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Member
Hey vmv, how can one get the advanced version? Thanks
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★ Elder ★
Originally Posted by
Jesper6
Hey vmv, how can one get the advanced version? Thanks
Just pm me for details...
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Member
Guys I really don't know how to compile it from the source code. Where do I find the executable for the last public version ? Thx !
//Edit// Thx found it !
Last edited by Zetor; 02-01-2017 at 12:58 PM.
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★ Elder ★
Originally Posted by
Zetor
Guys I really don't know how to compile it from the source code. Where do I find the executable for the last public version ? Thx !
Really ?
I mean..there is a tab for Releases...: Release breach update for monsters * vmv/PoeSmoother * GitHub
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Post Thanks / Like - 1 Thanks
Zetor (1 members gave Thanks to vmv for this useful post)
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Contributor
Is this possible to remove fog from game and not to get this problems with world loading?
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Member
Originally Posted by
vmv
Just pm me for details...
Pm'd you, not sure if it went through tho.
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★ Elder ★
Originally Posted by
GreenMario
Hey man, I was wondering in you plan on improving the slave girls globes.
I got my hands on 2DArt_UIImages_InGame_1.dds and 2DArt_UIImages_InGame_2.dds which I believe were modified by you (they are gone from the newer releases though).
2DArt_UIImages_InGame_1 no longer works which probably means GGG moved the globe art into 2DArt_UIImages_InGame_2 which is fine as far globes are concerned, but it also breaks the connections between nodes in passive tree and colors of socketed gems in inventory (red gems have green border around them etc.)
The files just in case:
2DArt_UIImages_InGame_1.dds - Google Drive
2DArt_UIImages_InGame_2.dds - Google Drive
The thing that bothers me is that original files seem to be impossible to open. Most of the ones I tried work with Gimp and Photoshop just fine but these two just refuse to open. I even used
DDS Converter.
Working image: Dropbox - 2DArt_UIImages_InGame_2.dds
You can use XnView to open it or any other dds viewer.
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★ Elder ★
Originally Posted by
bSun0000
Is this possible to remove fog from game and not to get this problems with world loading?
Yes it's possible but you need to modify lots of files.
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Member
hey, when i remove fog and shadows i lose textures, latest poesmoother version, dx11, how to fix this shit?
p.s. w/o poesmoother changes in ggpk game works fine
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Member
How do I use "remove particles" while keeping the effects for Spark? I really need that option checked for less visual lag against huge clusters of mobs who cast spells,but I cannot play with an invisible spark.
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★ Elder ★
Originally Posted by
internain
hey, when i remove fog and shadows i lose textures, latest poesmoother version, dx11, how to fix this shit?
p.s. w/o poesmoother changes in ggpk game works fine
Rezoning will fix the glitch.
Originally Posted by
gogoshica123
How do I use "remove particles" while keeping the effects for Spark? I really need that option checked for less visual lag against huge clusters of mobs who cast spells,but I cannot play with an invisible spark.
You mean zero particles ?...You can't have any particles by using that option.
Or you can make it yourself by extracting all .pet files from Metadata and then put 0 in all of them but Spark.
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Member
Originally Posted by
gogoshica123
How do I use "remove particles" while keeping the effects for Spark? I really need that option checked for less visual lag against huge clusters of mobs who cast spells,but I cannot play with an invisible spark.
I solved this problem by replacing the file \Metadata\Effects\Spells\electrical_surge\rig.aoc just I replaced the spark with ball charge. Simply replace the contents of this file:
Code:
version 2
extends "Metadata/Parent"
ClientAnimationController
{
skeleton = "Art/Models/Effects/electrical_surge/rig.ast"
}
SkinMesh
{
skin = "Art/Models/Effects/counter_orbs/dex/counterorbgreen.sm"
}
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Member
this error when entering zones 123.jpg
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★ Elder ★
Originally Posted by
Failas
this error when entering zones
123.jpg
Download the last version, this error has been fixed long ago.
Release breach update for monsters * vmv/PoeSmoother * GitHub
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Post Thanks / Like - 1 Thanks
toadskin (1 members gave Thanks to vmv for this useful post)
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Member
Originally Posted by
vmv
thank you! ;]
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Post Thanks / Like - 1 Thanks
Trill42 (1 members gave Thanks to Failas for this useful post)