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  1. #3526
    TehCheat's Avatar ★ Elder ★
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    Updated HUD with the proper area change count pointers in preload alerts and updated the preload_alerts.txt. Thanks, vmv!

    https://github.com/TehCheat/PoEHUD/
    Last edited by TehCheat; 06-30-2016 at 07:25 AM. Reason: fixed link

    PoEHUD Overlay Updated
  2. Thanks toadskin, harrydom, Acidkiller, Parog, KamenRiderBanana, datz, OO42O (7 members gave Thanks to TehCheat for this useful post)
  3. #3527
    PitarT's Avatar Member
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    Hi TehCheat, can the monster mod alerts add to the preload? Such as "Inner Treasure".
    One more question, can you increase the large map icon area? big as the map size as good, easy to find the strongbox and tormented.

  4. #3528
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by PitarT View Post
    Hi TehCheat, can the monster mod alerts add to the preload? Such as "Inner Treasure".
    One more question, can you increase the large map icon area? big as the map size as good, easy to find the strongbox and tormented.
    No, monster mods aren't known until the monster is streamed to the client (within a couple of screens).

  5. #3529
    Acidkiller's Avatar Member
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    Originally Posted by TehCheat View Post
    Updated HUD with the proper area change count pointers in preload alerts and updated the preload_alerts.txt. Thanks, vmv!

    https://github.com/TehCheat/PoEHUD/
    Thanks man, you make PoE more fun to play

    Have a nice day!

  6. #3530
    aujv's Avatar Member
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    Hi TehCheat, can the Corrupted area alerts add to the preload?

  7. #3531
    dread1313's Avatar Member
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    They should be in there. They need more info as to which version (Steam or TW/Garena) you are playing. Try downloading the newest version, the link was posted a few posts up...

  8. #3532
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by dread1313 View Post
    They should be in there. They need more info as to which version (Steam or TW/Garena) you are playing. Try downloading the newest version, the link was posted a few posts up...
    He probably just doesn't realize what it does when you get a corrupted side zone (area name color change in xp rate panel). That's what it is 99% of the time when people think it's not working.

  9. #3533
    PitarT's Avatar Member
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    Hi TehCheat, you will update Garena TW too right?

  10. #3534
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by PitarT View Post
    Hi TehCheat, you will update Garena TW too right?
    Just did. Everything should be working on vanilla, steam, and garena TW/SEA.

    https://github.com/TehCheat/PoEHUD

    https://github.com/TehCheat/PoEHUD/tree/GarenaTW

    https://github.com/TehCheat/PoEHUD/tree/GarenaSEA

    Side note, Garena TW is still a patch behind. I imagine they'll get caught up in the near future, and break a bunch of stuff.
    Last edited by TehCheat; 06-30-2016 at 11:00 PM.

  11. Thanks toadskin, TheDarkAvenger, MiddleMan (3 members gave Thanks to TehCheat for this useful post)
  12. #3535
    PitarT's Avatar Member
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    Thank you bro, have a nice day!

  13. #3536
    emptyslot's Avatar Member
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    How to make corrupted areas visible in preload ? staying near corrupting location. tried to do everything is hasn't shown. using last version

  14. #3537
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by emptyslot View Post
    How to make corrupted areas visible in preload ? staying near corrupting location. tried to do everything is hasn't shown. using last version
    There's a menu option under preloads called 'Corrupted Title' if this is enabled (green) it will just change the area's name to a purple color when it has a vaal side area. If it's disabled (red), it will add 'Corrupted Area' to the list of preloads.

  15. Thanks aujv (1 members gave Thanks to TehCheat for this useful post)
  16. #3538
    tihifniz's Avatar Contributor
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    Originally Posted by TehCheat View Post
    HarryDom mentioned it above, add the following to the config/preload_alerts.txt:
    Code:
    Metadata/Monsters/Daemon/ShrineDaemonLightning; Lightning Shrine
    Metadata/Monsters/Daemon/ShrineDaemonArc; Static Shrine
    Metadata/Monsters/Daemon/ShrineDaemonSmoke; Shrouded Shrine
    Metadata/Monsters/Daemon/ShrineDaemonCold; Freezing Shrine
    Metadata/Monsters/Daemon/ShrineDaemonFire; Burning Shrine
    Metadata/Monsters/Daemon/ShrineDaemonSummonSkeletons; Skeletal Shrine
    Thanks tehcheat, but this wont show all the shrine's, since both Static + Burning shrine is removed from the game, this will only 4 shrine's out of 13 possible.
    So still missing:

    Acceleration Shrine
    Brutal Shrine
    Diamond Shrine
    Divine Shrine
    Echoing Shrine
    Impenetrable Shrine
    Massive Shrine
    Replenishing Shrine
    Resistance Shrine

    Im willing to dig around myself to see if i can find it, just need to know what files to look in

  17. #3539
    TehCheat's Avatar ★ Elder ★
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    Originally Posted by tihifniz View Post
    Thanks tehcheat, but this wont show all the shrine's, since both Static + Burning shrine is removed from the game, this will only 4 shrine's out of 13 possible.
    So still missing:

    Acceleration Shrine
    Brutal Shrine
    Diamond Shrine
    Divine Shrine
    Echoing Shrine
    Impenetrable Shrine
    Massive Shrine
    Replenishing Shrine
    Resistance Shrine

    Im willing to dig around myself to see if i can find it, just need to know what files to look in
    Get visualggpk and look in Metadata/Monsters/Daemon/.

  18. #3540
    vmv's Avatar ★ Elder ★
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    Originally Posted by TehCheat View Post
    Get visualggpk and look in Metadata/Monsters/Daemon/.
    Don't look there ...it's dangerous!!!!!!!!!!!!!!!! Something might wake up!!!!!!!!!!


  19. Thanks dread1313 (1 members gave Thanks to vmv for this useful post)

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