Well this sound like a problem i am utterly noob on this stuff. So i need to get the PoeSmoother-master? But i dont see any application to run on this. God sorry for my ignorance
Edit. Ok ignore me. Ty for the tool. You are a awesome.
Last edited by luckystrik3; 01-28-2017 at 08:16 AM.
How can I remove the Status ailment effects on mobs, noticed that my FPS drops when use Vinktar, and completely removed the effect Vinktar flask there was only a shock to nearby mobs and me.I would also like to know how to clean burning and freezing. I think that these files can be found here \Metadata\Effects\StatusAilments but how to edit *.epk files?
How can I remove the Status ailment effects on mobs, noticed that my FPS drops when use Vinktar, and completely removed the effect Vinktar flask there was only a shock to nearby mobs and me.I would also like to know how to clean burning and freezing. I think that these files can be found here \Metadata\Effects\StatusAilments but how to edit *.epk files?
Delete all content from *.epk
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victoriusss (1 members gave Thanks to vmv for this useful post)
Hey man, I was wondering in you plan on improving the slave girls globes.
I got my hands on 2DArt_UIImages_InGame_1.dds and 2DArt_UIImages_InGame_2.dds which I believe were modified by you (they are gone from the newer releases though).
2DArt_UIImages_InGame_1 no longer works which probably means GGG moved the globe art into 2DArt_UIImages_InGame_2 which is fine as far globes are concerned, but it also breaks the connections between nodes in passive tree and colors of socketed gems in inventory (red gems have green border around them etc.)
The thing that bothers me is that original files seem to be impossible to open. Most of the ones I tried work with Gimp and Photoshop just fine but these two just refuse to open. I even used DDS Converter.
Last edited by GreenMario; 01-28-2017 at 05:31 PM.
Hey man, I was wondering in you plan on improving the slave girls globes.
I got my hands on 2DArt_UIImages_InGame_1.dds and 2DArt_UIImages_InGame_2.dds which I believe were modified by you (they are gone from the newer releases though).
2DArt_UIImages_InGame_1 no longer works which probably means GGG moved the globe art into 2DArt_UIImages_InGame_2 which is fine as far globes are concerned, but it also breaks the connections between nodes in passive tree and colors of socketed gems in inventory (red gems have green border around them etc.)
The thing that bothers me is that original files seem to be impossible to open. Most of the ones I tried work with Gimp and Photoshop just fine but these two just refuse to open. I even used DDS Converter.
I have removed it because it's a pain in the ass to keep it updated...with every little tiny patch from GGG the images are always shifted, and ofc this means that it must be fixed.
The problem right now is with the extraction of the image, VisualGGPK doesn't have an updated dds viewer and PyPoE seems to be also broken when trying to view/extract most of the dds files.
If anyone can fix VisualGGPK dds viewer, this would be easy to update, but right now i can't fix it by myself...sorry.
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GreenMario (1 members gave Thanks to vmv for this useful post)
Hi again. I struggle to remove completly the particles for ice trap. I removed all except some frosty circles comming after the triggered traps and they are really laggy. I double checked that i follow all the instructions. Emmiter duration/ particle duration/ is infinity on the icetrap. Maybe i need something else too? Any tips? Thnx in advance
Hi again. I struggle to remove completly the particles for ice trap. I removed all except some frosty circles comming after the triggered traps and they are really laggy. I double checked that i follow all the instructions. Emmiter duration/ particle duration/ is infinity on the icetrap. Maybe i need something else too? Any tips? Thnx in advance
For testing purpose you can delete all from *.pet files and add a 0. This will remove all effects.
And, maybe the Ice Trap uses another effects like ground effects or smth else...
For testing purpose you can delete all from *.pet files and add a 0. This will remove all effects.
And, maybe the Ice Trap uses another effects like ground effects or smth else...
I used the Zero Particles/ Zero effects also set to 0 many ground effects like ice/cold but those cold circles keep comming :/ Should i manualy set to 0 every .pet file on poesmoother? Thanks for your time and answers.
Edit. I saw someone in a previous post here had the same problem and managed to fix it. He uploaded the files but they are deleted maybe cause they are old :/
I used the Zero Particles/ Zero effects also set to 0 many ground effects like ice/cold but those cold circles keep comming :/ Should i manualy set to 0 every .pet file on poesmoother? Thanks for your time and answers.
Edit. I saw someone in a previous post here had the same problem and managed to fix it. He uploaded the files but they are deleted maybe cause they are old :/
Nope...if the effects won't go away even with zero particles, than is no use to alter .pet files anymore.
You need to check the *.aoc files related to this skill..and remove their skinmesh.
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luckystrik3 (1 members gave Thanks to vmv for this useful post)
Nope...if the effects won't go away even with zero particles, than is no use to alter .pet files anymore.
You need to check the *.aoc files related to this skill..and remove their skinmesh.
Ok i modified the aoc files as your instructions and the problem solved. Thnx you so much for your help and your awesome tool. I wouldnt be able to play this game otherwise. You are a hero .