-ticked I can clearly see something, just not what it is. Once item is looted it disappears. So for some reason these items are sometimes being classified as an other it would seem.
    Last edited by DaxxTrias; 12-14-2018 at 01:58 AM.

  7. #3322
    luminair's Avatar Member
    Reputation
    3
    Join Date
    Apr 2014
    Posts
    36
    Thanks G/R
    16/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Hi Tehcheat,

    Thank you for constantly updating the hud, it's awesome as usual.

    Just got a quick question, when I cast arctic breath, the chill ground effect that creeps towards nearby enemy is being registered as unique monsters, and so it will display health for the chill ground effect. I am just wondering if there is anyway to disable that from showing up?

    Thanks in advance!

  8. #3323
    Noobstein's Avatar Member
    Reputation
    2
    Join Date
    Jun 2017
    Posts
    15
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Already fixed the error of showing minions and allies as if they were enemies on the map and minimap?

  9. #3324
    Testo86's Avatar Member
    Reputation
    2
    Join Date
    Mar 2014
    Posts
    64
    Thanks G/R
    4/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Noobstein View Post
    Already fixed the error of showing minions and allies as if they were enemies on the map and minimap?
    nope still buggy

  10. #3325
    lyvweyrez84's Avatar Member
    Reputation
    2
    Join Date
    May 2014
    Posts
    8
    Thanks G/R
    2/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by mega2k0 View Post
    still getting this https://i.imgur.com/AENlsmG.png .
    i got some update today , what's is wrong with rareset? it's me or it's not working?
    Originally Posted by TehCheat View Post
    Updated HUD. Any plugin that used GameStat enum will be broken. To fix it is rather simple, instead of using GameStat.StatName, use GameController.Instance.Stats["stat_name"].

    A list of stats can be found here.
    Would this fix the render issue that Rareset is currently experiencing? Does anyone know how to fix that? It seems the plugin works fine except for when the stash is open. Also, if this indeed fixes Rareset, what is/are the file/s that should be adjusted?

    Thank you in advance!

  11. #3326
    byrdclaw's Avatar Member
    Reputation
    1
    Join Date
    Mar 2018
    Posts
    7
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    No, I don't think it would. Gamestat looks like an enum of all of different statuses that can be affecting players or NPCs. I doubt Rare Set Manager used that.

    I looked at the code from 6 commits ago (before someone started working on it again) and I didn't see a GameStat enum being used there. I'm not sure what the issue is with it, but you can see the render function in the source in the core.cs file. The error usually means that a variable is being set by an objects value, but that object's value is null. I haven't dug into it, but it's probably something similar where a value name has changed from the core of PoEHud and has to be referenced in a new way?

    There were updates to it just yesterday, but it's still not in a working state for me.

  12. #3327
    niggwer's Avatar Member
    Reputation
    1
    Join Date
    Aug 2016
    Posts
    73
    Thanks G/R
    9/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    i still get the crashes i play 10 - 15 min and hud crashes falsk manager and some monster detection shit is showing up

  13. #3328
    Javalover's Avatar Member
    Reputation
    -3
    Join Date
    Dec 2017
    Posts
    12
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Same for me, the new version/commit doesnt work, you press the .exe and then nothing happen the .exe disapear

    Someone any idea how to fix this?
    Last edited by Javalover; 12-15-2018 at 05:15 AM.

  14. Thanks MadAnon (1 members gave Thanks to Javalover for this useful post)
  15. #3329
    Ereus's Avatar Member
    Reputation
    3
    Join Date
    Jul 2018
    Posts
    7
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Anyone else is having HUGE fps drops while using this?

  16. #3330
    zetk's Avatar Member
    Reputation
    1
    Join Date
    Mar 2017
    Posts
    42
    Thanks G/R
    30/0
    Trade Feedback
    7 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by zaafar View Post
    Try this it will make things less annoying and give me more information to debug the error.

    Attachment 64580
    With new version of PoEHUD it says plugin is disabled, fortunately it's still working anyway, but unfortunately it can't be configured (settings doesn't save).

    I think it's because GameStat change, but have no idea how to fix it.

Similar Threads

  1. [Release] ExileHUD - External overlay for Path of Exile (work in progress)
    By Evozer in forum PoE Bots and Programs
    Replies: 1131
    Last Post: 04-04-2015, 05:14 PM
  2. [Release] PoeHUD - Overlay for Path of Exile
    By Coyl in forum PoE Bots and Programs
    Replies: 1870
    Last Post: 01-27-2015, 02:28 AM
  3. Replies: 0
    Last Post: 07-02-2014, 02:10 AM
  4. [Trading] "Path of Exile Beta Key" for "Diablo 3 Beta Key".
    By BlQ in forum Diablo 3 Buy Sell Trade
    Replies: 4
    Last Post: 03-30-2012, 01:42 AM
  5. [Trading] "Path of Exile Beta Key" for "Diablo 3 Beta Key".
    By Chakl22 in forum General Trading Buy Sell Trade
    Replies: 0
    Last Post: 10-16-2011, 03:15 AM
All times are GMT -5. The time now is 02:58 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search